Player Matchup

Chronos
Chronos
DemigodAzazel
Chronos
Level 89
God Stats
2W - 3L
1,511 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 2
Thanatos
Thanatos
Densser
Thanatos
Level 37
God Stats
1W - 2L
1,411 SR
Queue Stats
9W - 6L
1,513 Elo+
Party 2
Jormungandr
Jormungandr
Inmitamg26
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 67L
1,231 Elo+
Party 3
Rama
Rama
chaosticz
Rama
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,551 Elo+
Party 2
Loki
Loki
ghetto696
Loki
Level 28
God Stats
4W - 4L
1,317 SR
Queue Stats
19W - 45L
1,162 Elo+
Party 3
Team Averages
Level 58
1,448 SR
1,392 Elo+

VS

Team Averages
Level 75
1,582 SR
1,602 Elo+
Yu Huang
Yu Huang
BDJonesy
Yu Huang
Level 22
God Stats
3W - 3L
1,470 SR
Queue Stats
310W - 154L
1,734 Elo+
Party 1
Geb
Geb
MoonArkle
Geb
Level 88
God Stats
17W - 5L
1,677 SR
Queue Stats
310W - 199L
1,673 Elo+
Party 1
Cernunnos
Cernunnos
SleepingOldOne
Cernunnos
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 50L
1,342 Elo+
Solo
Lancelot
Lancelot
alexmince19
Lancelot
Level 148
God Stats
6W - 3L
1,608 SR
Queue Stats
396W - 281L
1,686 Elo+
Party 1
Nike
Nike
dochesterton
Nike
Level 70
God Stats
13W - 3L
1,658 SR
Queue Stats
197W - 163L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
9
0 / 3 / 0
5,423
387
3,503
13,185
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
Densser
Thanatos
10
0 / 5 / 0
6,158
440
3,672
13,135
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Inmitamg26
Jormungandr
9
1 / 5 / 1
6,187
442
2,579
8,872
3,568
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
11
2 / 4 / 0
6,322
452
8,443
13,068
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
9
0 / 6 / 0
5,550
396
1,163
9,800
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BDJonesy
Yu Huang
14
11 / 0 / 5
8,829
631
18,121
9,010
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 11
7,399
529
3,612
10,681
10,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
SleepingOldOne
Cernunnos
12
4 / 2 / 4
7,505
536
6,554
9,993
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
alexmince19
Lancelot
12
2 / 1 / 6
7,247
518
3,368
8,694
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 4
7,982
570
7,100
10,707
10,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
3
Kills
23
23
Deaths
5
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BDJonesy
Yu Huang
11
0
5
13.5
L
Chronos
0
3
0
0
L
Thanatos
Densser
Thanatos
0
5
0
0
L
Jormungandr
Inmitamg26
Jormungandr
1
5
1
0.3
W
2
1
11
7.5
W
Cernunnos
SleepingOldOne
Cernunnos
4
2
4
3
W
Lancelot
alexmince19
Lancelot
2
1
6
5
L
Rama
2
4
0
0.5
W
4
1
4
6
L
Loki
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,360
Damage
38,755
58,060
Taken
49,085
20,451
Mitigated
32,431
14,112
Healing
20,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BDJonesy
Yu Huang
18,121
2,191
239
4,592
9,010
4,204
0
3,753
5,257
68,347
0
L
Chronos
3,503
447
24
1,754
13,185
4,558
240
7,397
5,373
31,434
0
L
Thanatos
Densser
Thanatos
3,672
1,209
0
7,781
13,135
4,718
0
2,572
9,981
0
34,313
L
Jormungandr
Inmitamg26
Jormungandr
2,579
1,081
0
0
8,872
3,568
448
3,164
5,656
20,329
0
W
3,612
472
0
2,666
10,681
10,364
30
2,576
8,105
16,058
0
W
Cernunnos
SleepingOldOne
Cernunnos
6,554
3,023
398
4,720
9,993
3,753
1,546
900
9,093
0
44,348
W
Lancelot
alexmince19
Lancelot
3,368
382
0
4,303
8,694
3,673
0
2,080
6,614
0
52,664
L
Rama
8,443
7,118
0
3,066
13,068
4,467
1,505
4,932
8,000
0
44,749
W
7,100
1,254
0
3,652
10,707
10,437
114
2,372
8,335
0
54,311
L
Loki
1,163
166
0
1,487
9,800
3,140
820
2,867
6,638
0
23,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,640
Gold Earned
38,962
257
Minions Killed
397
0
Camps Cleared
0
1,202,487
Distance Traveled
1,312,165
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,829
631
110
8
0
267,391
3
L
Chronos
5,423
387
46
3
0
286,015
2
L
Thanatos
6,158
440
70
5
0
262,582
0
L
Jormungandr
6,187
442
29
2
0
180,982
0
W
Geb
7,399
529
27
2
0
257,415
1
W
Cernunnos
7,505
536
77
6
0
214,383
4
W
Lancelot
7,247
518
93
7
0
314,088
2
L
Rama
6,322
452
67
5
0
231,195
2
W
Nike
7,982
570
90
6
0
258,888
3
L
Loki
5,550
396
45
3
0
241,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role