Player Matchup

Jing Wei
Jing Wei
AimLessRayne
Jing Wei
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 126L
1,450 Elo+
Party 1
Da Ji
Da Ji
BabyLlama_Drama
Da Ji
Level 69
God Stats
14W - 13L
1,610 SR
Queue Stats
66W - 80L
1,395 Elo+
Solo
Zhong Kui
Zhong Kui
Cashirama
Zhong Kui
Level 151
God Stats
12W - 12L
1,497 SR
Queue Stats
196W - 208L
1,419 Elo+
Solo
Chang'e
Chang'e
VenomoussViper
Chang'e
Level 154
God Stats
14W - 16L
1,473 SR
Queue Stats
227W - 216L
1,477 Elo+
Party 1
Guan Yu
Guan Yu
x3UnknownGhost3x
Guan Yu
Level 155
God Stats
12W - 9L
1,611 SR
Queue Stats
207W - 196L
1,424 Elo+
Party 1
Team Averages
Level 134
1,538 SR
1,433 Elo+

VS

Team Averages
Level 86
1,619 SR
1,502 Elo+
Anubis
Anubis
LemonPie691
Anubis
Level 65
God Stats
18W - 12L
1,524 SR
Queue Stats
297W - 300L
1,488 Elo+
Party 2
Hachiman
Hachiman
Lilshem06
Hachiman
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
SPG MEGA C
Gilgamesh
Level 114
God Stats
20W - 8L
1,661 SR
Queue Stats
952W - 852L
1,485 Elo+
Party 2
Cabrakan
Cabrakan
SoulLikanz
Cabrakan
Level 103
God Stats
19W - 7L
1,804 SR
Queue Stats
704W - 649L
1,496 Elo+
Party 2
Ao Kuang
Ao Kuang
txcdino
Ao Kuang
Level 69
God Stats
8W - 7L
1,605 SR
Queue Stats
539W - 513L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AimLessRayne
Jing Wei
17
2 / 3 / 5
11,273
537
15,451
17,339
7,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
10 / 5 / 3
12,207
581
12,731
20,554
9,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Cashirama
Zhong Kui
18
8 / 4 / 11
11,996
571
23,192
21,365
14,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
7 / 2 / 11
11,782
561
21,832
22,252
13,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

16
4 / 1 / 11
10,638
507
12,299
15,781
15,520
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 9 / 5
11,087
528
16,559
23,305
14,806
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Lilshem06
Hachiman
16
2 / 3 / 1
9,304
443
10,557
15,566
6,708
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
SPG MEGA C
Gilgamesh
15
1 / 5 / 10
9,840
469
12,078
25,784
28,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
SoulLikanz
Cabrakan
15
3 / 10 / 1
10,126
482
15,683
26,425
15,501
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
txcdino
Ao Kuang
16
2 / 4 / 3
9,387
447
7,218
19,777
9,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
31
Kills
14
15
Deaths
31
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AimLessRayne
Jing Wei
2
3
5
1.5
W
10
5
3
2.3
W
Zhong Kui
Cashirama
Zhong Kui
8
4
11
3.38
L
Anubis
6
9
5
0.94
L
Hachiman
Lilshem06
Hachiman
2
3
1
0.83
L
Gilgamesh
SPG MEGA C
Gilgamesh
1
5
10
1.2
L
Cabrakan
SoulLikanz
Cabrakan
3
10
1
0.35
W
7
2
11
6.25
L
Ao Kuang
txcdino
Ao Kuang
2
4
3
0.88
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,505
Damage
62,095
97,291
Taken
110,857
60,598
Mitigated
74,967
50,803
Healing
37,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AimLessRayne
Jing Wei
15,451
11,801
0
6,486
17,339
7,403
4,083
1,874
15,465
0
99,630
W
12,731
4,254
0
8,361
20,554
9,503
1,582
8,008
12,546
0
98,987
W
Zhong Kui
Cashirama
Zhong Kui
23,192
1,288
0
10,216
21,365
14,521
2,386
10,051
11,314
91,312
0
L
Anubis
16,559
581
0
8,018
23,305
14,806
0
11,647
11,658
72,396
0
L
Hachiman
Lilshem06
Hachiman
10,557
6,503
0
7,064
15,566
6,708
0
1,383
14,183
0
78,517
L
Gilgamesh
SPG MEGA C
Gilgamesh
12,078
3,537
3,055
4,471
25,784
28,060
0
8,507
17,277
0
38,547
L
Cabrakan
SoulLikanz
Cabrakan
15,683
1,942
0
6,248
26,425
15,501
0
18,360
8,065
73,093
0
W
21,832
2,575
3,954
12,012
22,252
13,651
363
13,282
8,970
91,842
0
L
Ao Kuang
txcdino
Ao Kuang
7,218
1,780
0
8,571
19,777
9,892
0
5,127
14,650
73,421
0
W
12,299
1,150
3,739
6,035
15,781
15,520
244
6,245
9,536
0
41,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,896
Gold Earned
49,744
601
Minions Killed
485
0
Camps Cleared
0
1,924,065
Distance Traveled
1,768,311
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,273
537
149
7
0
394,085
4
W
Da Ji
12,207
581
129
6
0
385,901
0
W
Zhong Kui
11,996
571
136
6
0
352,968
2
L
Anubis
11,087
528
103
5
0
332,227
0
L
Hachiman
9,304
443
113
5
0
330,293
6
L
Gilgamesh
9,840
469
44
2
0
398,820
3
L
Cabrakan
10,126
482
118
6
0
293,300
1
W
Chang'e
11,782
561
134
6
0
367,034
3
L
Ao Kuang
9,387
447
107
5
0
413,671
0
W
Guan Yu
10,638
507
53
3
0
424,077
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role