Player Matchup

Fenrir
Fenrir
Bronze II
HopeBeHawk
Fenrir
Bronze II
Level 114
God Stats
1W - 3L
1,521 SR
Queue Stats
8W - 8L
1,558 MMR
Party 1
Hercules
Hercules
Silver IV
berrgen
Hercules
Silver IV
Level 140
God Stats
1W - 1L
1,329 SR
Queue Stats
26W - 33L
1,393 MMR
Party 1
Poseidon
Poseidon
Bronze III
numan_righteous
Poseidon
Bronze III
Level 103
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 2L
1,444 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,377 SR
1,465 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,441 SR
1,449 MMR
Baron Samedi
Baron Samedi
Gold I
PoPoPolloo
Baron Samedi
Gold I
Level 127
God Stats
42W - 43L
1,537 SR
Queue Stats
342W - 462L
1,707 MMR
Solo
Shiva
Shiva
Silver I
V_a_N-G_o_G
Shiva
Silver I
Level 146
God Stats
61W - 59L
1,585 SR
Queue Stats
389W - 511L
1,339 MMR
Solo
Charybdis
Charybdis
Silver I
united_byboozzz
Charybdis
Silver I
Level 103
God Stats
1W - 4L
1,200 SR
Queue Stats
48W - 66L
1,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HopeBeHawk
Fenrir
10
0 / 6 / 2
6,565
597
3,684
14,757
7,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
berrgen
Hercules
10
1 / 2 / 1
6,940
631
3,545
14,263
12,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
10
1 / 7 / 1
7,167
652
6,845
10,044
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CerberusAchillesScyllaAh Muzen CabVamana

VS

Bans
Baba YagaChaacAtlasHeimdallrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PoPoPolloo
Baron Samedi
13
8 / 1 / 7
9,031
821
16,459
8,906
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 0 / 10
9,245
840
9,723
14,707
15,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
united_byboozzz
Charybdis
13
3 / 1 / 11
8,515
774
8,944
7,342
3,028
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
15
15
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
HopeBeHawk
Fenrir
0
6
2
0.17
W
Baron Samedi
PoPoPolloo
Baron Samedi
8
1
7
11.5
W
4
0
10
9
L
Hercules
berrgen
Hercules
1
2
1
0.75
L
Poseidon
1
7
1
0.21
W
Charybdis
united_byboozzz
Charybdis
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,074
Damage
35,126
39,064
Taken
30,955
23,826
Mitigated
23,769
3,578
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
HopeBeHawk
Fenrir
3,684
815
371
1,192
14,757
7,225
0
6,179
8,578
0
14,014
W
Baron Samedi
PoPoPolloo
Baron Samedi
16,459
485
3,890
3,110
8,906
5,019
262
1,666
7,240
42,654
0
W
9,723
1,215
441
4,170
14,707
15,722
163
4,118
10,589
0
24,351
L
Hercules
berrgen
Hercules
3,545
698
0
1,695
14,263
12,968
0
6,540
7,723
0
14,363
L
Poseidon
6,845
899
0
320
10,044
3,633
0
3,953
6,091
22,587
0
W
Charybdis
united_byboozzz
Charybdis
8,944
3,000
0
1,923
7,342
3,028
2,190
1,895
5,447
0
30,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,672
Gold Earned
26,791
75
Minions Killed
125
2
Camps Cleared
8
589,994
Distance Traveled
641,504
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,565
597
26
2
2
213,556
1
W
Baron Samedi
9,031
821
55
5
3
208,274
3
W
Shiva
9,245
840
26
2
2
233,108
2
L
Hercules
6,940
631
26
2
0
196,149
1
L
Poseidon
7,167
652
23
2
0
180,289
2
W
Charybdis
8,515
774
44
4
3
200,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role