Player Matchup

Ne Zha
Ne Zha
CherishTheBear
Ne Zha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 254L
1,486 Elo+
Party 1
Horus
Horus
Jurtenchiller
Horus
Level 92
God Stats
16W - 11L
1,402 SR
Queue Stats
393W - 353L
1,503 Elo+
Party 4
Eset
Eset
NeRv Moose
Eset
Level 63
God Stats
4W - 3L
1,821 SR
Queue Stats
64W - 70L
1,448 Elo+
Party 1
Charybdis
Charybdis
NeRv Sun
Charybdis
Level 101
God Stats
2W - 2L
1,850 SR
Queue Stats
180W - 185L
1,463 Elo+
Party 1
Sobek
Sobek
Rektalgurke123
Sobek
Level 58
God Stats
15W - 9L
1,798 SR
Queue Stats
184W - 180L
1,372 Elo+
Party 4
Team Averages
Level 88
1,674 SR
1,454 Elo+

VS

Team Averages
Level 109
1,470 SR
1,444 Elo+
Ra
Ra
IWannaBeMade
Ra
Level 142
God Stats
5W - 1L
1,190 SR
Queue Stats
179W - 189L
1,396 Elo+
Solo
Anubis
Anubis
NightHaven_21
Anubis
Level 84
God Stats
2W - 2L
1,573 SR
Queue Stats
73W - 73L
1,499 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Rubba_Dud1
Ah Muzen Cab
Level 135
God Stats
16W - 8L
1,544 SR
Queue Stats
626W - 603L
1,453 Elo+
Party 2
Ymir
Ymir
TheCoronaVirus97
Ymir
Level 101
God Stats
38W - 14L
1,545 SR
Queue Stats
798W - 851L
1,403 Elo+
Party 2
Mercury
Mercury
leemaringo
Mercury
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 76L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
10,248
446
10,858
23,017
10,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 2 / 3
11,614
505
13,827
25,685
25,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
3 / 6 / 3
9,331
406
11,262
15,845
7,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
NeRv Sun
Charybdis
16
0 / 3 / 1
9,818
427
6,474
18,004
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 1 / 5
10,121
440
5,631
18,218
24,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 3
12,053
524
13,309
13,949
6,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
3 / 3 / 1
12,936
562
23,591
20,625
10,863
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Rubba_Dud1
Ah Muzen Cab
20
5 / 0 / 1
13,702
596
16,045
12,472
6,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 1 / 5
11,267
490
8,695
19,411
21,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
leemaringo
Mercury
16
0 / 3 / 4
10,298
448
6,021
16,257
6,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
11
Kills
13
13
Deaths
11
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
W
5
4
3
1.63
L
4
2
3
2.75
L
3
6
3
0.75
L
Charybdis
NeRv Sun
Charybdis
0
3
1
0.17
W
3
3
1
1.17
L
2
1
5
4.5
W
Ah Muzen Cab
Rubba_Dud1
Ah Muzen Cab
5
0
1
5.5
W
0
1
5
2.5
W
Mercury
leemaringo
Mercury
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,052
Damage
67,661
100,769
Taken
82,714
74,570
Mitigated
51,307
37,383
Healing
34,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,858
2,835
0
10,302
23,017
10,528
0
11,382
11,635
0
90,185
W
13,309
1,026
4,206
5,266
13,949
6,518
401
6,389
7,560
111,651
0
L
13,827
5,967
886
10,208
25,685
25,357
0
17,123
8,562
0
94,995
L
11,262
1,006
861
2,296
15,845
7,646
1,192
8,202
7,643
74,687
0
L
Charybdis
NeRv Sun
Charybdis
6,474
3,945
0
7,632
18,004
6,359
2,954
1,941
16,063
0
88,878
W
23,591
1,828
0
14,132
20,625
10,863
697
1,446
19,179
113,970
0
L
5,631
379
0
5,198
18,218
24,680
0
6,947
11,271
30,501
0
W
Ah Muzen Cab
Rubba_Dud1
Ah Muzen Cab
16,045
7,624
0
5,773
12,472
6,028
4,295
596
11,876
0
153,564
W
8,695
2,195
0
4,786
19,411
21,321
16
6,257
13,154
41,463
0
W
Mercury
leemaringo
Mercury
6,021
1,834
0
750
16,257
6,577
763
2,530
13,727
0
75,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,132
Gold Earned
60,256
613
Minions Killed
728
0
Camps Cleared
0
2,121,096
Distance Traveled
2,229,375
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,248
446
132
6
0
509,189
4
W
Ra
12,053
524
159
7
0
453,217
0
L
Horus
11,614
505
160
7
0
432,930
3
L
Eset
9,331
406
99
4
0
401,511
3
L
Charybdis
9,818
427
176
8
0
374,497
2
W
Anubis
12,936
562
175
8
0
350,984
1
L
Sobek
10,121
440
46
2
0
402,969
2
W
Ah Muzen Cab
13,702
596
240
10
0
459,370
2
W
Ymir
11,267
490
46
2
0
418,352
2
W
Mercury
10,298
448
108
5
0
547,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role