Player Matchup

Ra
Ra
SbevenT04
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 43L
1,143 Elo+
Party 1
Bakasura
Bakasura
THE LONEWOLF148
Bakasura
Level 35
God Stats
3W - 9L
1,354 SR
Queue Stats
60W - 97L
1,229 Elo+
Party 1
Xing Tian
Xing Tian
WWT Snaka3S
Xing Tian
Level 80
God Stats
0W - 6L
1,442 SR
Queue Stats
20W - 28L
1,329 Elo+
Solo
Team Averages
Level 44
1,432 SR
1,234 Elo+

VS

Team Averages
Level 85
1,333 SR
1,248 Elo+
Athena
Athena
ChILlUmInAti163
Athena
Level 148
God Stats
332W - 482L
1,412 SR
Queue Stats
413W - 656L
1,314 Elo+
Solo
Zeus
Zeus
DonkayGaming
Zeus
Level 69
God Stats
4W - 7L
1,209 SR
Queue Stats
452W - 728L
1,243 Elo+
Solo
Artemis
Artemis
zawib
Artemis
Level 37
God Stats
11W - 16L
1,380 SR
Queue Stats
78W - 104L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 1
8,523
568
6,910
14,182
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
15
3 / 8 / 1
10,565
704
12,054
17,966
9,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
WWT Snaka3S
Xing Tian
11
0 / 1 / 0
8,059
537
3,195
19,394
14,948
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 14
10,000
667
11,228
18,342
13,158
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 0 / 7
11,927
795
17,692
7,564
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
zawib
Artemis
16
7 / 2 / 10
11,437
762
12,953
10,422
4,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
18
18
Deaths
4
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
W
9
0
7
12.5
L
0
9
1
0.06
L
Bakasura
3
8
1
0.44
L
Xing Tian
WWT Snaka3S
Xing Tian
0
1
0
0
W
Artemis
zawib
Artemis
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,159
Damage
41,873
51,542
Taken
36,328
30,372
Mitigated
20,900
7,720
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,228
2,174
360
3,601
18,342
13,158
215
5,459
12,293
23,993
0
W
17,692
2,193
0
472
7,564
3,005
793
2,319
5,245
53,521
0
L
6,910
183
288
497
14,182
5,673
0
7,629
6,553
25,514
0
L
Bakasura
12,054
8,897
0
1,985
17,966
9,751
0
10,420
7,546
0
28,138
L
Xing Tian
WWT Snaka3S
Xing Tian
3,195
409
394
4,556
19,394
14,948
0
11,100
8,294
9,055
0
W
Artemis
zawib
Artemis
12,953
6,204
0
2,312
10,422
4,737
1,538
2,786
7,449
0
38,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,147
Gold Earned
33,364
97
Minions Killed
145
5
Camps Cleared
6
721,817
Distance Traveled
823,142
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,000
667
24
2
0
283,752
0
W
Zeus
11,927
795
69
5
5
289,668
1
L
Ra
8,523
568
35
2
0
222,986
0
L
Bakasura
10,565
704
55
4
5
259,158
2
L
Xing Tian
8,059
537
7
0
0
239,673
1
W
Artemis
11,437
762
52
3
1
249,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role