Player Matchup

Poseidon
Poseidon
BarelyANapkin
Poseidon
Level 157
God Stats
14W - 4L
1,928 SR
Queue Stats
93W - 78L
1,718 Elo+
Solo
Danzaburou
Danzaburou
Na1th_an
Danzaburou
Level 142
God Stats
24W - 30L
1,432 SR
Queue Stats
295W - 335L
1,372 Elo+
Party 2
Ao Kuang
Ao Kuang
OTAKU_007
Ao Kuang
Level 149
God Stats
2W - 3L
1,361 SR
Queue Stats
153W - 140L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
Rainglock
Jormungandr
Level 87
God Stats
2W - 1L
1,348 SR
Queue Stats
35W - 34L
1,349 Elo+
Solo
Xbalanque
Xbalanque
c3phole
Xbalanque
Level 82
God Stats
5W - 8L
1,451 SR
Queue Stats
81W - 124L
1,313 Elo+
Solo
Team Averages
Level 123
1,504 SR
1,446 Elo+

VS

Team Averages
Level 71
1,519 SR
1,379 Elo+
Shiva
Shiva
INate VIII
Shiva
Level 123
God Stats
0W - 4L
1,687 SR
Queue Stats
101W - 101L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
Tchou27
Baron Samedi
Level 68
God Stats
40W - 53L
1,410 SR
Queue Stats
155W - 183L
1,425 Elo+
Party 1
Janus
Janus
Vynce991
Janus
Level 49
God Stats
101W - 124L
1,448 SR
Queue Stats
240W - 291L
1,428 Elo+
Party 1
Neith
Neith
teleon
Neith
Level 55
God Stats
150W - 170L
1,548 SR
Queue Stats
180W - 215L
1,497 Elo+
Solo
Mercury
Mercury
Алксандр
Mercury
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BarelyANapkin
Poseidon
20
8 / 2 / 11
12,971
865
28,423
18,509
9,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Na1th_an
Danzaburou
17
1 / 5 / 10
10,616
708
8,566
15,256
8,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
OTAKU_007
Ao Kuang
20
9 / 4 / 6
13,097
873
14,752
21,665
12,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Rainglock
Jormungandr
17
1 / 1 / 9
11,232
749
6,342
15,453
22,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
c3phole
Xbalanque
19
4 / 3 / 10
11,978
799
20,018
13,159
6,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
1 / 2 / 8
10,667
711
19,586
25,625
35,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Tchou27
Baron Samedi
16
1 / 4 / 4
9,691
646
6,704
15,490
9,540
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
Vynce991
Janus
16
2 / 3 / 3
9,767
651
6,913
8,182
4,109
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
teleon
Neith
20
4 / 4 / 7
11,944
796
8,891
23,094
13,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 10 / 2
10,561
704
8,306
21,536
11,199
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
23
Kills
14
15
Deaths
23
46
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BarelyANapkin
Poseidon
8
2
11
6.75
L
Shiva
1
2
8
2.5
W
Danzaburou
Na1th_an
Danzaburou
1
5
10
1.2
W
Ao Kuang
OTAKU_007
Ao Kuang
9
4
6
3
W
Jormungandr
Rainglock
Jormungandr
1
1
9
5.5
L
Baron Samedi
Tchou27
Baron Samedi
1
4
4
0.75
L
Janus
Vynce991
Janus
2
3
3
1.17
W
Xbalanque
c3phole
Xbalanque
4
3
10
3
L
Neith
teleon
Neith
4
4
7
1.88
L
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,101
Damage
50,400
84,042
Taken
93,927
59,334
Mitigated
73,726
21,707
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BarelyANapkin
Poseidon
28,423
4,955
367
4,611
18,509
9,374
930
3,702
14,807
75,370
0
L
Shiva
19,586
2,691
643
5,862
25,625
35,878
0
11,364
13,811
0
45,856
W
Danzaburou
Na1th_an
Danzaburou
8,566
2,311
0
3,107
15,256
8,021
4,451
3,463
11,793
0
30,553
W
Ao Kuang
OTAKU_007
Ao Kuang
14,752
4,184
0
8,800
21,665
12,827
2,659
1,181
17,989
52,770
4,971
W
Jormungandr
Rainglock
Jormungandr
6,342
1,301
0
1,716
15,453
22,839
546
2,923
12,322
21,249
0
L
Baron Samedi
Tchou27
Baron Samedi
6,704
0
1,347
2,926
15,490
9,540
0
9,583
5,829
26,033
0
L
Janus
Vynce991
Janus
6,913
302
0
0
8,182
4,109
0
5,235
2,859
22,834
0
W
Xbalanque
c3phole
Xbalanque
20,018
10,408
0
3,106
13,159
6,273
1,875
2,348
9,911
0
51,540
L
Neith
teleon
Neith
8,891
2,038
0
4,481
23,094
13,000
0
11,359
11,485
0
56,286
L
8,306
3,910
0
327
21,536
11,199
0
10,070
11,337
0
21,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,894
Gold Earned
52,630
309
Minions Killed
241
0
Camps Cleared
0
1,522,499
Distance Traveled
1,514,036
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,971
865
100
7
0
316,243
0
L
Shiva
10,667
711
65
4
0
322,655
3
W
Danzaburou
10,616
708
30
2
0
294,902
0
W
Ao Kuang
13,097
873
77
5
0
302,510
1
W
Jormungandr
11,232
749
30
2
0
297,130
0
L
Baron Samedi
9,691
646
21
1
0
278,966
1
L
Janus
9,767
651
37
2
0
314,383
0
W
Xbalanque
11,978
799
72
5
0
311,714
2
L
Neith
11,944
796
106
7
0
311,199
7
L
Mercury
10,561
704
12
1
0
286,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role