Player Matchup

Osiris
Osiris
DankMythology
Osiris
Level 102
God Stats
2W - 2L
1,252 SR
Queue Stats
55W - 70L
1,458 Elo+
Party 4
Xbalanque
Xbalanque
EstrelaCadente
Xbalanque
Level 47
God Stats
2W - 0L
1,557 SR
Queue Stats
43W - 47L
1,473 Elo+
Solo
Cthulhu
Cthulhu
NoobFromPeru
Cthulhu
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,503 Elo+
Party 4
Mulan
Mulan
ZOROsBALLS
Mulan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,495 Elo+
Party 2
Sol
Sol
rawrizzla
Sol
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,396 Elo+
Party 2
Team Averages
Level 56
1,462 SR
1,465 Elo+

VS

Team Averages
Level 61
1,487 SR
1,336 Elo+
Susano
Susano
Jacksonisok
Susano
Level 88
God Stats
2W - 3L
1,452 SR
Queue Stats
169W - 139L
1,454 Elo+
Solo
Charybdis
Charybdis
KarloLeGamer
Charybdis
Level 24
God Stats
1W - 4L
1,445 SR
Queue Stats
4W - 6L
1,459 Elo+
Party 3
Nox
Nox
Kyresthen
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,237 Elo+
Party 1
Horus
Horus
SybilsAbra
Horus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,101 Elo+
Party 1
Atlas
Atlas
ZacLink666
Atlas
Level 125
God Stats
4W - 6L
1,538 SR
Queue Stats
5W - 8L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
7,915
565
5,720
9,601
6,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
EstrelaCadente
Xbalanque
12
4 / 1 / 7
7,742
553
11,377
10,245
4,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
NoobFromPeru
Cthulhu
12
3 / 3 / 5
7,673
548
6,012
13,003
12,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
14
3 / 0 / 4
8,665
619
6,073
6,554
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 1 / 5
8,028
573
6,735
7,735
2,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
2 / 4 / 0
6,590
471
4,664
12,038
4,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
KarloLeGamer
Charybdis
10
1 / 4 / 3
6,118
437
6,313
9,704
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 3 / 1
6,077
434
4,164
8,837
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
10
0 / 3 / 2
5,972
427
3,716
8,954
7,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
10
2 / 3 / 1
6,899
493
4,304
13,350
11,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
5
5
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
Xbalanque
EstrelaCadente
Xbalanque
4
1
7
7.5
L
Susano
2
4
0
0.5
L
Charybdis
KarloLeGamer
Charybdis
1
4
3
0.63
L
0
3
1
0.17
W
Cthulhu
NoobFromPeru
Cthulhu
3
3
5
1.83
L
Horus
0
3
2
0.33
W
Mulan
3
0
4
5
L
Atlas
2
3
1
0.83
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,917
Damage
23,161
47,138
Taken
52,883
32,614
Mitigated
30,797
15,950
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,720
2,204
0
3,278
9,601
6,759
294
1,245
8,356
0
62,737
W
Xbalanque
EstrelaCadente
Xbalanque
11,377
6,271
0
3,741
10,245
4,362
1,260
1,621
8,624
0
66,689
L
Susano
4,664
282
0
3,709
12,038
4,823
0
2,777
9,220
0
40,352
L
Charybdis
KarloLeGamer
Charybdis
6,313
3,780
0
3,306
9,704
3,260
0
2,431
7,273
0
31,197
L
4,164
547
0
500
8,837
3,752
0
3,204
5,557
40,642
0
W
Cthulhu
NoobFromPeru
Cthulhu
6,012
709
31
1,030
13,003
12,772
0
3,185
9,818
21,663
0
L
Horus
3,716
2,273
375
1,404
8,954
7,685
0
1,202
7,411
0
26,726
W
Mulan
6,073
831
0
4,955
6,554
5,753
0
403
6,151
0
58,216
L
Atlas
4,304
1,587
0
1,787
13,350
11,277
0
3,133
10,217
23,502
0
W
6,735
1,673
0
2,915
7,735
2,968
0
2,610
5,125
50,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,023
Gold Earned
31,656
441
Minions Killed
265
0
Camps Cleared
0
1,388,192
Distance Traveled
1,324,534
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,915
565
102
7
0
328,753
2
W
Xbalanque
7,742
553
108
8
0
281,864
3
L
Susano
6,590
471
68
5
0
283,001
5
L
Charybdis
6,118
437
50
4
0
238,144
1
L
Nox
6,077
434
71
5
0
255,221
1
W
Cthulhu
7,673
548
25
2
0
251,679
5
L
Horus
5,972
427
44
3
0
275,697
0
W
Mulan
8,665
619
131
9
0
283,117
3
L
Atlas
6,899
493
32
2
0
272,471
4
W
Sol
8,028
573
75
5
0
242,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role