Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AKUAZEN
Kuzenbo
Level 131
God Stats
11W - 8L
1,624 SR
Queue Stats
302W - 292L
1,562 Elo+
Party 3
Anubis
Anubis
CaStLoST
Anubis
Level 128
God Stats
36W - 30L
1,596 SR
Queue Stats
296W - 289L
1,583 Elo+
Party 3
Neith
Neith
ElBilish
Neith
Level 5
God Stats
0W - 1L
1,400 SR
Queue Stats
26W - 34L
1,500 Elo+
Party 3
Ra
Ra
LEOnidius1999
Ra
Level 89
God Stats
0W - 4L
1,080 SR
Queue Stats
27W - 25L
1,444 Elo+
Solo
Team Averages
Level 82
1,440 SR
1,518 Elo+

VS

Team Averages
Level 44
1,431 SR
1,494 Elo+
Discordia
Discordia
KotletkaFOREVER
Discordia
Level 86
God Stats
4W - 6L
1,281 SR
Queue Stats
30W - 45L
1,396 Elo+
Solo
Izanami
Izanami
Titan_Deimi1
Izanami
Level 43
God Stats
9W - 5L
1,505 SR
Queue Stats
338W - 235L
1,606 Elo+
Party 1
Geb
Geb
fowkdla
Geb
Level 57
God Stats
22W - 24L
1,480 SR
Queue Stats
269W - 274L
1,455 Elo+
Party 2
Nemesis
Nemesis
metamaw
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,623 Elo+
Party 1
Vamana
Vamana
ПРОСТИТУТО4КА
Vamana
Level 29
God Stats
61W - 61L
1,389 SR
Queue Stats
90W - 110L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 9 / 2
9,428
410
8,056
23,223
11,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
AKUAZEN
Kuzenbo
12
0 / 4 / 1
8,704
378
7,824
34,451
32,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
CaStLoST
Anubis
19
1 / 4 / 2
11,783
512
18,597
21,796
13,335
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ElBilish
Neith
13
0 / 8 / 0
8,665
377
6,188
13,412
4,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 9 / 1
9,410
409
7,635
19,222
8,825
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KotletkaFOREVER
Discordia
19
5 / 3 / 7
12,309
535
12,052
11,659
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Titan_Deimi1
Izanami
20
6 / 0 / 8
13,613
592
16,770
15,469
7,504
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Geb
15
0 / 0 / 18
11,044
480
10,440
19,587
22,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
metamaw
Nemesis
20
22 / 1 / 4
15,103
657
33,043
19,148
10,228
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 2 / 7
10,805
470
10,272
22,767
15,409
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
78
6
Kills
34
34
Deaths
6
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
9
2
0.44
L
Kuzenbo
AKUAZEN
Kuzenbo
0
4
1
0.13
L
Anubis
CaStLoST
Anubis
1
4
2
0.5
L
Neith
ElBilish
Neith
0
8
0
0
W
Discordia
KotletkaFOREVER
Discordia
5
3
7
2.83
L
2
9
1
0.28
W
Izanami
Titan_Deimi1
Izanami
6
0
8
10
W
Geb
0
0
18
9
W
Nemesis
metamaw
Nemesis
22
1
4
24
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,300
Damage
82,577
112,104
Taken
88,630
70,157
Mitigated
60,409
36,951
Healing
20,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,056
1,698
0
2,338
23,223
11,009
530
4,913
18,310
0
62,827
L
Kuzenbo
AKUAZEN
Kuzenbo
7,824
2,607
0
12,783
34,451
32,402
48
6,841
27,610
38,208
0
L
Anubis
CaStLoST
Anubis
18,597
472
0
14,148
21,796
13,335
356
3,338
18,458
133,173
0
L
Neith
ElBilish
Neith
6,188
2,753
0
1,207
13,412
4,586
1,002
1,781
11,631
0
53,916
W
Discordia
KotletkaFOREVER
Discordia
12,052
935
0
506
11,659
5,092
3,584
6,423
5,236
92,546
0
L
7,635
249
602
5,873
19,222
8,825
0
5,619
13,603
67,708
0
W
Izanami
Titan_Deimi1
Izanami
16,770
12,653
0
11,092
15,469
7,504
2,269
3,199
12,270
0
171,771
W
Geb
10,440
1,711
0
1,383
19,587
22,176
902
8,515
11,072
31,907
0
W
Nemesis
metamaw
Nemesis
33,043
17,748
0
2,368
19,148
10,228
0
5,565
13,583
0
183,895
W
10,272
4,403
0
5,407
22,767
15,409
280
12,459
10,308
0
67,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,990
Gold Earned
62,874
517
Minions Killed
733
0
Camps Cleared
0
1,938,197
Distance Traveled
2,328,563
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,428
410
82
4
0
414,134
6
L
Kuzenbo
8,704
378
46
2
0
418,408
6
L
Anubis
11,783
512
208
9
0
357,487
4
L
Neith
8,665
377
87
4
0
344,406
6
W
Discordia
12,309
535
140
6
0
428,540
4
L
Ra
9,410
409
94
4
0
403,762
2
W
Izanami
13,613
592
251
11
0
407,613
2
W
Geb
11,044
480
26
1
0
461,669
14
W
Nemesis
15,103
657
217
9
0
572,405
4
W
Vamana
10,805
470
99
4
0
458,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role