Player Matchup

Fafnir
Fafnir
FrizzCap
Fafnir
Level 47
God Stats
1W - 2L
1,449 SR
Queue Stats
129W - 112L
1,414 Elo+
Solo
Charybdis
Charybdis
RodriguesJrBr
Charybdis
Level 107
God Stats
39W - 28L
1,558 SR
Queue Stats
475W - 553L
1,462 Elo+
Solo
Jing Wei
Jing Wei
Taylynn0503
Jing Wei
Level 17
God Stats
1W - 2L
1,209 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
aoadean
Danzaburou
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Zeus
Zeus
sexualbear
Zeus
Level 91
God Stats
0W - 1L
1,461 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Team Averages
Level 56
1,436 SR
1,475 Elo+

VS

Team Averages
Level 106
1,510 SR
1,372 Elo+
Ah Muzen Cab
Ah Muzen Cab
Clang29
Ah Muzen Cab
Level 67
God Stats
5W - 2L
1,460 SR
Queue Stats
77W - 77L
1,394 Elo+
Solo
Hercules
Hercules
OTF_Serengeti
Hercules
Level 113
God Stats
3W - 3L
1,751 SR
Queue Stats
92W - 107L
1,308 Elo+
Party 2
Freya
Freya
ProtoZeroMan
Freya
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 134L
1,430 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shadow and Sin
Morgan Le Fay
Level 139
God Stats
1W - 0L
1,337 SR
Queue Stats
82W - 100L
1,450 Elo+
Party 1
Bellona
Bellona
SquatchTang
Bellona
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 60L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FrizzCap
Fafnir
13
3 / 5 / 0
8,011
728
8,312
14,593
17,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
RodriguesJrBr
Charybdis
14
1 / 5 / 3
7,594
690
8,394
15,029
7,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
Taylynn0503
Jing Wei
12
0 / 6 / 2
6,811
619
5,393
10,967
4,986
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
aoadean
Danzaburou
12
0 / 9 / 1
6,977
634
5,552
13,615
7,004
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 6 / 1
7,344
668
12,505
10,913
5,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Clang29
Ah Muzen Cab
17
10 / 2 / 9
10,056
914
16,059
9,827
4,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
OTF_Serengeti
Hercules
16
6 / 0 / 19
9,211
837
11,242
18,945
17,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
9 / 3 / 11
9,554
869
12,026
14,179
6,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
Shadow and Sin
Morgan Le Fay
15
1 / 0 / 14
8,316
756
8,788
9,098
4,150
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
SquatchTang
Bellona
16
5 / 1 / 9
8,930
812
6,720
14,740
12,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
93
5
Kills
31
31
Deaths
6
7
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Clang29
Ah Muzen Cab
10
2
9
7.25
L
Fafnir
FrizzCap
Fafnir
3
5
0
0.6
W
Hercules
OTF_Serengeti
Hercules
6
0
19
15.5
W
9
3
11
4.83
L
Charybdis
RodriguesJrBr
Charybdis
1
5
3
0.5
W
Morgan Le Fay
Shadow and Sin
Morgan Le Fay
1
0
14
8
W
Bellona
SquatchTang
Bellona
5
1
9
9.5
L
Jing Wei
Taylynn0503
Jing Wei
0
6
2
0.17
L
Danzaburou
aoadean
Danzaburou
0
9
1
0.06
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,156
Damage
54,835
65,117
Taken
66,789
42,069
Mitigated
46,330
7,960
Healing
28,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Clang29
Ah Muzen Cab
16,059
8,188
0
4,847
9,827
4,626
883
2,656
7,083
0
44,339
L
Fafnir
FrizzCap
Fafnir
8,312
2,827
0
2,305
14,593
17,877
0
5,392
9,045
14,124
0
W
Hercules
OTF_Serengeti
Hercules
11,242
4,100
0
10,519
18,945
17,993
831
5,809
12,993
0
19,978
W
12,026
4,822
0
7,979
14,179
6,830
786
4,439
9,520
35,348
0
L
Charybdis
RodriguesJrBr
Charybdis
8,394
3,953
273
3,307
15,029
7,036
0
3,647
11,265
0
28,209
W
Morgan Le Fay
Shadow and Sin
Morgan Le Fay
8,788
1,426
183
3,163
9,098
4,150
1,413
4,594
4,370
30,376
0
W
Bellona
SquatchTang
Bellona
6,720
2,309
0
1,837
14,740
12,731
1,009
2,638
10,806
0
26,718
L
Jing Wei
Taylynn0503
Jing Wei
5,393
4,571
0
771
10,967
4,986
0
3,105
7,758
0
10,730
L
Danzaburou
aoadean
Danzaburou
5,552
2,979
0
366
13,615
7,004
40
4,279
9,300
0
14,116
L
12,505
2,006
0
938
10,913
5,166
37
4,274
6,567
25,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,737
Gold Earned
46,067
133
Minions Killed
208
0
Camps Cleared
0
930,278
Distance Traveled
1,127,388
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,056
914
70
6
0
208,935
1
L
Fafnir
8,011
728
19
2
0
212,453
2
W
Hercules
9,211
837
15
1
0
237,778
0
W
Freya
9,554
869
44
4
0
203,792
0
L
Charybdis
7,594
690
46
4
0
178,494
1
W
Morgan Le Fay
8,316
756
42
4
0
223,202
5
W
Bellona
8,930
812
37
3
0
253,681
0
L
Jing Wei
6,811
619
14
1
0
195,265
0
L
Danzaburou
6,977
634
15
1
0
170,475
4
L
Zeus
7,344
668
39
4
0
173,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role