Player Matchup

Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold I
LegibleToast
Cliodhna
Gold I
Level 88
God Stats
4W - 5L
1,566 SR
Queue Stats
251W - 246L
1,626 MMR
Solo
Loki
Loki
Gold V
Posmatese
Loki
Gold V
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,693 MMR
Solo
Yemoja
Yemoja
Bronze III
Reereeboy
Yemoja
Bronze III
Level 47
God Stats
0W - 1L
1,770 SR
Queue Stats
18W - 14L
1,600 MMR
Solo
Discordia
Discordia
Gold IV
StankyKui
Discordia
Gold IV
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,639 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 69
1,567 SR
1,612 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,572 SR
1,659 MMR
Medusa
Medusa
Platinum V
PrincessDelze
Medusa
Platinum V
Level 109
God Stats
16W - 13L
1,655 SR
Queue Stats
436W - 427L
1,699 MMR
Solo
Thanatos
Thanatos
Gold III
SimpJing
Thanatos
Gold III
Level 148
God Stats
3W - 2L
1,612 SR
Queue Stats
81W - 78L
1,658 MMR
Solo
Amaterasu
Amaterasu
Silver I
Tatezu
Amaterasu
Silver I
Level 87
God Stats
3W - 5L
1,500 SR
Queue Stats
399W - 377L
1,585 MMR
Solo
Chang'e
Chang'e
Platinum I
skinder2000
Chang'e
Platinum I
Level 156
God Stats
1W - 0L
1,617 SR
Queue Stats
177W - 154L
1,702 MMR
Solo
Terra
Terra
Platinum II
thenumerouno
Terra
Platinum II
Level 128
God Stats
16W - 24L
1,476 SR
Queue Stats
207W - 207L
1,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
6 / 7 / 3
14,414
515
25,377
26,979
11,408
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
LegibleToast
Cliodhna
20
2 / 4 / 4
15,235
544
28,285
28,127
13,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Loki
20
6 / 6 / 4
13,860
495
23,730
29,306
13,871
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
Reereeboy
Yemoja
18
2 / 3 / 7
12,313
440
10,969
24,570
32,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
StankyKui
Discordia
19
0 / 6 / 2
12,142
434
12,432
19,684
7,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Da JiLancelotCupid

VS

Bans
KaliNemesisBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 11
14,360
513
20,955
21,948
10,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
SimpJing
Thanatos
20
10 / 4 / 11
16,302
582
23,961
32,131
16,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Tatezu
Amaterasu
20
3 / 2 / 9
16,114
576
19,078
40,615
57,973
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
skinder2000
Chang'e
20
8 / 4 / 11
15,769
563
27,170
29,308
14,937
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 1 / 19
14,298
511
7,898
35,422
41,585
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
16
Kills
26
26
Deaths
16
20
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
7
3
1.07
L
Cliodhna
LegibleToast
Cliodhna
2
4
4
1
L
Loki
6
6
4
1.33
W
3
5
11
1.7
L
Yemoja
Reereeboy
Yemoja
2
3
7
1.83
W
Thanatos
SimpJing
Thanatos
10
4
11
3.88
L
Discordia
StankyKui
Discordia
0
6
2
0.17
W
Amaterasu
Tatezu
Amaterasu
3
2
9
3.75
W
Chang'e
skinder2000
Chang'e
8
4
11
3.38
W
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,793
Damage
99,062
128,666
Taken
159,424
78,687
Mitigated
141,147
29,413
Healing
108,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
25,377
13,827
0
5,698
26,979
11,408
780
3,970
23,009
0
129,798
L
Cliodhna
LegibleToast
Cliodhna
28,285
6,609
0
13,152
28,127
13,561
1,598
6,873
21,254
0
172,937
L
Loki
23,730
8,869
0
730
29,306
13,871
0
8,249
21,057
0
149,715
W
20,955
10,069
0
4,193
21,948
10,317
7,107
2,682
19,266
0
139,851
L
Yemoja
Reereeboy
Yemoja
10,969
2,431
2,620
4,068
24,570
32,547
232
10,294
14,276
49,055
0
W
Thanatos
SimpJing
Thanatos
23,961
7,351
0
33,952
32,131
16,335
4,467
5,768
26,363
0
133,073
L
Discordia
StankyKui
Discordia
12,432
816
0
3,145
19,684
7,300
0
5,682
14,002
117,958
0
W
Amaterasu
Tatezu
Amaterasu
19,078
9,380
0
18,514
40,615
57,973
1,006
3,074
37,541
0
135,984
W
Chang'e
skinder2000
Chang'e
27,170
1,548
11,148
14,296
29,308
14,937
1,168
7,066
22,242
141,528
0
W
7,898
1,205
12,081
14,045
35,422
41,585
187
8,501
26,639
30,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,964
Gold Earned
76,843
853
Minions Killed
796
0
Camps Cleared
0
2,563,312
Distance Traveled
2,811,165
32
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,414
515
188
7
0
451,786
8
L
Cliodhna
15,235
544
271
10
0
546,085
4
L
Loki
13,860
495
157
6
0
587,471
7
W
Medusa
14,360
513
183
7
0
511,587
5
L
Yemoja
12,313
440
59
2
0
516,524
4
W
Thanatos
16,302
582
149
5
0
587,106
5
L
Discordia
12,142
434
178
6
0
461,446
9
W
Amaterasu
16,114
576
241
9
0
574,758
5
W
Chang'e
15,769
563
194
7
0
583,259
9
W
Terra
14,298
511
29
1
0
554,455
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role