Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Gargazmel
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 32L
1,667 Elo+
Party 1
Neith
Neith
NonChinesePanda
Neith
Level 45
God Stats
2W - 3L
1,346 SR
Queue Stats
33W - 36L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
SWAGL0RD6446
Tsukuyomi
Level 62
God Stats
6W - 4L
1,500 SR
Queue Stats
227W - 244L
1,480 Elo+
Solo
Sylvanus
Sylvanus
Shiyze
Sylvanus
Level 109
God Stats
23W - 19L
1,927 SR
Queue Stats
279W - 192L
1,623 Elo+
Party 1
Team Averages
Level 66
1,554 SR
1,553 Elo+

VS

Team Averages
Level 56
1,694 SR
1,575 Elo+
Fafnir
Fafnir
Anschalten
Fafnir
Level 37
God Stats
3W - 1L
1,756 SR
Queue Stats
10W - 14L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
Avoten
Kukulkan
Level 121
God Stats
58W - 45L
1,721 SR
Queue Stats
333W - 249L
1,677 Elo+
Party 2
Pele
Pele
GaMaballe
Pele
Level 29
God Stats
0W - 2L
1,787 SR
Queue Stats
148W - 75L
1,608 Elo+
Party 2
Bellona
Bellona
NoTrock
Bellona
Level 26
God Stats
0W - 2L
1,610 SR
Queue Stats
26W - 12L
1,658 Elo+
Party 2
Izanami
Izanami
xLikeKilian
Izanami
Level 65
God Stats
48W - 31L
1,594 SR
Queue Stats
172W - 172L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
7 / 1 / 4
6,665
667
5,433
7,073
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
10
3 / 2 / 6
6,252
625
5,606
8,463
3,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 3
6,196
620
7,209
4,224
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
SWAGL0RD6446
Tsukuyomi
11
2 / 1 / 3
6,425
643
5,873
10,287
4,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Shiyze
Sylvanus
10
2 / 0 / 9
6,364
636
4,736
6,928
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Anschalten
Fafnir
7
0 / 1 / 1
4,967
497
1,313
6,904
5,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Avoten
Kukulkan
9
0 / 5 / 2
5,648
565
4,091
7,196
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pele
9
2 / 4 / 2
5,781
578
4,453
10,449
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
NoTrock
Bellona
11
2 / 2 / 0
6,321
632
5,434
8,476
7,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Izanami
xLikeKilian
Izanami
9
0 / 5 / 0
5,022
502
2,485
8,382
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
17
Kills
4
4
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
1
4
9
L
Fafnir
Anschalten
Fafnir
0
1
1
0.5
L
Kukulkan
Avoten
Kukulkan
0
5
2
0.2
L
Pele
2
4
2
0.75
W
Pele
3
2
6
3
L
Bellona
NoTrock
Bellona
2
2
0
1
W
3
0
3
4.5
W
Tsukuyomi
SWAGL0RD6446
Tsukuyomi
2
1
3
3.5
W
Sylvanus
Shiyze
Sylvanus
2
0
9
6.5
L
Izanami
xLikeKilian
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,857
Damage
17,776
36,975
Taken
41,407
16,670
Mitigated
21,476
17,253
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,433
1,043
595
3,513
7,073
2,883
21
830
6,243
35,260
0
L
Fafnir
Anschalten
Fafnir
1,313
264
0
1,282
6,904
5,322
0
1,968
4,936
5,092
0
L
Kukulkan
Avoten
Kukulkan
4,091
1,512
0
570
7,196
2,692
0
3,395
3,801
37,204
0
L
Pele
4,453
1,933
0
1,506
10,449
3,649
0
2,543
7,906
0
36,730
W
Pele
5,606
1,790
0
2,636
8,463
3,574
0
2,311
6,152
0
41,059
L
Bellona
NoTrock
Bellona
5,434
831
0
3,314
8,476
7,316
0
819
7,657
0
43,484
W
7,209
3,326
0
1,332
4,224
1,789
69
741
3,483
0
41,364
W
Tsukuyomi
SWAGL0RD6446
Tsukuyomi
5,873
1,547
0
4,341
10,287
4,193
0
406
9,881
0
45,922
W
Sylvanus
Shiyze
Sylvanus
4,736
1,724
1,295
3,541
6,928
4,231
102
1,116
5,812
23,069
0
L
Izanami
xLikeKilian
Izanami
2,485
2,122
0
2,243
8,382
2,497
0
1,444
6,938
0
39,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,902
Gold Earned
27,739
326
Minions Killed
307
0
Camps Cleared
0
1,008,898
Distance Traveled
964,991
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,665
667
59
6
0
228,171
1
L
Fafnir
4,967
497
10
1
0
180,017
1
L
Kukulkan
5,648
565
75
8
0
186,247
3
L
Pele
5,781
578
63
6
0
210,402
0
W
Pele
6,252
625
70
7
0
222,099
3
L
Bellona
6,321
632
87
9
0
212,904
0
W
Neith
6,196
620
72
7
0
170,434
2
W
Tsukuyomi
6,425
643
88
9
0
213,012
0
W
Sylvanus
6,364
636
37
4
0
175,182
3
L
Izanami
5,022
502
72
7
0
175,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role