Player Matchup

Achilles
Achilles
 
Achilles
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
CtrlFR3AK
Merlin
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 42L
1,505 Elo+
Party 3
Ratatoskr
Ratatoskr
ProSmurf777
Ratatoskr
Level 34
God Stats
5W - 9L
1,422 SR
Queue Stats
22W - 33L
1,442 Elo+
Solo
Kuzenbo
Kuzenbo
drwrench
Kuzenbo
Level 118
God Stats
2W - 3L
1,588 SR
Queue Stats
41W - 41L
1,505 Elo+
Party 3
Team Averages
Level 92
1,502 SR
1,490 Elo+

VS

Team Averages
Level 74
1,664 SR
1,759 Elo+
Mercury
Mercury
Balerdroch
Mercury
Level 27
God Stats
6W - 1L
1,867 SR
Queue Stats
144W - 111L
1,618 Elo+
Party 1
Nemesis
Nemesis
DostoYeski
Nemesis
Level 33
God Stats
2W - 1L
1,664 SR
Queue Stats
96W - 26L
1,770 Elo+
Solo
Aphrodite
Aphrodite
Ezzune
Aphrodite
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 89L
1,700 Elo+
Party 2
Charybdis
Charybdis
Kit6858
Charybdis
Level 25
God Stats
3W - 0L
1,861 SR
Queue Stats
134W - 50L
2,083 Elo+
Party 2
Janus
Janus
Saminspeedos
Janus
Level 125
God Stats
6W - 10L
1,428 SR
Queue Stats
104W - 62L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
0 / 1 / 2
10,229
511
10,167
11,728
15,572
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
 
Medusa
13
1 / 2 / 4
8,308
415
9,949
19,081
7,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
CtrlFR3AK
Merlin
15
3 / 4 / 3
9,455
473
9,684
16,396
8,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
ProSmurf777
Ratatoskr
16
9 / 7 / 2
10,487
524
17,211
23,129
10,817
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
drwrench
Kuzenbo
13
1 / 3 / 1
8,300
415
3,589
16,250
19,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Balerdroch
Mercury
15
1 / 8 / 7
9,156
458
10,127
17,403
6,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
DostoYeski
Nemesis
18
2 / 1 / 3
10,698
535
10,599
16,597
12,177
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Ezzune
Aphrodite
16
6 / 2 / 6
10,951
548
9,379
16,580
13,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Kit6858
Charybdis
18
3 / 4 / 3
10,379
519
24,517
20,069
8,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
5 / 0 / 4
11,057
553
8,813
10,219
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
14
Kills
17
17
Deaths
15
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
2
1
L
Medusa
 
Medusa
1
2
4
1.5
W
Mercury
Balerdroch
Mercury
1
8
7
0.56
L
Merlin
CtrlFR3AK
Merlin
3
4
3
1.13
W
Nemesis
DostoYeski
Nemesis
2
1
3
3.5
W
Aphrodite
Ezzune
Aphrodite
6
2
6
4.5
W
Charybdis
Kit6858
Charybdis
3
4
3
1.13
L
Ratatoskr
ProSmurf777
Ratatoskr
9
7
2
1.43
W
5
0
4
7
L
Kuzenbo
drwrench
Kuzenbo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,600
Damage
63,435
86,584
Taken
80,868
62,234
Mitigated
44,538
19,389
Healing
36,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,167
2,273
0
1,288
11,728
15,572
11
97
11,631
0
81,730
L
Medusa
 
Medusa
9,949
3,858
0
4,572
19,081
7,888
0
1,927
17,112
0
76,596
W
Mercury
Balerdroch
Mercury
10,127
3,995
0
660
17,403
6,672
410
848
16,555
0
83,322
L
Merlin
CtrlFR3AK
Merlin
9,684
37
0
3,000
16,396
8,173
328
7,230
8,791
70,111
0
W
Nemesis
DostoYeski
Nemesis
10,599
4,691
0
6,258
16,597
12,177
1,062
1,461
15,136
0
89,730
W
Aphrodite
Ezzune
Aphrodite
9,379
2,002
8,453
10,281
16,580
13,251
450
4,060
12,520
51,185
0
W
Charybdis
Kit6858
Charybdis
24,517
14,032
0
8,178
20,069
8,290
1,582
4,124
15,945
0
124,383
L
Ratatoskr
ProSmurf777
Ratatoskr
17,211
6,303
0
5,836
23,129
10,817
0
5,928
17,010
0
79,975
W
8,813
603
91
2,665
10,219
4,148
0
2,780
7,439
91,096
0
L
Kuzenbo
drwrench
Kuzenbo
3,589
986
356
4,337
16,250
19,784
40
2,319
13,848
16,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,779
Gold Earned
52,241
534
Minions Killed
713
0
Camps Cleared
0
1,918,394
Distance Traveled
2,040,015
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,229
511
168
8
0
403,730
4
L
Medusa
8,308
415
113
6
0
377,084
1
W
Mercury
9,156
458
109
5
0
443,827
3
L
Merlin
9,455
473
112
6
0
362,632
3
W
Nemesis
10,698
535
168
8
0
453,844
1
W
Aphrodite
10,951
548
74
4
0
373,201
6
W
Charybdis
10,379
519
182
9
0
327,781
1
L
Ratatoskr
10,487
524
112
6
0
419,269
0
W
Janus
11,057
553
180
9
0
441,362
1
L
Kuzenbo
8,300
415
29
1
0
355,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role