Player Matchup

Yemoja
Yemoja
Silver IV
Jesuluck
Yemoja
Silver IV
Level 129
God Stats
136W - 167L
1,488 SR
Queue Stats
458W - 486L
709 MMR
Solo
Jing Wei
Jing Wei
Silver IV
VIRUS_GSG
Jing Wei
Silver IV
Level 85
God Stats
10W - 7L
1,565 SR
Queue Stats
108W - 119L
614 MMR
Solo
Fenrir
Fenrir
Silver V
bleachedcolors
Fenrir
Silver V
Level 143
God Stats
34W - 36L
1,333 SR
Queue Stats
116W - 150L
622 MMR
Solo
Hades
Hades
Silver V
n0sAres
Hades
Silver V
Level 158
God Stats
12W - 21L
1,361 SR
Queue Stats
334W - 368L
592 MMR
Solo
Mulan
Mulan
Silver V
phatniko
Mulan
Silver V
Level 92
God Stats
45W - 30L
1,626 SR
Queue Stats
245W - 258L
635 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,475 SR
634 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 140
1,466 SR
649 MMR
Cabrakan
Cabrakan
Bronze I
Aywhatsreallygoo
Cabrakan
Bronze I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
371W - 395L
506 MMR
Solo
Pele
Pele
Silver II
Holorunt
Pele
Silver II
Level 143
God Stats
15W - 11L
1,639 SR
Queue Stats
213W - 220L
1,050 MMR
Solo
Chang'e
Chang'e
Silver V
PyraSamsas
Chang'e
Silver V
Level 145
God Stats
12W - 12L
1,420 SR
Queue Stats
424W - 459L
517 MMR
Solo
Izanami
Izanami
Silver V
Rontherohit007
Izanami
Silver V
Level 158
God Stats
24W - 31L
1,455 SR
Queue Stats
173W - 200L
586 MMR
Solo
Scylla
Scylla
Bronze I
illanchu
Scylla
Bronze I
Level 123
God Stats
7W - 13L
1,316 SR
Queue Stats
200W - 225L
585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jesuluck
Yemoja
19
3 / 3 / 20
15,549
486
14,473
29,717
34,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
VIRUS_GSG
Jing Wei
20
9 / 1 / 16
17,517
547
28,358
32,690
15,341
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
10 / 9 / 14
16,250
508
20,112
40,682
29,833
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
n0sAres
Hades
20
8 / 3 / 13
17,354
542
21,560
26,697
20,288
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
phatniko
Mulan
20
6 / 4 / 10
15,787
493
20,488
37,285
34,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
LancelotLokiZeusBellona

VS

Bans
ChaacArachneAthenaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 11
12,457
389
10,880
37,230
62,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
20
5 / 11 / 5
15,092
472
20,231
34,132
19,008
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
PyraSamsas
Chang'e
17
1 / 6 / 8
12,939
404
14,267
23,307
12,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 6 / 1
15,827
495
36,588
23,902
12,525
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
illanchu
Scylla
20
6 / 6 / 6
14,795
462
28,306
23,116
12,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
51
36
Kills
20
20
Deaths
37
73
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
8
11
0.69
L
Pele
5
11
5
0.68
W
Yemoja
Jesuluck
Yemoja
3
3
20
4.33
L
Chang'e
PyraSamsas
Chang'e
1
6
8
0.83
L
8
6
1
1.42
W
Jing Wei
VIRUS_GSG
Jing Wei
9
1
16
17
W
10
9
14
1.89
L
Scylla
illanchu
Scylla
6
6
6
1.5
W
Hades
n0sAres
Hades
8
3
13
4.83
W
Mulan
phatniko
Mulan
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,991
Damage
110,272
167,071
Taken
141,687
134,320
Mitigated
118,933
70,614
Healing
32,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,880
1,245
592
5,390
37,230
62,757
167
10,878
26,352
37,812
0
L
Pele
20,231
5,412
0
7,505
34,132
19,008
38
4,707
29,425
0
150,207
W
Yemoja
Jesuluck
Yemoja
14,473
2,028
12,039
7,868
29,717
34,378
1,679
13,440
16,277
50,908
0
L
Chang'e
PyraSamsas
Chang'e
14,267
1,930
2,203
8,043
23,307
12,193
1,769
7,134
16,173
75,936
0
L
36,588
28,728
0
7,294
23,902
12,525
1,663
6,571
17,331
0
159,134
W
Jing Wei
VIRUS_GSG
Jing Wei
28,358
24,610
1,641
18,259
32,690
15,341
6,482
11,492
21,198
0
172,847
W
20,112
7,376
0
6,040
40,682
29,833
6,877
11,061
29,621
0
142,071
L
Scylla
illanchu
Scylla
28,306
1,115
0
1,233
23,116
12,450
245
7,260
15,856
108,044
0
W
Hades
n0sAres
Hades
21,560
1,249
1,093
12,647
26,697
20,288
4,406
9,278
17,419
148,174
0
W
Mulan
phatniko
Mulan
20,488
2,514
0
11,027
37,285
34,480
580
12,927
24,358
0
100,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,457
Gold Earned
71,110
672
Minions Killed
684
0
Camps Cleared
0
2,929,569
Distance Traveled
2,357,030
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,457
389
39
1
0
444,183
11
L
Pele
15,092
472
166
5
0
505,131
10
W
Yemoja
15,549
486
46
1
0
549,655
8
L
Chang'e
12,939
404
107
3
0
417,786
6
L
Izanami
15,827
495
218
7
0
435,547
0
W
Jing Wei
17,517
547
189
6
0
618,786
0
W
Fenrir
16,250
508
117
4
0
608,478
2
L
Scylla
14,795
462
154
5
0
554,383
1
W
Hades
17,354
542
188
6
0
586,940
3
W
Mulan
15,787
493
132
4
0
565,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role