Player Matchup

Bacchus
Bacchus
Albeastin
Bacchus
Level 108
God Stats
3W - 1L
1,481 SR
Queue Stats
180W - 185L
1,435 Elo+
Party 2
Apollo
Apollo
Money2320
Apollo
Level 157
God Stats
20W - 14L
1,609 SR
Queue Stats
302W - 286L
1,476 Elo+
Solo
King Arthur
King Arthur
RedThunder33244
King Arthur
Level 47
God Stats
1W - 0L
1,284 SR
Queue Stats
35W - 39L
1,431 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rickflareon
Morgan Le Fay
Level 128
God Stats
4W - 4L
1,462 SR
Queue Stats
326W - 341L
1,450 Elo+
Party 2
Serqet
Serqet
mooselucy1
Serqet
Level 128
God Stats
2W - 1L
1,362 SR
Queue Stats
52W - 43L
1,568 Elo+
Party 1
Team Averages
Level 114
1,440 SR
1,472 Elo+

VS

Team Averages
Level 105
1,369 SR
1,496 Elo+
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Magic Luxx
Scylla
Level 107
God Stats
0W - 6L
1,074 SR
Queue Stats
200W - 194L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
Sh00terMcStabin
Baron Samedi
Level 144
God Stats
0W - 1L
1,577 SR
Queue Stats
80W - 82L
1,442 Elo+
Solo
Chaac
Chaac
UnhingedTaco201
Chaac
Level 32
God Stats
0W - 2L
1,326 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
x Riviere
Danzaburou
Level 81
God Stats
1W - 4L
1,368 SR
Queue Stats
13W - 10L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Albeastin
Bacchus
12
3 / 1 / 4
7,048
1,175
7,305
6,992
7,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Money2320
Apollo
12
3 / 0 / 5
7,314
1,219
7,784
6,611
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
RedThunder33244
King Arthur
12
1 / 3 / 5
6,382
1,064
6,346
8,131
5,374
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Rickflareon
Morgan Le Fay
12
0 / 0 / 8
6,665
1,111
6,746
2,686
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
mooselucy1
Serqet
12
4 / 0 / 4
7,325
1,221
6,061
3,951
2,147
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

371

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 1 / 3
6,672
1,112
5,396
12,174
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Magic Luxx
Scylla
11
2 / 3 / 2
6,783
1,131
6,181
5,877
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Sh00terMcStabin
Baron Samedi
11
2 / 3 / 1
6,589
1,098
5,011
6,443
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 4
6,183
1,031
8,087
12,902
8,077
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
x Riviere
Danzaburou
10
0 / 1 / 0
5,581
930
0
1,036
461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
11
Kills
4
4
Deaths
11
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
3
1.5
W
Bacchus
Albeastin
Bacchus
3
1
4
5
L
Scylla
Magic Luxx
Scylla
2
3
2
1
W
Apollo
Money2320
Apollo
3
0
5
5.5
W
King Arthur
RedThunder33244
King Arthur
1
3
5
1.17
W
Morgan Le Fay
Rickflareon
Morgan Le Fay
0
0
8
4
L
Baron Samedi
Sh00terMcStabin
Baron Samedi
2
3
1
0.83
L
0
3
4
0.67
W
Serqet
mooselucy1
Serqet
4
0
4
6
L
Danzaburou
x Riviere
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,242
Damage
24,675
28,371
Taken
38,432
19,666
Mitigated
25,128
2,254
Healing
7,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,396
786
0
629
12,174
11,116
0
5,194
6,763
17,657
0
W
Bacchus
Albeastin
Bacchus
7,305
1,170
0
0
6,992
7,879
0
4,589
2,207
14,030
0
L
Scylla
Magic Luxx
Scylla
6,181
367
0
229
5,877
2,222
0
1,796
4,041
18,169
0
W
Apollo
Money2320
Apollo
7,784
4,379
83
1,024
6,611
3,025
0
3,424
3,079
0
17,268
W
King Arthur
RedThunder33244
King Arthur
6,346
1,275
0
150
8,131
5,374
0
4,571
3,439
0
11,838
W
Morgan Le Fay
Rickflareon
Morgan Le Fay
6,746
669
0
866
2,686
1,241
0
1,143
1,515
24,895
0
L
Baron Samedi
Sh00terMcStabin
Baron Samedi
5,011
989
1,090
1,090
6,443
3,252
0
2,827
3,552
13,114
0
L
8,087
2,699
183
4,025
12,902
8,077
0
3,531
8,937
0
16,347
W
Serqet
mooselucy1
Serqet
6,061
1,365
0
131
3,951
2,147
0
2,334
1,543
0
10,814
L
Danzaburou
x Riviere
Danzaburou
0
0
0
0
1,036
461
0
703
333
0
1,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,734
Gold Earned
31,808
105
Minions Killed
103
8
Camps Cleared
2
577,795
Distance Traveled
483,066
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,672
1,112
19
3
0
128,666
4
W
Bacchus
7,048
1,175
16
3
1
107,198
0
L
Scylla
6,783
1,131
37
6
2
105,956
0
W
Apollo
7,314
1,219
18
3
4
112,880
0
W
King Arthur
6,382
1,064
15
3
0
112,268
0
W
Morgan Le Fay
6,665
1,111
45
8
0
127,072
0
L
Baron Samedi
6,589
1,098
23
4
0
102,543
0
L
Chaac
6,183
1,031
21
4
0
135,015
1
W
Serqet
7,325
1,221
11
2
3
118,377
2
L
Danzaburou
5,581
930
3
1
0
10,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role