Player Matchup

Cupid
Cupid
 
Cupid
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DiabloJr666
Tyr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
RacingIsFun_0395
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,333 Elo+
Solo
Hera
Hera
UhaveNOfriends2
Hera
Level 43
God Stats
2W - 3L
1,357 SR
Queue Stats
178W - 194L
1,446 Elo+
Solo
Nox
Nox
easydizzy01
Nox
Level 124
God Stats
4W - 3L
1,816 SR
Queue Stats
190W - 192L
1,408 Elo+
Solo
Team Averages
Level 65
1,535 SR
1,420 Elo+

VS

Team Averages
Level 110
1,545 SR
1,471 Elo+
Fafnir
Fafnir
 
Fafnir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ishimora
Danzaburou
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,511 Elo+
Solo
Shiva
Shiva
Salamancator911
Shiva
Level 81
God Stats
2W - 1L
1,653 SR
Queue Stats
129W - 103L
1,492 Elo+
Solo
Hun Batz
Hun Batz
TYxShadows
Hun Batz
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 137L
1,405 Elo+
Solo
Osiris
Osiris
lotuslo
Osiris
Level 60
God Stats
2W - 0L
1,570 SR
Queue Stats
34W - 25L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
0 / 3 / 6
9,134
609
9,750
11,081
5,168
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 7 / 2
8,972
598
13,250
24,353
31,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
14
2 / 8 / 4
9,643
643
10,438
24,279
18,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 6 / 3
10,053
670
25,237
14,023
7,401
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 6 / 5
8,658
577
9,329
16,086
12,292
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
3 / 2 / 15
10,938
729
6,923
18,964
25,963
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Ishimora
Danzaburou
19
6 / 2 / 22
11,412
761
20,633
19,116
10,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
9 / 1 / 19
11,972
798
21,363
23,817
14,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hun Batz
TYxShadows
Hun Batz
18
8 / 2 / 18
11,190
746
21,649
18,802
9,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
lotuslo
Osiris
18
4 / 1 / 19
11,595
773
12,282
18,752
18,802
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
123
6
Kills
30
30
Deaths
8
20
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
6
1
W
Fafnir
 
Fafnir
3
2
15
5.25
L
1
7
2
0.29
W
Danzaburou
Ishimora
Danzaburou
6
2
22
8.5
L
Gilgamesh
2
8
4
0.5
W
9
1
19
18.5
W
Hun Batz
TYxShadows
Hun Batz
8
2
18
8.5
L
3
6
3
0.75
L
0
6
5
0.42
W
Osiris
lotuslo
Osiris
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,004
Damage
82,850
89,822
Taken
99,451
75,497
Mitigated
79,627
16,831
Healing
54,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,750
3,807
2,661
2,614
11,081
5,168
0
806
10,275
0
18,821
W
Fafnir
 
Fafnir
6,923
3,265
2,038
3,750
18,964
25,963
803
6,941
12,023
14,059
0
L
13,250
3,843
493
2,768
24,353
31,670
0
2,455
21,898
0
21,746
W
Danzaburou
Ishimora
Danzaburou
20,633
6,444
2,325
8,115
19,116
10,370
2,953
6,248
12,868
0
43,350
L
Gilgamesh
10,438
3,016
1,642
2,271
24,279
18,966
0
2,264
22,015
0
19,523
W
21,363
4,233
6,217
11,141
23,817
14,937
553
6,836
16,981
0
45,089
W
Hun Batz
TYxShadows
Hun Batz
21,649
4,900
1,763
6,148
18,802
9,555
4,048
7,727
11,075
0
41,260
L
25,237
9,459
1,162
966
14,023
7,401
26
691
13,332
39,220
1,701
L
9,329
942
310
1,944
16,086
12,292
0
707
15,379
24,377
0
W
Osiris
lotuslo
Osiris
12,282
3,322
6,944
6,514
18,752
18,802
1,009
5,741
13,011
0
26,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,460
Gold Earned
57,107
138
Minions Killed
149
0
Camps Cleared
0
1,169,558
Distance Traveled
1,515,881
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,134
609
30
2
0
230,266
3
W
Fafnir
10,938
729
6
0
0
288,656
0
L
Tyr
8,972
598
20
1
0
258,209
0
W
Danzaburou
11,412
761
46
3
0
287,433
0
L
Gilgamesh
9,643
643
21
1
0
216,717
0
W
Shiva
11,972
798
47
3
0
330,018
5
W
Hun Batz
11,190
746
27
2
0
288,272
0
L
Hera
10,053
670
36
2
0
244,997
0
L
Nox
8,658
577
31
2
0
219,369
0
W
Osiris
11,595
773
23
2
0
321,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role