Player Matchup

Neith
Neith
Achaih
Neith
Level 79
God Stats
117W - 177L
1,292 SR
Queue Stats
117W - 178L
1,272 Elo+
Party 1
Sol
Sol
Augitor
Sol
Level 127
God Stats
10W - 1L
1,982 SR
Queue Stats
88W - 34L
1,740 Elo+
Party 2
Ganesha
Ganesha
Rockosan
Ganesha
Level 123
God Stats
4W - 0L
1,880 SR
Queue Stats
15W - 2L
1,783 Elo+
Party 2
Bastet
Bastet
ULFRBRAZOFUERTE
Bastet
Level 65
God Stats
19W - 27L
1,298 SR
Queue Stats
134W - 192L
1,291 Elo+
Party 1
Horus
Horus
somegamer69
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 1L
1,913 Elo+
Party 2
Team Averages
Level 82
1,590 SR
1,600 Elo+

VS

Team Averages
Level 54
1,550 SR
1,437 Elo+
Bellona
Bellona
Gammaeule5000
Bellona
Level 31
God Stats
21W - 9L
1,623 SR
Queue Stats
102W - 134L
1,441 Elo+
Party 4
Nu Wa
Nu Wa
Hungarian_Chili
Nu Wa
Level 20
God Stats
38W - 44L
1,467 SR
Queue Stats
56W - 72L
1,388 Elo+
Party 3
Artemis
Artemis
Kero81
Artemis
Level 106
God Stats
107W - 104L
1,546 SR
Queue Stats
342W - 386L
1,508 Elo+
Solo
Chaac
Chaac
LtAnubis
Chaac
Level 87
God Stats
3W - 6L
1,616 SR
Queue Stats
113W - 117L
1,459 Elo+
Party 3
Baron Samedi
Baron Samedi
tirtirrit
Baron Samedi
Level 28
God Stats
12W - 14L
1,500 SR
Queue Stats
94W - 123L
1,388 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Achaih
Neith
16
1 / 1 / 17
9,832
1,092
9,711
11,381
5,746
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
19
38 / 1 / 7
16,675
1,853
60,092
20,439
11,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
Rockosan
Ganesha
19
0 / 2 / 43
12,210
1,357
14,154
14,659
19,521
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 1 / 14
10,023
1,114
9,732
9,624
4,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 2 / 34
12,164
1,352
8,936
16,693
22,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

320

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
1 / 11 / 3
9,086
1,010
9,111
27,470
18,287
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 4 / 3
9,172
1,019
13,898
13,518
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Kero81
Artemis
15
3 / 12 / 1
10,095
1,122
14,460
22,479
10,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
LtAnubis
Chaac
14
1 / 10 / 3
8,887
987
9,424
27,874
22,869
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
tirtirrit
Baron Samedi
14
1 / 10 / 3
9,423
1,047
9,927
17,205
8,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
20
47
Kills
7
7
Deaths
47
115
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
Achaih
Neith
1
1
17
9.5
W
Sol
38
1
7
41.5
L
Bellona
1
11
3
0.23
L
1
4
3
0.63
L
Artemis
Kero81
Artemis
3
12
1
0.29
L
Chaac
LtAnubis
Chaac
1
10
3
0.25
W
Ganesha
Rockosan
Ganesha
0
2
43
10.75
W
4
1
14
11
W
4
2
34
10.5
L
Baron Samedi
tirtirrit
Baron Samedi
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,625
Damage
56,820
72,796
Taken
108,546
63,573
Mitigated
65,242
29,080
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Achaih
Neith
9,711
4,026
0
4,310
11,381
5,746
0
3,423
7,840
0
40,967
W
Sol
60,092
31,034
0
12,831
20,439
11,346
0
7,953
12,404
84,712
7,139
L
Bellona
9,111
3,074
281
869
27,470
18,287
0
15,932
11,538
0
18,434
L
13,898
5,916
0
695
13,518
5,512
0
10,012
3,506
26,075
0
L
Artemis
Kero81
Artemis
14,460
7,542
0
1,426
22,479
10,444
0
14,614
7,865
0
40,934
L
Chaac
LtAnubis
Chaac
9,424
2,202
473
4,849
27,874
22,869
0
16,654
11,220
300
15,771
W
Ganesha
Rockosan
Ganesha
14,154
1,308
0
932
14,659
19,521
0
6,070
8,473
25,481
0
W
9,732
1,849
0
1,842
9,624
4,824
0
4,022
5,561
0
24,059
W
8,936
3,930
4,629
4,536
16,693
22,136
0
2,485
14,114
0
15,065
L
Baron Samedi
tirtirrit
Baron Samedi
9,927
380
2,497
878
17,205
8,130
0
11,351
5,854
20,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,904
Gold Earned
46,663
212
Minions Killed
128
5
Camps Cleared
5
864,135
Distance Traveled
765,293
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,832
1,092
82
9
0
145,014
0
W
Sol
16,675
1,853
76
8
4
164,730
0
L
Bellona
9,086
1,010
22
2
0
162,316
1
L
Nu Wa
9,172
1,019
19
2
1
148,872
0
L
Artemis
10,095
1,122
52
6
2
147,467
1
L
Chaac
8,887
987
8
1
1
159,534
0
W
Ganesha
12,210
1,357
0
0
0
170,479
0
W
Bastet
10,023
1,114
42
5
1
213,149
1
W
Horus
12,164
1,352
12
1
0
170,763
6
L
Baron Samedi
9,423
1,047
27
3
1
147,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role