Player Matchup

Cerberus
Cerberus
Feasure
Cerberus
Level 128
God Stats
5W - 2L
1,175 SR
Queue Stats
293W - 297L
1,477 Elo+
Solo
Mulan
Mulan
I Tanooki I
Mulan
Level 28
God Stats
4W - 2L
1,494 SR
Queue Stats
18W - 20L
1,420 Elo+
Party 1
Ra
Ra
LiquidOtter117
Ra
Level 126
God Stats
3W - 2L
1,707 SR
Queue Stats
298W - 261L
1,584 Elo+
Party 1
Jing Wei
Jing Wei
Remember Me1421
Jing Wei
Level 133
God Stats
3W - 6L
1,377 SR
Queue Stats
205W - 225L
1,412 Elo+
Solo
Eset
Eset
Stubb12
Eset
Level 153
God Stats
5W - 1L
1,599 SR
Queue Stats
240W - 193L
1,601 Elo+
Party 1
Team Averages
Level 114
1,470 SR
1,499 Elo+

VS

Team Averages
Level 113
1,498 SR
1,529 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Burberry Fox
Bacchus
Level 155
God Stats
1W - 4L
1,491 SR
Queue Stats
392W - 443L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IOnlyGotTee
Ah Muzen Cab
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 93L
1,548 Elo+
Solo
Ra
Ra
Lazreverzal
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Feasure
Cerberus
18
7 / 5 / 8
11,256
804
12,504
22,043
17,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
3 / 2 / 11
9,846
703
6,562
15,299
14,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
1 / 1 / 13
10,425
745
14,056
10,305
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
15
3 / 2 / 6
9,818
701
2,534
8,310
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
Stubb12
Eset
20
6 / 1 / 11
10,792
771
15,554
10,783
5,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
1 / 3 / 7
10,715
765
7,331
13,600
17,546
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos
 
Chronos
16
1 / 0 / 4
9,228
659
4,960
2,928
1,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Burberry Fox
Bacchus
16
1 / 4 / 6
9,264
662
6,957
13,765
22,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
IOnlyGotTee
Ah Muzen Cab
18
7 / 5 / 2
11,028
788
31,366
14,375
7,230
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 8 / 5
8,877
634
3,242
12,461
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
20
Kills
10
11
Deaths
20
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
3
7
1.5
L
Chronos
 
Chronos
1
0
4
3
L
Bacchus
Burberry Fox
Bacchus
1
4
6
1
W
Cerberus
Feasure
Cerberus
7
5
8
2.2
W
3
2
11
4.25
L
Ah Muzen Cab
IOnlyGotTee
Ah Muzen Cab
7
5
2
1.6
L
0
8
5
0.31
W
1
1
13
7.5
W
Jing Wei
3
2
6
3
W
Eset
Stubb12
Eset
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,210
Damage
53,856
66,740
Taken
57,129
46,274
Mitigated
52,921
31,028
Healing
14,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
7,331
495
1,064
3,363
13,600
17,546
208
8,941
4,472
19,536
0
L
Chronos
 
Chronos
4,960
465
0
554
2,928
1,204
120
2,662
266
16,380
0
L
Bacchus
Burberry Fox
Bacchus
6,957
401
1,026
2,410
13,765
22,283
0
9,556
3,961
14,556
0
W
Cerberus
Feasure
Cerberus
12,504
549
759
3,875
22,043
17,472
346
5,174
16,641
22,437
0
W
6,562
769
980
1,559
15,299
14,003
671
4,741
10,252
0
7,304
L
Ah Muzen Cab
IOnlyGotTee
Ah Muzen Cab
31,366
8,703
187
3,319
14,375
7,230
873
10,074
4,148
0
55,208
L
3,242
682
1,105
1,079
12,461
4,658
0
10,881
1,580
10,553
0
W
14,056
1,031
10,813
5,364
10,305
5,553
818
4,571
5,684
46,903
0
W
Jing Wei
2,534
721
225
1,005
8,310
3,615
564
2,144
6,142
0
8,053
W
Eset
Stubb12
Eset
15,554
1,811
3,661
2,787
10,783
5,631
469
5,112
5,531
34,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,137
Gold Earned
49,112
206
Minions Killed
141
0
Camps Cleared
0
1,169,254
Distance Traveled
1,177,207
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,715
765
32
2
0
247,278
0
L
Chronos
9,228
659
19
1
0
248,804
0
L
Bacchus
9,264
662
18
1
0
247,330
0
W
Cerberus
11,256
804
30
2
0
225,137
1
W
Mulan
9,846
703
6
0
0
299,476
0
L
Ah Muzen Cab
11,028
788
46
3
0
261,116
0
L
Ra
8,877
634
26
2
0
172,679
0
W
Ra
10,425
745
93
7
0
290,513
0
W
Jing Wei
9,818
701
16
1
0
124,090
0
W
Eset
10,792
771
61
4
0
230,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role