Player Matchup

Sol
Sol
Hagenos05
Sol
Level 93
God Stats
1W - 4L
1,294 SR
Queue Stats
50W - 130L
1,259 Elo+
Party 1
Odin
Odin
Standaorel
Odin
Level 54
God Stats
2W - 5L
1,359 SR
Queue Stats
15W - 40L
1,144 Elo+
Party 1
Neith
Neith
TOMY_Rich_G
Neith
Level 106
God Stats
19W - 49L
1,365 SR
Queue Stats
99W - 213L
1,265 Elo+
Party 1
Team Averages
Level 84
1,339 SR
1,223 Elo+

VS

Team Averages
Level 83
1,583 SR
1,412 Elo+
Ymir
Ymir
Moncie117
Ymir
Level 14
God Stats
3W - 5L
1,473 SR
Queue Stats
17W - 35L
1,217 Elo+
Party 2
Thoth
Thoth
Ranqkv
Thoth
Level 154
God Stats
6W - 3L
1,781 SR
Queue Stats
434W - 254L
1,634 Elo+
Solo
Ne Zha
Ne Zha
vastarelli
Ne Zha
Level 80
God Stats
6W - 6L
1,494 SR
Queue Stats
123W - 151L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,743
613
7,274
11,427
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 1
6,170
561
3,159
11,944
5,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 5 / 0
6,666
606
2,510
8,140
2,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 0 / 6
8,474
770
2,518
8,158
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thoth
Ranqkv
Thoth
14
6 / 2 / 7
8,821
802
13,582
5,994
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
vastarelli
Ne Zha
14
5 / 0 / 8
8,601
782
10,654
7,231
3,364
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
14
14
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Ymir
3
0
6
6
W
Thoth
Ranqkv
Thoth
6
2
7
4.75
L
0
6
1
0.08
L
1
5
0
0.2
W
Ne Zha
vastarelli
Ne Zha
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,943
Damage
26,754
31,511
Taken
21,383
11,050
Mitigated
12,888
6,926
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,274
1,197
146
4,423
11,427
3,785
0
6,932
4,495
22,010
1,728
W
Ymir
2,518
599
0
1,481
8,158
7,098
157
3,034
5,124
7,383
0
W
Thoth
Ranqkv
Thoth
13,582
360
0
380
5,994
2,426
112
2,423
3,571
45,375
0
L
3,159
830
324
394
11,944
5,123
0
5,613
6,331
0
12,980
L
2,510
524
60
1,579
8,140
2,142
0
3,863
4,277
0
11,071
W
Ne Zha
vastarelli
Ne Zha
10,654
3,232
0
2,741
7,231
3,364
213
2,188
5,043
0
33,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,579
Gold Earned
25,896
86
Minions Killed
139
2
Camps Cleared
8
483,263
Distance Traveled
576,282
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,743
613
36
3
2
186,854
2
W
Ymir
8,474
770
17
2
1
188,892
0
W
Thoth
8,821
802
71
6
2
196,613
2
L
Odin
6,170
561
28
3
0
171,172
3
L
Neith
6,666
606
22
2
0
125,237
2
W
Ne Zha
8,601
782
51
5
5
190,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role