Player Matchup

Hun Batz
Hun Batz
Goldevil
Hun Batz
Level 124
God Stats
2W - 4L
1,148 SR
Queue Stats
262W - 292L
1,436 Elo+
Party 2
Chaac
Chaac
KingMono
Chaac
Level 43
God Stats
5W - 7L
1,591 SR
Queue Stats
30W - 53L
1,394 Elo+
Solo
Ganesha
Ganesha
WardIsLife
Ganesha
Level 94
God Stats
4W - 1L
1,530 SR
Queue Stats
28W - 24L
1,479 Elo+
Solo
Chronos
Chronos
mamielamomie
Chronos
Level 67
God Stats
32W - 27L
1,622 SR
Queue Stats
181W - 198L
1,466 Elo+
Party 2
Neith
Neith
mrsnotcreative
Neith
Level 58
God Stats
4W - 0L
1,541 SR
Queue Stats
12W - 11L
1,592 Elo+
Solo
Team Averages
Level 77
1,486 SR
1,473 Elo+

VS

Team Averages
Level 46
1,525 SR
1,430 Elo+
Thanatos
Thanatos
 
Thanatos
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
FriedrichMerzz
Apollo
Level 44
God Stats
6W - 3L
1,721 SR
Queue Stats
78W - 91L
1,477 Elo+
Solo
Xing Tian
Xing Tian
K1LLG0R
Xing Tian
Level 56
God Stats
0W - 1L
1,262 SR
Queue Stats
50W - 57L
1,445 Elo+
Party 1
Shiva
Shiva
KAVABANNGA
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1
Anubis
Anubis
dagerons59
Anubis
Level 69
God Stats
45W - 26L
1,642 SR
Queue Stats
93W - 76L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Goldevil
Hun Batz
19
17 / 0 / 12
12,169
640
20,931
15,463
6,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
KingMono
Chaac
16
9 / 5 / 6
10,888
573
18,566
22,370
21,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
WardIsLife
Ganesha
13
0 / 2 / 18
9,141
481
8,997
13,920
16,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
mamielamomie
Chronos
17
6 / 0 / 15
10,880
573
10,221
11,258
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 8
8,457
445
10,605
9,012
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 10 / 4
7,856
413
11,107
17,630
7,887
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 3 / 1
9,045
476
12,416
14,570
7,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
K1LLG0R
Xing Tian
10
0 / 5 / 5
7,735
407
5,459
22,956
26,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
10
0 / 8 / 3
6,478
341
6,466
17,117
9,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
dagerons59
Anubis
13
3 / 10 / 2
8,303
437
11,359
18,236
10,885
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
23
36
Kills
8
9
Deaths
36
59
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
10
4
0.5
L
2
3
1
0.83
W
Hun Batz
Goldevil
Hun Batz
17
0
12
23
L
Xing Tian
K1LLG0R
Xing Tian
0
5
5
0.5
L
Shiva
0
8
3
0.19
W
Chaac
KingMono
Chaac
9
5
6
2.4
W
Ganesha
WardIsLife
Ganesha
0
2
18
4.5
L
Anubis
dagerons59
Anubis
3
10
2
0.4
W
Chronos
mamielamomie
Chronos
6
0
15
13.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,320
Damage
46,807
72,023
Taken
90,509
52,376
Mitigated
61,641
27,567
Healing
23,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
11,107
3,747
253
7,075
17,630
7,887
0
3,921
13,709
0
30,762
L
12,416
8,983
0
5,270
14,570
7,375
540
2,996
11,574
0
89,669
W
Hun Batz
Goldevil
Hun Batz
20,931
8,460
0
11,300
15,463
6,675
0
2,989
12,474
0
128,837
L
Xing Tian
K1LLG0R
Xing Tian
5,459
668
0
2,240
22,956
26,351
24
5,053
17,903
17,023
0
L
Shiva
6,466
1,877
630
2,438
17,117
9,143
0
2,622
14,495
0
24,433
W
Chaac
KingMono
Chaac
18,566
4,060
0
5,885
22,370
21,321
2,006
3,897
18,473
0
74,491
W
Ganesha
WardIsLife
Ganesha
8,997
521
646
3,509
13,920
16,122
115
4,592
9,328
27,479
0
L
Anubis
dagerons59
Anubis
11,359
712
0
5,122
18,236
10,885
0
5,630
12,606
59,408
0
W
Chronos
mamielamomie
Chronos
10,221
2,199
0
3,228
11,258
4,282
5,498
2,801
8,457
71,665
0
W
10,605
3,926
0
2,999
9,012
3,976
1,189
2,860
6,152
0
41,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,535
Gold Earned
39,417
479
Minions Killed
305
0
Camps Cleared
0
1,849,914
Distance Traveled
1,666,528
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,856
413
30
2
0
354,359
1
L
Apollo
9,045
476
145
8
0
336,246
5
W
Hun Batz
12,169
640
170
9
0
425,159
6
L
Xing Tian
7,735
407
16
1
0
339,110
1
L
Shiva
6,478
341
24
1
0
353,401
0
W
Chaac
10,888
573
115
6
0
338,266
1
W
Ganesha
9,141
481
18
1
0
354,220
8
L
Anubis
8,303
437
90
5
0
283,412
4
W
Chronos
10,880
573
114
6
0
391,866
2
W
Neith
8,457
445
62
3
0
340,403
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role