Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Deeco14
Horus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 123L
1,876 Elo+
Solo
Scylla
Scylla
RookTheTank
Scylla
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 63L
1,733 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,703 Elo+

VS

Team Averages
Level 109
1,632 SR
1,721 Elo+
Scylla
Scylla
AlphaFeeder
Scylla
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
DrEggman69x420
Ares
Level 128
God Stats
1W - 1L
1,591 SR
Queue Stats
11W - 10L
1,831 Elo+
Party 1
Artemis
Artemis
FaTzRecEEz
Artemis
Level 138
God Stats
0W - 1L
1,805 SR
Queue Stats
11W - 7L
1,831 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
10 / 1 / 10
9,028
903
12,263
8,585
4,258
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
Deeco14
Horus
13
5 / 0 / 13
9,267
927
7,041
13,861
15,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
13
7 / 0 / 14
9,152
915
14,502
6,547
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 6 / 0
6,307
631
6,849
8,223
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 7 / 1
6,387
639
3,409
16,757
13,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
FaTzRecEEz
Artemis
9
0 / 9 / 0
5,869
587
6,479
12,426
5,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
2
22
Kills
1
1
Deaths
22
37
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
10
1
10
15
L
Scylla
1
6
0
0.17
W
Horus
Deeco14
Horus
5
0
13
11.5
L
0
7
1
0.07
L
Artemis
FaTzRecEEz
Artemis
0
9
0
0
W
Scylla
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,806
Damage
16,737
28,993
Taken
37,406
22,743
Mitigated
21,515
12,604
Healing
2,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,263
8,114
0
3,429
8,585
4,258
1,604
3,225
5,360
0
39,815
L
Scylla
6,849
1,051
0
1,000
8,223
3,155
0
3,773
4,276
21,142
0
W
Horus
Deeco14
Horus
7,041
2,359
1,102
6,885
13,861
15,540
134
4,952
8,909
0
10,574
L
3,409
364
0
1,163
16,757
13,054
0
6,159
10,206
5,037
0
L
Artemis
FaTzRecEEz
Artemis
6,479
2,262
0
210
12,426
5,306
0
3,802
8,422
0
18,114
W
Scylla
14,502
1,809
0
1,188
6,547
2,945
1,075
2,455
4,092
43,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,447
Gold Earned
18,563
130
Minions Killed
76
8
Camps Cleared
0
594,528
Distance Traveled
492,705
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,028
903
48
5
6
197,061
1
L
Scylla
6,307
631
37
4
0
164,307
3
W
Horus
9,267
927
10
1
1
214,097
0
L
Ares
6,387
639
2
0
0
176,004
1
L
Artemis
5,869
587
37
4
0
152,394
4
W
Scylla
9,152
915
72
7
1
183,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role