Player Matchup

Xbalanque
Xbalanque
Gold II
AncientAim
Xbalanque
Gold II
Level 154
God Stats
0W - 2L
1,243 SR
Queue Stats
79W - 75L
1,502 MMR
Solo
Bellona
Bellona
Platinum V
Dudagog
Bellona
Platinum V
Level 149
God Stats
24W - 18L
1,620 SR
Queue Stats
247W - 249L
1,608 MMR
Solo
Thor
Thor
Gold III
Fromthefuture0
Thor
Gold III
Level 115
God Stats
5W - 8L
1,638 SR
Queue Stats
96W - 95L
1,526 MMR
Solo
Kukulkan
Kukulkan
Gold III
MagiskeMikkel
Kukulkan
Gold III
Level 158
God Stats
48W - 37L
1,569 SR
Queue Stats
151W - 153L
1,514 MMR
Solo
Mercury
Mercury
Gold IV
MrDag
Mercury
Gold IV
Level 59
God Stats
9W - 8L
1,585 SR
Queue Stats
150W - 166L
1,476 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,531 SR
1,525 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,570 SR
1,533 MMR
Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
Damecore
Charybdis
Gold III
Level 126
God Stats
1W - 1L
1,675 SR
Queue Stats
62W - 59L
1,535 MMR
Solo
King Arthur
King Arthur
Gold II
Dhrogoooo
King Arthur
Gold II
Level 155
God Stats
2W - 4L
1,674 SR
Queue Stats
69W - 58L
1,546 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Godobandit
Tsukuyomi
Gold II
Level 87
God Stats
8W - 6L
1,500 SR
Queue Stats
168W - 166L
1,583 MMR
Solo
Sobek
Sobek
Silver II
Kunkule
Sobek
Silver II
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AncientAim
Xbalanque
20
6 / 4 / 2
13,196
550
23,880
23,013
11,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Dudagog
Bellona
17
3 / 8 / 0
11,141
464
13,486
27,601
29,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 7 / 8
9,439
393
11,638
27,245
24,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
MagiskeMikkel
Kukulkan
16
3 / 6 / 6
10,737
447
25,170
16,676
8,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
MrDag
Mercury
15
3 / 9 / 2
9,949
415
7,990
24,183
10,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
LancelotKaliLoki

VS

Bans
AtlasYu HuangArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
5 / 5 / 10
12,883
537
19,759
20,789
12,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Damecore
Charybdis
20
11 / 3 / 3
14,596
608
19,932
19,894
9,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Dhrogoooo
King Arthur
20
10 / 2 / 12
15,060
628
28,720
37,323
42,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Godobandit
Tsukuyomi
18
7 / 5 / 11
12,940
539
16,379
26,856
13,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
Kunkule
Sobek
17
0 / 2 / 19
12,194
508
8,111
28,522
37,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
88
17
Kills
33
34
Deaths
17
18
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
5
10
2
L
Xbalanque
AncientAim
Xbalanque
6
4
2
1.75
W
Charybdis
Damecore
Charybdis
11
3
3
4.17
W
King Arthur
Dhrogoooo
King Arthur
10
2
12
8
L
Bellona
Dudagog
Bellona
3
8
0
0.38
L
2
7
8
0.86
W
Tsukuyomi
Godobandit
Tsukuyomi
7
5
11
2.5
W
Sobek
Kunkule
Sobek
0
2
19
4.75
L
Kukulkan
MagiskeMikkel
Kukulkan
3
6
6
1
L
Mercury
MrDag
Mercury
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,164
Damage
92,901
118,718
Taken
133,384
84,799
Mitigated
115,262
16,948
Healing
55,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
19,759
2,600
2,798
6,796
20,789
12,844
207
6,507
14,282
101,645
0
L
Xbalanque
AncientAim
Xbalanque
23,880
15,319
0
8,494
23,013
11,699
1,692
1,993
20,970
0
143,871
W
Charybdis
Damecore
Charybdis
19,932
12,427
0
7,296
19,894
9,241
6,972
1,529
18,365
0
148,833
W
King Arthur
Dhrogoooo
King Arthur
28,720
4,385
0
17,097
37,323
42,286
58
4,778
32,545
0
117,634
L
Bellona
Dudagog
Bellona
13,486
4,401
0
4,710
27,601
29,856
44
4,310
23,057
627
83,777
L
11,638
2,457
0
590
27,245
24,051
0
12,505
14,259
0
38,820
W
Tsukuyomi
Godobandit
Tsukuyomi
16,379
3,932
0
11,687
26,856
13,610
146
6,720
20,136
0
89,645
W
Sobek
Kunkule
Sobek
8,111
1,161
0
10,108
28,522
37,281
101
9,839
18,683
33,568
0
L
Kukulkan
MagiskeMikkel
Kukulkan
25,170
3,643
0
2,154
16,676
8,447
0
5,485
10,905
93,986
0
L
Mercury
MrDag
Mercury
7,990
3,335
0
1,000
24,183
10,746
0
3,045
20,927
0
94,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,462
Gold Earned
67,673
668
Minions Killed
636
0
Camps Cleared
0
2,189,028
Distance Traveled
2,425,138
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,883
537
139
6
0
425,994
5
L
Xbalanque
13,196
550
215
9
0
436,401
5
W
Charybdis
14,596
608
186
8
0
450,143
9
W
King Arthur
15,060
628
175
7
0
495,286
6
L
Bellona
11,141
464
147
6
0
401,582
4
L
Thor
9,439
393
42
2
0
448,576
6
W
Tsukuyomi
12,940
539
102
4
0
519,226
5
W
Sobek
12,194
508
34
1
0
534,489
7
L
Kukulkan
10,737
447
143
6
0
437,007
8
L
Mercury
9,949
415
121
5
0
465,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role