Player Matchup

Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CloverKnight
Skadi
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,402 Elo+
Solo
Bakasura
Bakasura
KillerSloth6669
Bakasura
Level 69
God Stats
38W - 23L
1,660 SR
Queue Stats
175W - 225L
1,386 Elo+
Solo
Geb
Geb
Skyrapter54
Geb
Level 68
God Stats
0W - 1L
1,542 SR
Queue Stats
3W - 2L
1,524 Elo+
Solo
Ganesha
Ganesha
Snoorlex__
Ganesha
Level 159
God Stats
20W - 13L
1,607 SR
Queue Stats
507W - 499L
1,434 Elo+
Solo
Team Averages
Level 106
1,562 SR
1,449 Elo+

VS

Team Averages
Level 103
1,450 SR
1,415 Elo+
Kali
Kali
Crush-Cultrue
Kali
Level 120
God Stats
5W - 7L
1,452 SR
Queue Stats
233W - 223L
1,452 Elo+
Solo
Ah Puch
Ah Puch
PokingSmot402
Ah Puch
Level 69
God Stats
2W - 3L
1,220 SR
Queue Stats
6W - 17L
1,239 Elo+
Solo
Cabrakan
Cabrakan
ScOpEz405
Cabrakan
Level 68
God Stats
21W - 18L
1,512 SR
Queue Stats
123W - 151L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
smokinthekush420
Cernunnos
Level 148
God Stats
19W - 26L
1,493 SR
Queue Stats
756W - 876L
1,430 Elo+
Solo
Bakasura
Bakasura
sydeephekts
Bakasura
Level 108
God Stats
21W - 18L
1,575 SR
Queue Stats
327W - 304L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
6 / 2 / 4
10,203
567
7,461
10,315
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 0
9,250
514
5,979
8,747
3,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bakasura
16
5 / 3 / 2
10,182
566
11,287
16,488
7,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 1
7,133
396
4,329
12,309
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
Snoorlex__
Ganesha
14
0 / 1 / 8
8,412
467
5,661
14,649
13,696
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 0
9,484
527
8,317
18,580
7,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
13
1 / 4 / 1
8,555
475
5,790
12,539
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
ScOpEz405
Cabrakan
12
0 / 3 / 1
7,877
438
4,502
12,509
12,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
12
0 / 1 / 0
7,108
395
2,798
7,384
2,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
sydeephekts
Bakasura
18
7 / 2 / 2
11,865
659
15,793
16,303
7,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
13
Kills
12
12
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
6
2
4
4
L
2
0
0
2
W
4
3
0
1.33
L
Bakasura
5
3
2
2
W
Ah Puch
1
4
1
0.38
W
Cabrakan
ScOpEz405
Cabrakan
0
3
1
0.17
L
0
6
1
0.08
L
Ganesha
Snoorlex__
Ganesha
0
1
8
4
W
Cernunnos
0
1
0
0
W
Bakasura
sydeephekts
Bakasura
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,717
Damage
37,200
62,508
Taken
67,315
33,383
Mitigated
35,599
10,568
Healing
22,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,461
734
0
2,810
10,315
4,121
264
2,448
7,440
63,450
0
L
5,979
2,402
0
1,697
8,747
3,294
1,059
1,238
7,509
0
81,362
W
8,317
4,067
0
9,339
18,580
7,724
0
3,951
13,799
0
61,065
L
Bakasura
11,287
7,223
0
2,796
16,488
7,335
1,150
1,943
13,681
0
79,122
W
Ah Puch
5,790
312
0
3,565
12,539
4,839
860
6,132
6,087
59,027
0
W
Cabrakan
ScOpEz405
Cabrakan
4,502
603
0
1,834
12,509
12,275
0
2,164
10,263
34,462
0
L
4,329
873
0
0
12,309
4,937
140
685
10,129
20,021
0
L
Ganesha
Snoorlex__
Ganesha
5,661
808
229
3,036
14,649
13,696
0
3,978
10,531
39,622
0
W
Cernunnos
2,798
1,220
0
2,149
7,384
2,876
0
694
6,690
0
44,077
W
Bakasura
sydeephekts
Bakasura
15,793
10,663
0
5,875
16,303
7,885
2,730
4,042
11,134
0
97,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,180
Gold Earned
44,889
495
Minions Killed
499
0
Camps Cleared
0
1,641,625
Distance Traveled
1,505,339
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,203
567
145
8
0
330,443
4
L
Skadi
9,250
514
149
8
0
337,785
0
W
Kali
9,484
527
92
5
0
370,264
2
L
Bakasura
10,182
566
159
9
0
391,851
0
W
Ah Puch
8,555
475
100
6
0
288,791
2
W
Cabrakan
7,877
438
45
3
0
322,460
1
L
Geb
7,133
396
31
2
0
222,166
1
L
Ganesha
8,412
467
11
1
0
359,380
3
W
Cernunnos
7,108
395
65
4
0
134,169
1
W
Bakasura
11,865
659
197
11
0
389,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role