Player Matchup

Sun Wukong
Sun Wukong
KazWukong
Sun Wukong
Level 69
God Stats
8W - 2L
1,690 SR
Queue Stats
172W - 158L
1,504 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Posiedon97
Ah Muzen Cab
Level 123
God Stats
4W - 1L
1,645 SR
Queue Stats
107W - 86L
1,536 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RainbowLord12
Tsukuyomi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 134L
1,548 Elo+
Party 2
Discordia
Discordia
Ridianok
Discordia
Level 89
God Stats
1W - 0L
1,395 SR
Queue Stats
132W - 111L
1,529 Elo+
Party 2
Yemoja
Yemoja
ghostfae
Yemoja
Level 25
God Stats
12W - 9L
1,375 SR
Queue Stats
96W - 94L
1,478 Elo+
Party 2
Team Averages
Level 70
1,521 SR
1,519 Elo+

VS

Team Averages
Level 36
1,592 SR
1,509 Elo+
Zhong Kui
Zhong Kui
DorkSlinger
Zhong Kui
Level 67
God Stats
7W - 8L
1,563 SR
Queue Stats
79W - 69L
1,557 Elo+
Party 1
Hachiman
Hachiman
Kregarus
Hachiman
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 64L
1,451 Elo+
Solo
Ymir
Ymir
Meitun
Ymir
Level 5
God Stats
2W - 1L
1,783 SR
Queue Stats
10W - 8L
1,568 Elo+
Party 1
Mulan
Mulan
Skotiniaka
Mulan
Level 43
God Stats
2W - 7L
1,462 SR
Queue Stats
16W - 18L
1,404 Elo+
Solo
Nu Wa
Nu Wa
nivgov
Nu Wa
Level 28
God Stats
49W - 28L
1,654 SR
Queue Stats
151W - 118L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KazWukong
Sun Wukong
20
10 / 3 / 23
17,512
1,095
32,573
38,609
43,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Posiedon97
Ah Muzen Cab
20
11 / 2 / 23
18,605
1,163
48,085
25,256
12,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
RainbowLord12
Tsukuyomi
20
13 / 7 / 23
18,031
1,127
45,195
33,914
14,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Ridianok
Discordia
20
4 / 3 / 27
15,772
986
34,446
21,088
9,446
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
ghostfae
Yemoja
20
1 / 4 / 28
16,743
1,046
7,235
30,891
43,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DorkSlinger
Zhong Kui
20
9 / 8 / 5
17,373
1,086
37,928
36,705
29,953
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
Kregarus
Hachiman
20
4 / 12 / 10
16,415
1,026
37,809
38,700
19,138
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
Meitun
Ymir
20
0 / 7 / 13
16,929
1,058
16,330
44,045
77,836
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
20
1 / 8 / 8
14,648
916
12,869
36,635
30,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
nivgov
Nu Wa
20
5 / 4 / 11
16,506
1,032
40,807
18,933
9,288
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
66
39
Kills
19
19
Deaths
39
124
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DorkSlinger
Zhong Kui
9
8
5
1.44
W
Sun Wukong
KazWukong
Sun Wukong
10
3
23
7.17
L
Hachiman
Kregarus
Hachiman
4
12
10
0.75
L
Ymir
Meitun
Ymir
0
7
13
0.93
W
Ah Muzen Cab
Posiedon97
Ah Muzen Cab
11
2
23
11.25
W
Tsukuyomi
RainbowLord12
Tsukuyomi
13
7
23
3.5
W
Discordia
Ridianok
Discordia
4
3
27
5.83
L
Mulan
1
8
8
0.63
W
Yemoja
ghostfae
Yemoja
1
4
28
3.75
L
Nu Wa
nivgov
Nu Wa
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,534
Damage
145,743
149,758
Taken
175,018
123,252
Mitigated
166,437
32,949
Healing
22,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DorkSlinger
Zhong Kui
37,928
1,573
0
12,264
36,705
29,953
0
8,263
28,442
69,757
0
W
Sun Wukong
KazWukong
Sun Wukong
32,573
8,434
0
7,292
38,609
43,167
0
17,938
20,375
119
62,590
L
Hachiman
Kregarus
Hachiman
37,809
23,823
0
3,832
38,700
19,138
0
7,917
30,783
0
60,483
L
Ymir
Meitun
Ymir
16,330
2,607
0
1,887
44,045
77,836
0
13,290
30,755
42,314
0
W
Ah Muzen Cab
Posiedon97
Ah Muzen Cab
48,085
16,034
0
4,461
25,256
12,943
0
15,682
9,200
0
120,198
W
Tsukuyomi
RainbowLord12
Tsukuyomi
45,195
10,805
0
8,708
33,914
14,625
0
24,103
9,487
0
83,589
W
Discordia
Ridianok
Discordia
34,446
4,412
0
0
21,088
9,446
0
16,580
4,186
58,269
0
L
Mulan
12,869
1,747
0
3,373
36,635
30,222
0
6,917
29,718
0
37,420
W
Yemoja
ghostfae
Yemoja
7,235
2,025
8,147
4,341
30,891
43,071
0
18,930
11,445
19,852
0
L
Nu Wa
nivgov
Nu Wa
40,807
8,409
140
1,262
18,933
9,288
0
5,413
13,520
88,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,663
Gold Earned
81,871
380
Minions Killed
394
9
Camps Cleared
6
1,507,641
Distance Traveled
1,457,354
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
17,373
1,086
90
6
3
300,676
0
W
Sun Wukong
17,512
1,095
71
4
3
303,220
1
L
Hachiman
16,415
1,026
77
5
3
278,536
0
L
Ymir
16,929
1,058
63
4
0
295,360
1
W
Ah Muzen Cab
18,605
1,163
161
10
2
340,660
0
W
Tsukuyomi
18,031
1,127
66
4
4
326,608
0
W
Discordia
15,772
986
56
4
0
284,866
0
L
Mulan
14,648
916
53
3
0
277,042
1
W
Yemoja
16,743
1,046
26
2
0
252,287
0
L
Nu Wa
16,506
1,032
111
7
0
305,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role