Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
IWontCarryYou
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,589 Elo+
Party 1
Discordia
Discordia
KaMeTuKaNuN
Discordia
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,683 Elo+
Party 1
Da Ji
Da Ji
SayKKoS
Da Ji
Level 158
God Stats
3W - 0L
1,823 SR
Queue Stats
67W - 38L
1,678 Elo+
Party 1
Sylvanus
Sylvanus
rykossio
Sylvanus
Level 158
God Stats
1W - 0L
1,362 SR
Queue Stats
39W - 26L
1,633 Elo+
Party 1
Team Averages
Level 132
1,537 SR
1,617 Elo+

VS

Team Averages
Level 92
1,613 SR
1,478 Elo+
Hercules
Hercules
FartnerInCrime
Hercules
Level 75
God Stats
2W - 4L
1,371 SR
Queue Stats
259W - 284L
1,439 Elo+
Solo
Ymir
Ymir
GeneralKothaufen
Ymir
Level 160
God Stats
4W - 5L
1,539 SR
Queue Stats
419W - 377L
1,495 Elo+
Party 2
Da Ji
Da Ji
MaryGreen
Da Ji
Level 27
God Stats
1W - 1L
1,726 SR
Queue Stats
68W - 70L
1,398 Elo+
Party 2
Ra
Ra
SonicSyndicate1
Ra
Level 159
God Stats
11W - 8L
1,631 SR
Queue Stats
418W - 384L
1,533 Elo+
Party 2
Jormungandr
Jormungandr
gnom321
Jormungandr
Level 40
God Stats
2W - 2L
1,797 SR
Queue Stats
15W - 17L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 2 / 6
7,766
706
6,896
7,174
3,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 0 / 6
8,002
727
11,648
6,009
3,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
KaMeTuKaNuN
Discordia
16
6 / 2 / 2
9,497
863
23,299
8,214
3,907
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
SayKKoS
Da Ji
15
1 / 2 / 7
8,079
734
9,097
13,180
12,584
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
rykossio
Sylvanus
13
0 / 1 / 6
7,584
689
6,732
12,099
12,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
0 / 1 / 4
7,274
661
7,842
16,155
23,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 5
7,088
644
3,908
10,181
6,559
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
MaryGreen
Da Ji
14
4 / 1 / 3
7,946
722
4,133
7,969
5,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 4
7,441
676
5,769
11,521
6,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
gnom321
Jormungandr
14
1 / 1 / 4
8,315
756
13,733
16,486
16,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
8
Kills
7
7
Deaths
8
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
2
6
1.5
L
Hercules
0
1
4
2
L
0
2
5
1.25
W
1
0
6
4
W
Discordia
KaMeTuKaNuN
Discordia
6
2
2
3.5
L
Da Ji
MaryGreen
Da Ji
4
1
3
5.5
W
Da Ji
SayKKoS
Da Ji
1
2
7
2.25
L
2
3
4
1.33
L
Jormungandr
gnom321
Jormungandr
1
1
4
3
W
Sylvanus
rykossio
Sylvanus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,672
Damage
35,385
46,676
Taken
62,312
36,042
Mitigated
57,552
27,260
Healing
27,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,896
5,203
161
1,249
7,174
3,607
1,500
4,170
3,004
0
16,030
L
Hercules
7,842
1,889
1,079
7,087
16,155
23,557
0
6,570
9,585
0
15,130
L
3,908
149
315
235
10,181
6,559
0
4,010
6,171
8,297
0
W
11,648
5,803
1,984
2,005
6,009
3,235
945
2,823
3,186
0
31,055
W
Discordia
KaMeTuKaNuN
Discordia
23,299
1,087
1,316
1,281
8,214
3,907
88
3,261
4,953
36,745
0
L
Da Ji
MaryGreen
Da Ji
4,133
897
1,727
1,293
7,969
5,280
0
3,710
4,259
0
5,776
W
Da Ji
SayKKoS
Da Ji
9,097
1,931
1,251
1,598
13,180
12,584
0
5,954
7,226
0
16,157
L
5,769
560
8,759
3,277
11,521
6,010
0
7,994
3,527
23,941
0
L
Jormungandr
gnom321
Jormungandr
13,733
2,036
1,267
2,579
16,486
16,146
0
7,747
8,739
26,434
0
W
Sylvanus
rykossio
Sylvanus
6,732
1,372
10,563
5,852
12,099
12,709
66
7,202
4,897
11,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,928
Gold Earned
38,064
112
Minions Killed
121
0
Camps Cleared
0
1,102,529
Distance Traveled
1,107,877
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,766
706
25
2
0
192,254
0
L
Hercules
7,274
661
16
1
0
217,078
0
L
Ymir
7,088
644
21
2
0
210,657
2
W
Hou Yi
8,002
727
38
3
0
218,867
1
W
Discordia
9,497
863
27
2
0
222,455
1
L
Da Ji
7,946
722
7
1
0
237,953
6
W
Da Ji
8,079
734
15
1
0
245,275
6
L
Ra
7,441
676
38
3
0
223,419
0
L
Jormungandr
8,315
756
39
4
0
218,770
2
W
Sylvanus
7,584
689
7
1
0
223,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role