Player Matchup

Medusa
Medusa
ItsGibbyJ94
Medusa
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 27L
1,282 Elo+
Party 1
Sol
Sol
NumbMd
Sol
Level 130
God Stats
19W - 17L
1,634 SR
Queue Stats
231W - 257L
1,443 Elo+
Party 1
Loki
Loki
Pope Of Anime I
Loki
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 92L
1,425 Elo+
Party 1
Shiva
Shiva
RoyalFlushKQA
Shiva
Level 26
God Stats
13W - 5L
1,666 SR
Queue Stats
107W - 114L
1,468 Elo+
Party 3
Cthulhu
Cthulhu
clc1712
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 95L
1,418 Elo+
Party 3
Team Averages
Level 55
1,560 SR
1,407 Elo+

VS

Team Averages
Level 65
1,461 SR
1,458 Elo+
Poseidon
Poseidon
DrNecroFeelYa
Poseidon
Level 69
God Stats
2W - 0L
1,266 SR
Queue Stats
201W - 155L
1,549 Elo+
Party 2
Kali
Kali
FFS--Mikey
Kali
Level 109
God Stats
2W - 2L
1,245 SR
Queue Stats
945W - 925L
1,426 Elo+
Party 4
Heimdallr
Heimdallr
Koopas_rev
Heimdallr
Level 28
God Stats
35W - 29L
1,538 SR
Queue Stats
54W - 54L
1,455 Elo+
Party 2
Ratatoskr
Ratatoskr
TechxRomoni
Ratatoskr
Level 69
God Stats
11W - 10L
1,546 SR
Queue Stats
459W - 474L
1,414 Elo+
Party 4
Ymir
Ymir
TheChampp
Ymir
Level 49
God Stats
11W - 9L
1,709 SR
Queue Stats
105W - 103L
1,448 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 0 / 0
5,596
430
3,890
4,501
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sol
NumbMd
Sol
13
0 / 2 / 0
6,894
530
6,315
11,196
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
0 / 1 / 1
5,320
409
1,149
8,060
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 0
6,057
466
6,970
9,842
5,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
clc1712
Cthulhu
8
0 / 1 / 0
5,569
428
1,896
10,788
6,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DrNecroFeelYa
Poseidon
13
1 / 0 / 1
7,964
613
6,676
5,990
2,512
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 0 / 1
6,948
534
3,326
11,256
4,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
Koopas_rev
Heimdallr
11
0 / 0 / 1
6,247
481
5,101
4,712
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
TechxRomoni
Ratatoskr
11
2 / 1 / 1
6,864
528
3,706
9,930
3,646
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
11
1 / 0 / 2
7,016
540
3,828
8,512
7,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
5
6
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DrNecroFeelYa
Poseidon
1
0
1
1.5
W
1
0
1
1.5
L
Medusa
0
0
0
0
W
Heimdallr
Koopas_rev
Heimdallr
0
0
1
0.5
L
Sol
NumbMd
Sol
0
2
0
0
L
0
1
1
0.5
L
1
2
0
0.5
W
Ratatoskr
TechxRomoni
Ratatoskr
2
1
1
2.5
W
Ymir
1
0
2
2
L
Cthulhu
clc1712
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,220
Damage
22,637
44,387
Taken
40,400
20,442
Mitigated
19,980
14,710
Healing
12,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DrNecroFeelYa
Poseidon
6,676
1,855
0
3,054
5,990
2,512
64
3,776
2,214
71,630
0
W
3,326
1,650
0
2,451
11,256
4,864
0
1,494
9,623
0
58,270
L
Medusa
3,890
1,636
0
1,617
4,501
1,547
130
1,268
3,233
0
32,165
W
Heimdallr
Koopas_rev
Heimdallr
5,101
2,298
0
2,387
4,712
1,842
0
348
4,364
0
39,521
L
Sol
NumbMd
Sol
6,315
1,718
0
5,561
11,196
4,172
0
4,988
6,208
65,064
0
L
1,149
207
0
1,081
8,060
2,383
64
372
7,688
0
26,433
L
6,970
997
0
3,993
9,842
5,557
548
412
9,430
0
31,365
W
Ratatoskr
TechxRomoni
Ratatoskr
3,706
418
0
2,711
9,930
3,646
474
458
9,021
0
34,838
W
Ymir
3,828
1,131
0
1,734
8,512
7,116
48
2,135
6,342
34,429
0
L
Cthulhu
clc1712
Cthulhu
1,896
194
79
2,379
10,788
6,783
96
3,464
7,324
18,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,436
Gold Earned
35,039
306
Minions Killed
418
0
Camps Cleared
0
1,347,791
Distance Traveled
1,339,219
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,964
613
117
9
0
262,606
3
W
Kali
6,948
534
96
7
0
326,692
0
L
Medusa
5,596
430
57
4
0
285,309
0
W
Heimdallr
6,247
481
79
6
0
222,660
0
L
Sol
6,894
530
113
9
0
240,363
1
L
Loki
5,320
409
45
3
0
288,242
2
L
Shiva
6,057
466
59
5
0
274,418
0
W
Ratatoskr
6,864
528
74
6
0
282,829
7
W
Ymir
7,016
540
52
4
0
244,432
1
L
Cthulhu
5,569
428
32
2
0
259,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role