Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Chicken_Baw
Thor
Level 117
God Stats
3W - 10L
1,254 SR
Queue Stats
301W - 309L
1,495 Elo+
Solo
Izanami
Izanami
MidnightDave442
Izanami
Level 116
God Stats
2W - 0L
1,742 SR
Queue Stats
185W - 211L
1,472 Elo+
Solo
Chaac
Chaac
SamGoodall
Chaac
Level 82
God Stats
7W - 5L
1,440 SR
Queue Stats
46W - 37L
1,522 Elo+
Party 1
Mulan
Mulan
islandboy400
Mulan
Level 146
God Stats
15W - 18L
1,394 SR
Queue Stats
998W - 989L
1,468 Elo+
Solo
Team Averages
Level 118
1,466 SR
1,491 Elo+

VS

Team Averages
Level 29
1,343 SR
1,253 Elo+
Vamana
Vamana
HamaKurdGamer
Vamana
Level 51
God Stats
5W - 6L
1,312 SR
Queue Stats
32W - 41L
1,398 Elo+
Party 2
Thanatos
Thanatos
IM-_-FlaSh03
Thanatos
Level 81
God Stats
15W - 20L
1,418 SR
Queue Stats
121W - 144L
1,335 Elo+
Party 2
Anubis
Anubis
KURD_MONSTER3
Anubis
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 10L
1,146 Elo+
Party 2
Ymir
Ymir
KWTAHMADYT
Ymir
Level 4
God Stats
0W - 5L
1,205 SR
Queue Stats
44W - 78L
1,193 Elo+
Party 2
Neith
Neith
Life_Whiht_Bayad
Neith
Level 7
God Stats
1W - 2L
1,281 SR
Queue Stats
1W - 3L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 0 / 5
6,600
600
7,238
3,401
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 0 / 1
5,895
536
2,269
6,916
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 2
7,194
654
3,789
4,076
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
11
2 / 1 / 1
6,531
594
8,148
8,786
5,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
5 / 1 / 3
6,056
551
5,303
6,937
3,863
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,202
473
5,160
10,452
5,338
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
IM-_-FlaSh03
Thanatos
9
1 / 4 / 0
5,394
490
3,676
10,045
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 2 / 0
4,492
408
1,568
6,141
2,650
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 2 / 1
4,673
425
510
6,245
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 0
5,385
490
1,368
4,900
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
2
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
5
4.5
W
2
0
1
2.5
L
0
2
1
0.25
L
Thanatos
IM-_-FlaSh03
Thanatos
1
4
0
0.25
L
0
2
0
0
L
0
2
1
0.25
L
1
3
0
0.33
W
2
0
2
3
W
Chaac
2
1
1
2.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,747
Damage
12,282
30,116
Taken
37,783
14,235
Mitigated
17,409
10,678
Healing
15,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,238
2,081
0
1,142
3,401
985
169
826
2,575
41,651
0
W
2,269
342
0
3,344
6,916
2,317
0
165
6,751
0
34,079
L
5,160
3,330
0
3,691
10,452
5,338
0
778
9,674
0
32,904
L
Thanatos
IM-_-FlaSh03
Thanatos
3,676
735
342
7,228
10,045
4,436
0
2,520
7,525
0
34,094
L
1,568
330
109
1,249
6,141
2,650
0
2,698
3,443
15,146
0
L
510
215
256
1,749
6,245
3,173
0
964
5,281
4,693
0
L
1,368
813
0
860
4,900
1,812
0
278
4,622
0
25,699
W
3,789
2,537
0
933
4,076
1,505
831
134
3,942
0
59,199
W
Chaac
8,148
1,134
0
3,945
8,786
5,565
0
58
8,728
0
45,707
W
5,303
838
126
1,188
6,937
3,863
0
895
6,042
0
25,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,276
Gold Earned
25,146
366
Minions Killed
186
0
Camps Cleared
0
1,016,286
Distance Traveled
1,051,841
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,600
600
63
6
0
197,444
4
W
Thor
5,895
536
69
6
0
217,669
3
L
Vamana
5,202
473
50
5
0
218,660
2
L
Thanatos
5,394
490
52
5
0
223,663
1
L
Anubis
4,492
408
27
2
0
191,428
0
L
Ymir
4,673
425
5
0
0
203,143
1
L
Neith
5,385
490
52
5
0
214,947
1
W
Izanami
7,194
654
115
10
0
189,723
4
W
Chaac
6,531
594
83
8
0
215,975
3
W
Mulan
6,056
551
36
3
0
195,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role