Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CelesTreeSloth
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,532 Elo+
Party 2
Anhur
Anhur
FCR3WNIT
Anhur
Level 138
God Stats
6W - 4L
1,595 SR
Queue Stats
582W - 569L
1,541 Elo+
Solo
Danzaburou
Danzaburou
Positivity25
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 55L
1,528 Elo+
Solo
Anubis
Anubis
TheOtterGuy
Anubis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,407 Elo+
Party 2
Team Averages
Level 76
1,519 SR
1,502 Elo+

VS

Team Averages
Level 43
1,452 SR
1,532 Elo+
Bellona
Bellona
CIashOnly
Bellona
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 4L
1,696 Elo+
Solo
Erlang Shen
Erlang Shen
ChromylChloride
Erlang Shen
Level 87
God Stats
0W - 1L
1,267 SR
Queue Stats
5W - 11L
1,490 Elo+
Party 1
Atlas
Atlas
Zehlix
Atlas
Level 18
God Stats
2W - 2L
1,495 SR
Queue Stats
16W - 21L
1,486 Elo+
Solo
Terra
Terra
oxidizedheresy
Terra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
xAstroboy-_-x
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
4 / 3 / 15
9,618
802
13,624
17,104
17,224
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 2 / 17
9,623
802
11,453
12,709
11,362
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
FCR3WNIT
Anhur
15
1 / 5 / 13
8,860
738
8,452
18,110
17,950
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Positivity25
Danzaburou
18
7 / 1 / 13
10,557
880
27,802
8,340
5,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
19
9 / 1 / 9
10,768
897
18,519
12,587
9,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CIashOnly
Bellona
15
3 / 6 / 3
9,328
777
9,892
17,864
15,467
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
ChromylChloride
Erlang Shen
16
1 / 3 / 7
9,349
779
9,735
24,388
19,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
Zehlix
Atlas
18
5 / 3 / 5
10,367
864
17,825
20,178
19,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 5 / 3
7,986
666
4,995
15,694
15,821
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
xAstroboy-_-x
Charybdis
14
3 / 6 / 5
8,971
748
9,064
14,178
6,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
23
Kills
12
12
Deaths
23
67
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
3
15
3.83
L
Bellona
CIashOnly
Bellona
3
6
3
0.75
W
2
2
17
5.25
L
Erlang Shen
ChromylChloride
Erlang Shen
1
3
7
1.5
W
Anhur
FCR3WNIT
Anhur
1
5
13
1.5
W
Danzaburou
Positivity25
Danzaburou
7
1
13
13.5
W
Anubis
9
1
9
13.5
L
Atlas
Zehlix
Atlas
5
3
5
2.5
L
0
5
3
0.3
L
Charybdis
xAstroboy-_-x
Charybdis
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,850
Damage
51,511
68,850
Taken
92,302
61,461
Mitigated
75,882
29,341
Healing
33,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,624
2,548
1,557
3,050
17,104
17,224
0
4,027
13,077
0
21,579
L
Bellona
CIashOnly
Bellona
9,892
3,408
1,195
4,448
17,864
15,467
487
5,834
12,030
0
22,913
W
11,453
1,701
6,988
4,305
12,709
11,362
352
5,498
7,211
18,602
0
L
Erlang Shen
ChromylChloride
Erlang Shen
9,735
3,976
1,558
9,878
24,388
19,045
632
8,465
15,923
0
15,656
W
Anhur
FCR3WNIT
Anhur
8,452
2,776
2,013
1,861
18,110
17,950
650
5,341
12,769
0
16,815
W
Danzaburou
Positivity25
Danzaburou
27,802
12,038
544
2,775
8,340
5,253
2,171
3,138
5,202
0
43,856
W
Anubis
18,519
804
1,370
4,878
12,587
9,672
1,473
4,816
7,771
36,716
0
L
Atlas
Zehlix
Atlas
17,825
6,140
1,080
6,938
20,178
19,016
72
6,428
13,750
37,410
0
L
4,995
565
4,443
2,391
15,694
15,821
80
4,543
11,151
8,379
0
L
Charybdis
xAstroboy-_-x
Charybdis
9,064
2,869
123
1,808
14,178
6,533
2,706
4,702
9,476
0
20,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,426
Gold Earned
46,001
135
Minions Killed
129
0
Camps Cleared
0
1,091,107
Distance Traveled
1,106,155
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,618
802
18
2
0
235,559
1
L
Bellona
9,328
777
23
2
0
235,952
5
W
Chang'e
9,623
802
21
2
0
221,384
0
L
Erlang Shen
9,349
779
18
2
0
218,467
1
W
Anhur
8,860
738
12
1
0
193,331
5
W
Danzaburou
10,557
880
35
3
0
220,739
0
W
Anubis
10,768
897
49
4
0
220,094
0
L
Atlas
10,367
864
41
3
0
227,973
2
L
Terra
7,986
666
12
1
0
224,133
1
L
Charybdis
8,971
748
35
3
0
199,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role