Player Matchup

Geb
Geb
Gold V
 
Geb
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum V
FEEEDDER
Vulcan
Platinum V
Level 66
God Stats
1W - 2L
1,524 SR
Queue Stats
118W - 125L
1,526 MMR
Solo
Awilix
Awilix
Platinum V
HIPERTR0FIA
Awilix
Platinum V
Level 158
God Stats
35W - 34L
1,542 SR
Queue Stats
757W - 764L
1,608 MMR
Solo
Cthulhu
Cthulhu
Gold III
Kawasiwo
Cthulhu
Gold III
Level 145
God Stats
0W - 1L
1,354 SR
Queue Stats
77W - 64L
1,638 MMR
Solo
Xbalanque
Xbalanque
Gold III
Nurshus
Xbalanque
Gold III
Level 107
God Stats
44W - 35L
1,609 SR
Queue Stats
405W - 394L
1,553 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,506 SR
1,565 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,456 SR
1,513 MMR
Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum III
 
Bastet
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold III
 
Terra
Gold III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Gold IV
R3tro0
Thanatos
Gold IV
Level 159
God Stats
3W - 4L
1,281 SR
Queue Stats
228W - 233L
1,437 MMR
Solo
Scylla
Scylla
Gold III
lLionl
Scylla
Gold III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,629 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 3 / 0
5,901
422
3,161
8,391
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
FEEEDDER
Vulcan
8
0 / 3 / 0
5,604
400
4,946
6,169
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
6
0 / 1 / 0
4,952
354
889
4,925
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Kawasiwo
Cthulhu
11
1 / 1 / 0
6,871
491
6,097
11,785
6,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Nurshus
Xbalanque
10
0 / 3 / 0
6,069
434
8,433
10,365
3,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
KhepriAthena

VS

Bans
BakasuraLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 0 / 0
8,252
589
4,705
10,746
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
 
Bastet
13
1 / 0 / 6
7,641
546
6,152
10,182
3,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
 
Terra
11
0 / 0 / 6
7,241
517
3,132
5,876
3,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
R3tro0
Thanatos
15
5 / 0 / 2
9,196
657
10,115
8,207
3,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
lLionl
Scylla
12
2 / 1 / 1
7,582
542
5,546
7,531
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
11
11
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
0
0
W
Danzaburou
 
Danzaburou
3
0
0
3
W
Bastet
 
Bastet
1
0
6
4
W
Terra
 
Terra
0
0
6
3
L
Vulcan
FEEEDDER
Vulcan
0
3
0
0
L
Awilix
0
1
0
0
L
Cthulhu
Kawasiwo
Cthulhu
1
1
0
1
L
Xbalanque
Nurshus
Xbalanque
0
3
0
0
W
Thanatos
R3tro0
Thanatos
5
0
2
6
W
Scylla
lLionl
Scylla
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,526
Damage
29,650
41,635
Taken
42,542
18,068
Mitigated
18,538
10,161
Healing
19,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,161
500
0
1,507
8,391
4,028
0
1,625
6,706
20,596
0
W
Danzaburou
 
Danzaburou
4,705
2,051
0
4,501
10,746
4,250
0
1,257
9,489
0
68,188
W
Bastet
 
Bastet
6,152
1,980
0
2,427
10,182
3,945
24
2,037
8,037
0
60,640
W
Terra
 
Terra
3,132
983
720
2,074
5,876
3,781
145
2,442
3,267
13,794
0
L
Vulcan
FEEEDDER
Vulcan
4,946
496
0
750
6,169
2,484
0
3,400
2,548
28,636
0
L
Awilix
889
277
0
2,041
4,925
1,426
0
572
4,283
0
12,142
L
Cthulhu
Kawasiwo
Cthulhu
6,097
539
0
3,045
11,785
6,646
0
1,540
10,182
41,347
0
L
Xbalanque
Nurshus
Xbalanque
8,433
4,431
0
2,818
10,365
3,484
1,392
1,127
9,238
0
50,584
W
Thanatos
R3tro0
Thanatos
10,115
3,507
0
8,970
8,207
3,344
411
3,621
4,238
0
71,953
W
Scylla
lLionl
Scylla
5,546
1,088
0
1,125
7,531
3,218
78
4,606
2,515
55,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,397
Gold Earned
39,912
303
Minions Killed
483
0
Camps Cleared
0
1,059,570
Distance Traveled
1,416,447
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,901
422
27
2
0
246,928
1
W
Danzaburou
8,252
589
95
7
0
243,244
6
W
Bastet
7,641
546
99
7
0
334,761
1
W
Terra
7,241
517
27
2
0
287,253
0
L
Vulcan
5,604
400
56
4
0
200,813
3
L
Awilix
4,952
354
38
3
0
133,614
2
L
Cthulhu
6,871
491
92
7
0
257,761
6
L
Xbalanque
6,069
434
90
6
0
220,454
7
W
Thanatos
9,196
657
152
11
0
301,120
1
W
Scylla
7,582
542
110
8
0
250,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role