Player Matchup

Vamana
Vamana
Gods-Golden
Vamana
Level 156
God Stats
37W - 28L
1,641 SR
Queue Stats
74W - 65L
1,549 Elo+
Solo
Pele
Pele
ITriggered
Pele
Level 45
God Stats
1W - 1L
1,798 SR
Queue Stats
182W - 210L
1,474 Elo+
Solo
Thoth
Thoth
TRASHNOTMEU
Thoth
Level 37
God Stats
2W - 6L
1,260 SR
Queue Stats
25W - 47L
1,287 Elo+
Solo
Ymir
Ymir
TeddyBeef
Ymir
Level 65
God Stats
0W - 2L
1,281 SR
Queue Stats
8W - 14L
1,407 Elo+
Party 2
Neith
Neith
xXCool ScottXx
Neith
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,596 Elo+
Party 2
Team Averages
Level 69
1,496 SR
1,463 Elo+

VS

Team Averages
Level 97
1,531 SR
1,544 Elo+
Heimdallr
Heimdallr
A Cheeky Grin
Heimdallr
Level 156
God Stats
3W - 7L
1,411 SR
Queue Stats
630W - 582L
1,582 Elo+
Party 1
Mulan
Mulan
ATHOUSANDBRICKS
Mulan
Level 118
God Stats
75W - 53L
1,668 SR
Queue Stats
317W - 280L
1,573 Elo+
Party 1
Discordia
Discordia
Cherry12cola
Discordia
Level 43
God Stats
1W - 3L
1,309 SR
Queue Stats
47W - 66L
1,402 Elo+
Solo
Hun Batz
Hun Batz
DustIsCrust
Hun Batz
Level 123
God Stats
12W - 13L
1,538 SR
Queue Stats
192W - 260L
1,526 Elo+
Party 1
Yemoja
Yemoja
kushghoul
Yemoja
Level 47
God Stats
243W - 171L
1,728 SR
Queue Stats
295W - 233L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
1 / 0 / 0
8,864
467
11,061
12,967
8,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 6 / 1
8,508
448
8,918
21,142
9,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 3 / 0
8,849
466
3,199
9,341
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
11
2 / 5 / 0
7,225
380
4,507
16,151
12,940
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 6 / 1
6,702
353
6,580
13,659
4,872
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A Cheeky Grin
Heimdallr
17
11 / 1 / 4
11,287
594
21,453
15,367
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 1 / 1
11,147
587
13,606
17,443
19,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Cherry12cola
Discordia
16
1 / 0 / 5
9,638
507
4,024
6,400
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
DustIsCrust
Hun Batz
16
5 / 0 / 5
10,281
541
8,510
11,962
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
kushghoul
Yemoja
14
1 / 1 / 11
9,648
508
6,683
13,257
12,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
20
20
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
A Cheeky Grin
Heimdallr
11
1
4
13
W
2
1
1
2.5
W
Discordia
Cherry12cola
Discordia
1
0
5
3.5
W
Hun Batz
DustIsCrust
Hun Batz
5
0
5
7.5
L
Vamana
1
0
0
1
L
0
6
1
0.08
L
0
3
0
0
L
Ymir
2
5
0
0.4
W
Yemoja
kushghoul
Yemoja
1
1
11
6.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,265
Damage
54,276
73,260
Taken
64,429
39,124
Mitigated
46,649
24,046
Healing
28,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
A Cheeky Grin
Heimdallr
21,453
11,554
1
6,526
15,367
7,003
3,861
4,087
11,280
0
100,516
W
13,606
1,315
0
8,471
17,443
19,414
765
172
17,271
0
86,519
W
Discordia
Cherry12cola
Discordia
4,024
276
0
1,006
6,400
2,539
0
858
5,542
82,248
0
W
Hun Batz
DustIsCrust
Hun Batz
8,510
2,055
4
4,458
11,962
5,573
477
599
11,363
0
78,411
L
Vamana
11,061
5,945
198
6,602
12,967
8,633
714
192
12,775
259
67,270
L
8,918
2,354
0
8,466
21,142
9,162
0
2,101
19,041
0
68,637
L
3,199
131
0
2,029
9,341
3,517
0
2,808
6,533
67,243
0
L
Ymir
4,507
759
60
1,406
16,151
12,940
0
3,021
13,130
29,199
0
W
Yemoja
kushghoul
Yemoja
6,683
675
4,527
3,594
13,257
12,120
392
3,061
10,196
25,125
0
L
6,580
1,970
0
5,285
13,659
4,872
0
2,585
11,074
0
34,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,148
Gold Earned
52,001
456
Minions Killed
554
0
Camps Cleared
0
1,796,570
Distance Traveled
1,900,668
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,287
594
126
7
0
335,797
7
W
Mulan
11,147
587
163
9
0
362,697
2
W
Discordia
9,638
507
136
7
0
388,718
7
W
Hun Batz
10,281
541
97
5
0
433,065
3
L
Vamana
8,864
467
104
5
0
355,110
5
L
Pele
8,508
448
113
6
0
382,497
0
L
Thoth
8,849
466
131
7
0
353,989
5
L
Ymir
7,225
380
51
3
0
375,891
1
W
Yemoja
9,648
508
32
2
0
380,391
6
L
Neith
6,702
353
57
3
0
329,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role