Player Matchup

Khepri
Khepri
Diamond V
 
Khepri
Diamond V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Diamond I
BananaGobler3000
Thor
Diamond I
Level 125
God Stats
16W - 15L
1,835 SR
Queue Stats
127W - 90L
2,390 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
CöffeeDröp
Morgan Le Fay
Diamond IV
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 47L
2,087 MMR
Party 1
Hachiman
Hachiman
Platinum IV
TurkTurtle
Hachiman
Platinum IV
Level 153
God Stats
17W - 17L
1,595 SR
Queue Stats
305W - 300L
1,808 MMR
Solo
Achilles
Achilles
Gold V
zdwq
Achilles
Gold V
Level 119
God Stats
4W - 3L
1,722 SR
Queue Stats
37W - 40L
1,472 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 110
1,630 SR
1,851 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,525 SR
1,951 MMR
Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond IV
AmuseCo
King Arthur
Diamond IV
Level 85
God Stats
5W - 14L
1,422 SR
Queue Stats
481W - 483L
2,055 MMR
Solo
Sobek
Sobek
Gold II
HaKumbhaMatata
Sobek
Gold II
Level 159
God Stats
0W - 1L
1,428 SR
Queue Stats
78W - 68L
1,767 MMR
Solo
Cupid
Cupid
Diamond I
INSAN3LOLIF3
Cupid
Diamond I
Level 160
God Stats
132W - 101L
1,774 SR
Queue Stats
645W - 652L
2,527 MMR
Solo
Agni
Agni
Platinum IV
stayflawless
Agni
Platinum IV
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 106L
1,907 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 0 / 1
5,379
489
1,112
1,907
960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 1
5,975
543
1,883
7,717
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
CöffeeDröp
Morgan Le Fay
12
4 / 1 / 1
7,128
648
6,702
8,197
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
TurkTurtle
Hachiman
9
0 / 1 / 0
5,655
514
2,500
6,745
2,092
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
zdwq
Achilles
11
1 / 0 / 2
6,618
602
2,320
6,810
5,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AtlasLancelotIzanamiNemesis

VS

Bans
LokiCliodhnaMercuryChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
1
0 / 0 / 0
3,500
318
91
349
98
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
AmuseCo
King Arthur
5
0 / 2 / 0
4,229
384
2,089
4,798
2,455
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 0 / 2
5,228
475
2,359
5,375
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 1 / 1
5,704
519
4,399
6,862
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
5,543
504
3,625
6,178
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
2
2
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
1
0.5
L
Ravana
 
Ravana
0
0
0
0
L
King Arthur
AmuseCo
King Arthur
0
2
0
0
W
2
0
1
2.5
W
Morgan Le Fay
CöffeeDröp
Morgan Le Fay
4
1
1
4.5
L
0
0
2
1
L
1
1
1
1.5
W
Hachiman
TurkTurtle
Hachiman
0
1
0
0
L
1
4
0
0.25
W
Achilles
zdwq
Achilles
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,517
Damage
12,563
31,376
Taken
23,562
14,430
Mitigated
11,609
9,231
Healing
7,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,112
238
0
1,217
1,907
960
0
512
1,395
10,739
0
L
Ravana
 
Ravana
91
0
0
248
349
98
0
94
255
0
839
L
King Arthur
AmuseCo
King Arthur
2,089
192
0
750
4,798
2,455
0
0
4,798
0
14,760
W
1,883
837
0
1,000
7,717
2,666
0
849
6,868
0
37,958
W
Morgan Le Fay
CöffeeDröp
Morgan Le Fay
6,702
611
0
2,084
8,197
3,572
199
2,883
5,314
57,078
0
L
2,359
305
0
2,334
5,375
4,094
0
1,249
4,126
8,367
0
L
4,399
1,927
169
3,218
6,862
2,395
0
1,609
5,253
0
42,725
W
Hachiman
TurkTurtle
Hachiman
2,500
1,396
0
3,362
6,745
2,092
0
1,389
5,356
0
34,747
L
3,625
254
0
500
6,178
2,567
0
4,862
1,316
31,144
0
W
Achilles
zdwq
Achilles
2,320
612
0
1,568
6,810
5,140
570
351
6,459
0
44,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,755
Gold Earned
24,204
372
Minions Killed
167
0
Camps Cleared
0
1,044,649
Distance Traveled
693,870
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,379
489
15
1
0
209,562
2
L
Ravana
3,500
318
0
0
0
21,757
1
L
King Arthur
4,229
384
24
2
0
108,342
2
W
Thor
5,975
543
89
8
0
226,368
3
W
Morgan Le Fay
7,128
648
106
10
0
190,181
0
L
Sobek
5,228
475
8
1
0
214,308
2
L
Cupid
5,704
519
83
8
0
170,612
3
W
Hachiman
5,655
514
72
7
0
201,339
3
L
Agni
5,543
504
52
5
0
178,851
3
W
Achilles
6,618
602
90
8
0
217,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role