Player Matchup

Cthulhu
Cthulhu
Bot-HQ
Cthulhu
Level 129
God Stats
14W - 19L
1,458 SR
Queue Stats
153W - 164L
1,375 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cupcakesaurus
Morgan Le Fay
Level 45
God Stats
0W - 1L
1,707 SR
Queue Stats
39W - 61L
1,403 Elo+
Party 1
Guan Yu
Guan Yu
TheRaveLordNito
Guan Yu
Level 123
God Stats
2W - 5L
1,500 SR
Queue Stats
55W - 74L
1,404 Elo+
Party 1
Ao Kuang
Ao Kuang
ringojackson
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,487 Elo+
Solo
Bastet
Bastet
yumiigumiikat
Bastet
Level 139
God Stats
1W - 6L
1,203 SR
Queue Stats
11W - 16L
1,384 Elo+
Solo
Team Averages
Level 88
1,473 SR
1,411 Elo+

VS

Team Averages
Level 71
1,436 SR
1,291 Elo+
Ah Puch
Ah Puch
BradyEnjoiz
Ah Puch
Level 47
God Stats
4W - 10L
1,451 SR
Queue Stats
4W - 14L
1,184 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheOneJamal
Morgan Le Fay
Level 28
God Stats
62W - 74L
1,448 SR
Queue Stats
202W - 236L
1,446 Elo+
Solo
Artemis
Artemis
Ups Darkness
Artemis
Level 28
God Stats
3W - 4L
1,294 SR
Queue Stats
6W - 17L
1,184 Elo+
Party 2
Atlas
Atlas
blessreptar
Atlas
Level 125
God Stats
1W - 1L
1,450 SR
Queue Stats
7W - 16L
1,257 Elo+
Party 2
Pele
Pele
falconbrawler
Pele
Level 129
God Stats
4W - 4L
1,539 SR
Queue Stats
9W - 17L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bot-HQ
Cthulhu
20
5 / 2 / 5
15,952
725
25,519
32,057
38,731
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Cupcakesaurus
Morgan Le Fay
19
0 / 10 / 7
13,234
602
10,849
23,972
11,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 5 / 5
14,600
664
15,837
36,429
41,823
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
ringojackson
Ao Kuang
20
5 / 10 / 4
13,965
635
22,895
46,157
21,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 2 / 4
14,798
673
16,194
26,274
13,800
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BradyEnjoiz
Ah Puch
20
6 / 2 / 9
15,238
693
22,441
15,660
6,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
TheOneJamal
Morgan Le Fay
20
6 / 4 / 14
16,752
761
51,659
28,665
13,609
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Ups Darkness
Artemis
20
1 / 3 / 8
14,143
643
12,189
20,048
9,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 3 / 20
16,412
746
21,967
24,684
27,447
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
11 / 8 / 10
17,056
775
28,511
34,388
17,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
90
20
Kills
29
29
Deaths
20
25
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bot-HQ
Cthulhu
5
2
5
3.75
W
Ah Puch
BradyEnjoiz
Ah Puch
6
2
9
5.25
L
Morgan Le Fay
Cupcakesaurus
Morgan Le Fay
0
10
7
0.35
W
Morgan Le Fay
TheOneJamal
Morgan Le Fay
6
4
14
3.25
L
6
5
5
1.7
W
Artemis
Ups Darkness
Artemis
1
3
8
1.67
W
5
3
20
5
W
11
8
10
2
L
Ao Kuang
ringojackson
Ao Kuang
5
10
4
0.7
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,294
Damage
136,767
164,889
Taken
123,445
127,471
Mitigated
74,898
30,313
Healing
25,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bot-HQ
Cthulhu
25,519
529
157
4,649
32,057
38,731
378
19,185
12,872
86,300
0
W
Ah Puch
BradyEnjoiz
Ah Puch
22,441
479
0
1,762
15,660
6,887
1,351
6,159
9,380
61,795
0
L
Morgan Le Fay
Cupcakesaurus
Morgan Le Fay
10,849
1,184
147
1,037
23,972
11,263
0
15,746
8,226
49,738
0
W
Morgan Le Fay
TheOneJamal
Morgan Le Fay
51,659
6,038
0
6,828
28,665
13,609
1,427
16,721
11,344
99,083
0
L
15,837
1,146
1,209
5,729
36,429
41,823
0
19,537
16,892
0
46,529
W
Artemis
Ups Darkness
Artemis
12,189
6,538
0
5,550
20,048
9,526
124
7,839
12,095
0
48,240
W
21,967
5,747
644
1,544
24,684
27,447
877
12,221
11,863
60,344
0
W
28,511
8,077
0
9,101
34,388
17,429
4,339
14,458
19,500
0
85,162
L
Ao Kuang
ringojackson
Ao Kuang
22,895
6,589
0
14,105
46,157
21,854
0
24,862
21,295
52,140
0
L
16,194
2,793
0
3,280
26,274
13,800
0
16,737
9,537
0
51,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,549
Gold Earned
79,601
376
Minions Killed
420
0
Camps Cleared
0
2,068,029
Distance Traveled
2,185,306
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,952
725
137
6
0
419,643
10
W
Ah Puch
15,238
693
77
4
0
437,875
0
L
Morgan Le Fay
13,234
602
60
3
0
356,482
0
W
Morgan Le Fay
16,752
761
104
5
0
455,315
2
L
Guan Yu
14,600
664
68
3
0
442,890
1
W
Artemis
14,143
643
62
3
0
374,637
1
W
Atlas
16,412
746
66
3
0
459,551
1
W
Pele
17,056
775
111
5
0
457,928
0
L
Ao Kuang
13,965
635
43
2
0
373,061
2
L
Bastet
14,798
673
68
3
0
475,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role