Player Matchup

Tyr
Tyr
ChristopherPenn
Tyr
Level 31
God Stats
4W - 4L
1,305 SR
Queue Stats
42W - 41L
1,451 Elo+
Solo
Vulcan
Vulcan
JCNEO
Vulcan
Level 106
God Stats
12W - 9L
1,546 SR
Queue Stats
72W - 66L
1,543 Elo+
Solo
Danzaburou
Danzaburou
SummerxSolstise
Danzaburou
Level 103
God Stats
3W - 1L
1,480 SR
Queue Stats
35W - 41L
1,370 Elo+
Solo
Agni
Agni
XxDesTruciOnXx
Agni
Level 87
God Stats
78W - 95L
1,509 SR
Queue Stats
250W - 263L
1,501 Elo+
Solo
Thanatos
Thanatos
patrickxy
Thanatos
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,429 Elo+
Solo
Team Averages
Level 90
1,468 SR
1,459 Elo+

VS

Team Averages
Level 75
1,472 SR
1,514 Elo+
Yemoja
Yemoja
ChloeSenpai
Yemoja
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lolascully
Ah Muzen Cab
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,516 Elo+
Solo
Ravana
Ravana
PORRADELORO
Ravana
Level 149
God Stats
0W - 1L
1,308 SR
Queue Stats
154W - 176L
1,484 Elo+
Solo
Baba Yaga
Baba Yaga
jimmylala
Baba Yaga
Level 62
God Stats
7W - 8L
1,553 SR
Queue Stats
252W - 205L
1,568 Elo+
Solo
Cerberus
Cerberus
xyCookiies
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 11
12,129
1,011
12,774
18,376
18,523
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
JCNEO
Vulcan
19
5 / 0 / 8
12,977
1,081
32,614
11,601
4,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SummerxSolstise
Danzaburou
18
3 / 1 / 7
12,696
1,058
13,313
13,881
6,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 1 / 10
12,825
1,069
16,026
12,994
5,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
patrickxy
Thanatos
18
8 / 4 / 1
12,625
1,052
18,473
17,668
9,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

221

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 2 / 3
12,952
1,079
9,803
20,660
16,447
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Lolascully
Ah Muzen Cab
17
0 / 4 / 3
11,179
932
9,476
12,588
4,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
17
2 / 9 / 2
11,786
982
18,688
23,196
11,314
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
jimmylala
Baba Yaga
17
2 / 3 / 2
11,720
977
20,586
14,447
7,032
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
xyCookiies
Cerberus
17
1 / 2 / 1
12,121
1,010
11,438
25,818
30,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
20
Kills
6
6
Deaths
20
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
2
3
1.25
W
1
0
11
6.5
W
Vulcan
JCNEO
Vulcan
5
0
8
9
L
Ah Muzen Cab
Lolascully
Ah Muzen Cab
0
4
3
0.38
L
Ravana
2
9
2
0.33
W
Danzaburou
SummerxSolstise
Danzaburou
3
1
7
6.5
W
3
1
10
8
L
Baba Yaga
jimmylala
Baba Yaga
2
3
2
1
W
Thanatos
patrickxy
Thanatos
8
4
1
2.13
L
Cerberus
xyCookiies
Cerberus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,200
Damage
69,991
74,520
Taken
96,709
44,245
Mitigated
69,740
20,280
Healing
18,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
9,803
1,034
4,461
4,439
20,660
16,447
0
13,686
6,578
31,474
0
W
12,774
2,180
0
2,690
18,376
18,523
0
12,119
6,257
157
26,727
W
Vulcan
JCNEO
Vulcan
32,614
14,748
133
1,891
11,601
4,848
0
8,545
3,056
58,619
0
L
Ah Muzen Cab
Lolascully
Ah Muzen Cab
9,476
1,500
0
1,500
12,588
4,030
0
3,187
9,393
0
34,893
L
Ravana
18,688
4,741
0
1,197
23,196
11,314
0
9,255
13,797
0
32,645
W
Danzaburou
SummerxSolstise
Danzaburou
13,313
5,430
80
3,908
13,881
6,127
0
8,771
5,110
0
43,214
W
16,026
1,771
0
4,027
12,994
5,479
0
5,516
7,478
38,718
0
L
Baba Yaga
jimmylala
Baba Yaga
20,586
940
0
1,398
14,447
7,032
0
7,563
6,698
53,244
0
W
Thanatos
patrickxy
Thanatos
18,473
7,119
0
7,551
17,668
9,268
0
6,876
10,792
0
25,774
L
Cerberus
xyCookiies
Cerberus
11,438
749
0
5,157
25,818
30,917
0
13,849
11,453
25,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,252
Gold Earned
59,758
283
Minions Killed
266
13
Camps Cleared
5
1,314,107
Distance Traveled
1,226,913
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,952
1,079
31
3
1
216,072
0
W
Tyr
12,129
1,011
30
3
2
274,275
0
W
Vulcan
12,977
1,081
92
8
2
287,387
0
L
Ah Muzen Cab
11,179
932
69
6
3
229,222
0
L
Ravana
11,786
982
27
2
1
262,340
0
W
Danzaburou
12,696
1,058
86
7
2
242,082
0
W
Agni
12,825
1,069
58
5
4
245,407
0
L
Baba Yaga
11,720
977
95
8
0
259,117
1
W
Thanatos
12,625
1,052
17
1
3
264,956
0
L
Cerberus
12,121
1,010
44
4
0
260,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role