Player Matchup

Hercules
Hercules
DukeofHamshire
Hercules
Level 87
God Stats
4W - 7L
1,449 SR
Queue Stats
6W - 9L
1,468 Elo+
Solo
Geb
Geb
Pantulio
Geb
Level 126
God Stats
3W - 6L
1,681 SR
Queue Stats
292W - 288L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
YT_Sulliv19
Ao Kuang
Level 147
God Stats
2W - 3L
1,519 SR
Queue Stats
264W - 271L
1,564 Elo+
Solo
Team Averages
Level 120
1,550 SR
1,519 Elo+

VS

Team Averages
Level 87
1,452 SR
1,579 Elo+
He Bo
He Bo
FinalisOmega
He Bo
Level 102
God Stats
1W - 0L
1,279 SR
Queue Stats
181W - 139L
1,509 Elo+
Party 1
Charybdis
Charybdis
Mizore0601
Charybdis
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
260W - 182L
1,714 Elo+
Solo
Ganesha
Ganesha
SquillyPack
Ganesha
Level 86
God Stats
8W - 9L
1,579 SR
Queue Stats
63W - 50L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 5 / 1
7,312
665
6,019
15,509
10,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 5 / 2
8,090
735
3,680
15,622
12,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
YT_Sulliv19
Ao Kuang
11
1 / 6 / 4
7,230
657
5,467
11,826
5,186
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 5
8,560
778
10,990
6,634
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Mizore0601
Charybdis
15
10 / 0 / 5
9,623
875
16,167
8,189
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
SquillyPack
Ganesha
14
0 / 3 / 16
9,311
846
7,280
13,685
13,539
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
16
16
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
5
1
0.3
W
6
2
5
4.25
W
Charybdis
Mizore0601
Charybdis
10
0
5
12.5
L
2
5
2
0.6
W
Ganesha
SquillyPack
Ganesha
0
3
16
2.67
L
Ao Kuang
YT_Sulliv19
Ao Kuang
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,166
Damage
34,437
42,957
Taken
28,508
28,332
Mitigated
20,209
8,409
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,019
986
348
1,870
15,509
10,159
0
7,104
8,405
0
16,573
W
10,990
1,067
0
511
6,634
2,685
452
2,797
3,837
26,007
0
W
Charybdis
Mizore0601
Charybdis
16,167
9,373
0
1,806
8,189
3,985
1,647
2,773
5,416
0
55,843
L
3,680
475
61
3,632
15,622
12,987
0
7,107
8,515
14,812
0
W
Ganesha
SquillyPack
Ganesha
7,280
915
554
3,641
13,685
13,539
230
3,908
9,777
18,941
0
L
Ao Kuang
YT_Sulliv19
Ao Kuang
5,467
1,644
0
2,498
11,826
5,186
0
4,059
7,767
15,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,632
Gold Earned
27,494
61
Minions Killed
136
0
Camps Cleared
9
529,245
Distance Traveled
609,777
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,312
665
25
2
0
179,540
3
W
He Bo
8,560
778
44
4
5
203,762
3
W
Charybdis
9,623
875
86
8
4
196,246
3
L
Geb
8,090
735
17
2
0
180,205
2
W
Ganesha
9,311
846
6
1
0
209,769
2
L
Ao Kuang
7,230
657
19
2
0
169,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role