Player Matchup

Fenrir
Fenrir
Silver III
CharlieUNCS
Fenrir
Silver III
Level 86
God Stats
16W - 17L
1,568 SR
Queue Stats
100W - 119L
858 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
HEEHAAWW
Zhong Kui
Silver III
Level 149
God Stats
11W - 13L
1,544 SR
Queue Stats
189W - 219L
907 MMR
Solo
Sol
Sol
Silver IV
Jesuluck
Sol
Silver IV
Level 129
God Stats
11W - 13L
1,374 SR
Queue Stats
458W - 486L
759 MMR
Solo
Cerberus
Cerberus
Silver IV
OhhhSuits
Cerberus
Silver IV
Level 86
God Stats
43W - 58L
1,369 SR
Queue Stats
89W - 114L
974 MMR
Solo
Charybdis
Charybdis
Bronze III
xX_Mangava_Xx
Charybdis
Bronze III
Level 153
God Stats
15W - 14L
1,490 SR
Queue Stats
115W - 141L
-159 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,469 SR
668 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,558 SR
939 MMR
Thor
Thor
Silver II
 
Thor
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver IV
 
Ganesha
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
Holorunt
Poseidon
Silver II
Level 143
God Stats
11W - 10L
1,563 SR
Queue Stats
213W - 220L
1,000 MMR
Solo
Izanami
Izanami
Bronze III
II6HOELEVEL6
Izanami
Bronze III
Level 68
God Stats
11W - 10L
1,597 SR
Queue Stats
78W - 113L
-210 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
PredatorKin9
Ao Kuang
Silver III
Level 148
God Stats
6W - 3L
1,632 SR
Queue Stats
193W - 203L
906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
7 / 0 / 1
6,767
615
6,116
6,589
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
HEEHAAWW
Zhong Kui
11
1 / 1 / 5
6,386
581
4,130
4,547
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 1 / 2
6,036
549
2,824
5,303
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
OhhhSuits
Cerberus
9
0 / 0 / 4
5,602
509
4,129
6,916
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
xX_Mangava_Xx
Charybdis
10
2 / 0 / 1
5,863
533
2,554
5,724
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Nu WaBakasuraAthenaSkadi

VS

Bans
Baron SamediLancelotMedusaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 2 / 0
5,675
516
3,506
7,173
3,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
 
Ganesha
8
0 / 2 / 1
5,538
503
2,314
6,769
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Holorunt
Poseidon
9
1 / 2 / 0
5,429
494
3,804
3,987
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
II6HOELEVEL6
Izanami
9
0 / 2 / 0
5,583
508
3,090
6,210
1,743
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
PredatorKin9
Ao Kuang
8
0 / 3 / 0
5,085
462
1,501
8,796
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
2
2
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
0
0.5
L
Ganesha
 
Ganesha
0
2
1
0.25
W
Fenrir
7
0
1
7.5
W
Zhong Kui
HEEHAAWW
Zhong Kui
1
1
5
3.5
L
Poseidon
Holorunt
Poseidon
1
2
0
0.5
L
Izanami
II6HOELEVEL6
Izanami
0
2
0
0
W
0
1
2
1
W
Cerberus
OhhhSuits
Cerberus
0
0
4
2
L
Ao Kuang
PredatorKin9
Ao Kuang
0
3
0
0
W
Charybdis
xX_Mangava_Xx
Charybdis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,753
Damage
14,215
29,079
Taken
32,935
13,508
Mitigated
13,600
16,075
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,506
705
0
1,000
7,173
3,174
0
2,907
4,240
0
29,112
L
Ganesha
 
Ganesha
2,314
113
0
1,555
6,769
4,571
0
2,725
3,900
15,965
0
W
Fenrir
6,116
1,508
0
3,412
6,589
2,752
240
1,594
4,957
0
36,458
W
Zhong Kui
HEEHAAWW
Zhong Kui
4,130
758
0
2,242
4,547
3,208
983
3,073
1,218
37,636
0
L
Poseidon
Holorunt
Poseidon
3,804
1,296
0
0
3,987
1,418
0
2,169
1,711
37,485
0
L
Izanami
II6HOELEVEL6
Izanami
3,090
2,667
123
1,908
6,210
1,743
0
1,729
4,481
0
44,007
W
2,824
882
0
2,688
5,303
2,147
399
0
5,303
30,561
5,542
W
Cerberus
OhhhSuits
Cerberus
4,129
385
93
4,120
6,916
3,742
0
2,134
4,744
28,741
0
L
Ao Kuang
PredatorKin9
Ao Kuang
1,501
522
0
2,789
8,796
2,694
0
906
7,890
27,064
0
W
Charybdis
xX_Mangava_Xx
Charybdis
2,554
1,436
0
3,520
5,724
1,659
1,260
486
5,238
0
37,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,654
Gold Earned
27,310
330
Minions Killed
280
0
Camps Cleared
0
1,002,054
Distance Traveled
914,474
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,675
516
56
5
0
171,757
3
L
Ganesha
5,538
503
8
1
0
184,072
1
W
Fenrir
6,767
615
62
6
0
245,751
4
W
Zhong Kui
6,386
581
84
8
0
184,752
2
L
Poseidon
5,429
494
70
6
0
190,804
5
L
Izanami
5,583
508
88
8
0
159,064
0
W
Sol
6,036
549
75
7
0
167,147
2
W
Cerberus
5,602
509
40
4
0
224,815
2
L
Ao Kuang
5,085
462
58
5
0
208,777
3
W
Charybdis
5,863
533
69
6
0
179,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role