Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Boomerouts
Scylla
Level 160
God Stats
9W - 4L
1,705 SR
Queue Stats
279W - 238L
1,610 Elo+
Party 1
Fafnir
Fafnir
ChadGirthquake
Fafnir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 40L
1,554 Elo+
Party 1
Khepri
Khepri
FaultyMage
Khepri
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,513 Elo+
Party 1
Team Averages
Level 110
1,541 SR
1,535 Elo+

VS

Team Averages
Level 129
1,449 SR
1,471 Elo+
Nox
Nox
 
Nox
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
SAMUELCHAVEZ584
Guan Yu
Level 137
God Stats
0W - 2L
1,296 SR
Queue Stats
43W - 57L
1,425 Elo+
Party 2
Fenrir
Fenrir
SayWhatNow
Fenrir
Level 148
God Stats
1W - 4L
1,450 SR
Queue Stats
117W - 127L
1,475 Elo+
Party 3
Jing Wei
Jing Wei
mike1144
Jing Wei
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 1 / 22
9,474
790
8,611
12,694
13,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
 
Bastet
15
3 / 2 / 24
8,982
749
11,084
10,937
6,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Boomerouts
Scylla
19
19 / 1 / 12
11,649
971
24,934
6,978
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
5 / 2 / 26
10,998
917
9,596
19,297
33,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
FaultyMage
Khepri
15
2 / 3 / 21
9,669
806
4,397
13,882
13,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
0 / 6 / 4
7,890
658
10,765
11,184
5,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
 
Susano
13
1 / 10 / 4
7,724
644
8,615
15,860
6,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 7 / 3
8,210
684
5,396
21,523
24,165
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
SayWhatNow
Fenrir
16
5 / 1 / 3
8,951
746
1,693
5,746
2,579
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
mike1144
Jing Wei
12
0 / 8 / 5
7,359
613
6,586
13,033
6,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
27
32
Kills
8
9
Deaths
32
105
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
22
14
W
Bastet
 
Bastet
3
2
24
7.5
L
Nox
 
Nox
0
6
4
0.33
L
Susano
 
Susano
1
10
4
0.3
W
Scylla
Boomerouts
Scylla
19
1
12
25
W
5
2
26
9
W
Khepri
FaultyMage
Khepri
2
3
21
4.17
L
2
7
3
0.5
L
Fenrir
SayWhatNow
Fenrir
5
1
3
6.5
L
Jing Wei
mike1144
Jing Wei
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,622
Damage
33,055
63,788
Taken
67,346
72,062
Mitigated
45,479
29,245
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,611
1,920
9,057
4,779
12,694
13,256
2,894
1,932
10,651
25,077
0
W
Bastet
 
Bastet
11,084
1,797
1,437
1,951
10,937
6,664
1,283
1,525
9,326
0
20,824
L
Nox
 
Nox
10,765
511
590
979
11,184
5,190
0
8,392
2,792
28,295
0
L
Susano
 
Susano
8,615
1,095
790
230
15,860
6,638
0
13,009
2,851
0
19,455
W
Scylla
Boomerouts
Scylla
24,934
3,770
821
874
6,978
4,552
1,826
967
5,940
48,372
0
W
9,596
3,224
2,674
5,043
19,297
33,671
684
3,618
15,372
14,544
0
W
Khepri
FaultyMage
Khepri
4,397
264
562
2,047
13,882
13,919
566
2,037
9,118
10,815
0
L
5,396
735
2,479
4,157
21,523
24,165
0
12,494
9,029
0
17,038
L
Fenrir
SayWhatNow
Fenrir
1,693
216
532
1,086
5,746
2,579
0
4,034
1,712
0
3,804
L
Jing Wei
mike1144
Jing Wei
6,586
4,224
162
686
13,033
6,907
0
9,609
3,424
0
12,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,772
Gold Earned
40,134
120
Minions Killed
112
0
Camps Cleared
0
1,083,780
Distance Traveled
977,518
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,474
790
35
3
0
197,280
0
W
Bastet
8,982
749
5
0
0
200,817
2
L
Nox
7,890
658
49
4
0
194,844
0
L
Susano
7,724
644
19
2
0
188,023
1
W
Scylla
11,649
971
53
4
0
215,791
2
W
Fafnir
10,998
917
12
1
0
224,978
2
W
Khepri
9,669
806
15
1
0
244,914
0
L
Guan Yu
8,210
684
19
2
0
182,198
0
L
Fenrir
8,951
746
6
1
0
256,024
1
L
Jing Wei
7,359
613
19
2
0
156,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role