Player Matchup

Chronos
Chronos
Gubud
Chronos
Level 82
God Stats
3W - 3L
1,285 SR
Queue Stats
14W - 21L
1,227 Elo+
Party 1
Loki
Loki
Swannyboy74
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,227 Elo+
Party 1
Hou Yi
Hou Yi
xSaty-
Hou Yi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,205 Elo+
Solo
Team Averages
Level 48
1,428 SR
1,220 Elo+

VS

Team Averages
Level 53
1,412 SR
1,416 Elo+
Janus
Janus
Bawwbee
Janus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,474 Elo+
Party 2
Thanatos
Thanatos
HolyxVoid
Thanatos
Level 88
God Stats
2W - 6L
1,500 SR
Queue Stats
98W - 119L
1,424 Elo+
Party 2
Cerberus
Cerberus
warwinkel
Cerberus
Level 63
God Stats
11W - 32L
1,237 SR
Queue Stats
81W - 130L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Gubud
Chronos
13
2 / 5 / 5
8,385
599
13,709
15,000
4,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 2
7,976
570
3,810
11,694
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
xSaty-
Hou Yi
14
3 / 5 / 2
9,109
651
8,466
15,836
5,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bawwbee
Janus
16
9 / 0 / 5
11,169
798
18,837
7,651
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
HolyxVoid
Thanatos
15
6 / 4 / 9
10,561
754
15,310
13,012
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
warwinkel
Cerberus
14
0 / 3 / 11
9,707
693
3,989
16,695
19,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
15
15
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
Bawwbee
Janus
9
0
5
11.5
L
Chronos
Gubud
Chronos
2
5
5
0.9
W
Thanatos
HolyxVoid
Thanatos
6
4
9
2.63
L
2
5
2
0.6
W
Cerberus
warwinkel
Cerberus
0
3
11
1.83
L
Hou Yi
xSaty-
Hou Yi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,985
Damage
38,136
42,530
Taken
37,358
13,409
Mitigated
28,419
2,410
Healing
17,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bawwbee
Janus
18,837
954
0
3,220
7,651
2,791
316
3,591
3,871
52,995
0
L
Chronos
Gubud
Chronos
13,709
2,511
0
1,098
15,000
4,964
0
8,636
5,953
28,424
0
W
Thanatos
HolyxVoid
Thanatos
15,310
4,610
0
9,204
13,012
5,857
0
6,292
6,332
0
29,987
L
3,810
912
0
0
11,694
3,148
0
4,813
6,612
0
8,774
W
Cerberus
warwinkel
Cerberus
3,989
126
83
5,011
16,695
19,771
460
3,424
12,996
23,607
0
L
Hou Yi
xSaty-
Hou Yi
8,466
3,891
0
1,312
15,836
5,297
0
8,765
6,857
0
30,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,470
Gold Earned
31,437
96
Minions Killed
169
3
Camps Cleared
9
677,144
Distance Traveled
818,186
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,169
798
95
7
3
298,707
2
L
Chronos
8,385
599
38
3
2
252,187
1
W
Thanatos
10,561
754
35
3
5
289,966
4
L
Loki
7,976
570
5
0
0
211,435
3
W
Cerberus
9,707
693
39
3
1
229,513
0
L
Hou Yi
9,109
651
53
4
1
213,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role