Player Matchup

Gilgamesh
Gilgamesh
JamDaddyWild
Gilgamesh
Level 144
God Stats
2W - 4L
1,579 SR
Queue Stats
63W - 35L
1,648 Elo+
Party 1
Chiron
Chiron
cpaul822
Chiron
Level 68
God Stats
1W - 1L
1,712 SR
Queue Stats
62W - 61L
1,516 Elo+
Party 1
Scylla
Scylla
yaboibrownsugar
Scylla
Level 96
God Stats
1W - 0L
1,952 SR
Queue Stats
7W - 6L
1,525 Elo+
Party 1
Team Averages
Level 103
1,748 SR
1,563 Elo+

VS

Team Averages
Level 44
1,397 SR
1,436 Elo+
Aphrodite
Aphrodite
Hyper cinco
Aphrodite
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
Sanctus10
Cthulhu
Level 69
God Stats
1W - 4L
1,191 SR
Queue Stats
268W - 286L
1,479 Elo+
Solo
Charybdis
Charybdis
muirry
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JamDaddyWild
Gilgamesh
13
5 / 4 / 11
9,758
887
10,107
19,550
25,395
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
cpaul822
Chiron
15
6 / 1 / 10
9,665
879
11,953
11,179
5,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 0 / 9
9,312
847
14,999
6,898
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hyper cinco
Aphrodite
12
0 / 6 / 3
7,144
649
3,901
11,209
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Sanctus10
Cthulhu
11
3 / 4 / 1
8,313
756
8,217
17,492
17,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
muirry
Charybdis
12
2 / 7 / 3
8,203
746
12,220
11,532
4,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
17
Kills
5
5
Deaths
17
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Hyper cinco
Aphrodite
0
6
3
0.25
W
Gilgamesh
JamDaddyWild
Gilgamesh
5
4
11
2.63
L
Cthulhu
Sanctus10
Cthulhu
3
4
1
0.88
W
Chiron
cpaul822
Chiron
6
1
10
11
L
Charybdis
muirry
Charybdis
2
7
3
0.5
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,059
Damage
24,338
37,627
Taken
40,233
34,043
Mitigated
27,178
10,599
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Hyper cinco
Aphrodite
3,901
707
2,526
2,519
11,209
5,115
0
6,022
4,893
17,657
0
W
Gilgamesh
JamDaddyWild
Gilgamesh
10,107
3,421
1,047
3,322
19,550
25,395
191
5,430
14,120
0
21,549
L
Cthulhu
Sanctus10
Cthulhu
8,217
668
226
3,026
17,492
17,769
0
6,379
10,727
18,812
0
W
Chiron
cpaul822
Chiron
11,953
6,095
1,054
3,262
11,179
5,397
1,602
3,756
7,423
0
37,991
L
Charybdis
muirry
Charybdis
12,220
5,096
0
267
11,532
4,294
0
1,890
9,500
0
29,106
W
14,999
738
90
1,824
6,898
3,251
613
3,246
3,652
45,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,735
Gold Earned
23,660
138
Minions Killed
91
9
Camps Cleared
1
665,286
Distance Traveled
590,934
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,144
649
44
4
0
184,153
0
W
Gilgamesh
9,758
887
15
1
3
224,494
0
L
Cthulhu
8,313
756
12
1
0
222,898
2
W
Chiron
9,665
879
57
5
4
219,890
1
L
Charybdis
8,203
746
35
3
1
183,883
3
W
Scylla
9,312
847
66
6
2
220,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role