Player Matchup

Ao Kuang
Ao Kuang
Iron__Dwarf
Ao Kuang
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,416 Elo+
Party 2
Kali
Kali
ReoNis
Kali
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 150L
1,447 Elo+
Solo
Medusa
Medusa
Taser
Medusa
Level 122
God Stats
2W - 0L
1,265 SR
Queue Stats
140W - 136L
1,456 Elo+
Party 1
Zeus
Zeus
TheBaldViking7
Zeus
Level 121
God Stats
3W - 1L
1,613 SR
Queue Stats
155W - 153L
1,493 Elo+
Party 2
Yemoja
Yemoja
Ziwilliukas
Yemoja
Level 54
God Stats
8W - 4L
1,690 SR
Queue Stats
138W - 129L
1,458 Elo+
Party 1
Team Averages
Level 107
1,514 SR
1,454 Elo+

VS

Team Averages
Level 107
1,491 SR
1,471 Elo+
Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AdamBery
Hachiman
Level 123
God Stats
4W - 8L
1,420 SR
Queue Stats
258W - 277L
1,478 Elo+
Solo
Tiamat
Tiamat
WonderWar33
Tiamat
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 179L
1,439 Elo+
Solo
Scylla
Scylla
rimmytim123
Scylla
Level 65
God Stats
2W - 3L
1,535 SR
Queue Stats
155W - 175L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Iron__Dwarf
Ao Kuang
19
9 / 2 / 14
12,052
709
12,103
17,682
9,238
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
ReoNis
Kali
20
6 / 1 / 14
12,531
737
12,942
18,550
12,742
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Taser
Medusa
20
12 / 3 / 16
13,141
773
38,680
26,984
14,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
7 / 1 / 20
11,904
700
22,314
12,112
6,042
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
17
0 / 2 / 16
11,371
669
3,702
11,973
12,731
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 6 / 2
12,434
731
20,210
23,139
11,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
 
Yemoja
20
3 / 5 / 5
12,015
707
10,999
23,679
30,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
AdamBery
Hachiman
17
1 / 7 / 1
9,389
552
11,755
18,234
8,987
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
11
0 / 9 / 1
8,161
480
4,862
15,501
10,160
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
16
0 / 7 / 4
9,282
546
7,944
13,692
6,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
22
34
Kills
9
9
Deaths
34
80
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
6
2
1
L
Yemoja
 
Yemoja
3
5
5
1.1
L
Hachiman
AdamBery
Hachiman
1
7
1
0.21
W
Ao Kuang
Iron__Dwarf
Ao Kuang
9
2
14
8
W
Kali
ReoNis
Kali
6
1
14
13
W
Medusa
Taser
Medusa
12
3
16
6.67
W
7
1
20
17
L
Tiamat
0
9
1
0.06
W
Yemoja
0
2
16
4
L
Scylla
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,741
Damage
55,770
87,301
Taken
94,245
54,775
Mitigated
67,731
55,236
Healing
26,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
20,210
7,888
613
10,330
23,139
11,961
0
9,684
13,455
42,916
0
L
Yemoja
 
Yemoja
10,999
2,521
3,392
3,542
23,679
30,226
0
6,984
16,695
25,959
0
L
Hachiman
AdamBery
Hachiman
11,755
4,101
2,426
2,574
18,234
8,987
0
9,293
8,941
0
31,056
W
Ao Kuang
Iron__Dwarf
Ao Kuang
12,103
3,878
1,861
5,873
17,682
9,238
280
10,476
7,206
15,436
0
W
Kali
ReoNis
Kali
12,942
3,263
3,275
8,383
18,550
12,742
1,381
11,033
7,517
4,270
18,807
W
Medusa
Taser
Medusa
38,680
19,707
2,216
12,653
26,984
14,022
3,440
13,389
13,595
0
74,807
W
22,314
1,668
4,167
2,333
12,112
6,042
1,500
4,964
7,148
52,547
0
L
Tiamat
4,862
1,160
950
1,613
15,501
10,160
0
6,858
8,643
12,292
0
W
Yemoja
3,702
571
12,155
2,320
11,973
12,731
911
4,153
7,820
13,529
0
L
Scylla
7,944
277
298
1,117
13,692
6,397
0
6,671
7,021
16,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,999
Gold Earned
51,281
167
Minions Killed
158
0
Camps Cleared
0
1,510,848
Distance Traveled
1,217,714
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,434
731
45
3
0
286,003
1
L
Yemoja
12,015
707
30
2
0
233,779
0
L
Hachiman
9,389
552
43
3
0
250,327
0
W
Ao Kuang
12,052
709
9
1
0
315,601
1
W
Kali
12,531
737
27
2
0
327,601
8
W
Medusa
13,141
773
55
3
0
303,542
1
W
Zeus
11,904
700
59
3
0
325,520
0
L
Tiamat
8,161
480
14
1
0
191,091
2
W
Yemoja
11,371
669
17
1
0
238,584
0
L
Scylla
9,282
546
26
2
0
256,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role