Player Matchup

Lancelot
Lancelot
HmmKramer
Lancelot
Level 27
God Stats
9W - 14L
1,160 SR
Queue Stats
90W - 121L
1,390 Elo+
Party 1
Sylvanus
Sylvanus
ShadowLegacy927
Sylvanus
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 33L
1,560 Elo+
Party 1
Scylla
Scylla
ZacharyT07
Scylla
Level 36
God Stats
1W - 5L
1,096 SR
Queue Stats
43W - 60L
1,272 Elo+
Party 1
Team Averages
Level 26
1,252 SR
1,407 Elo+

VS

Team Averages
Level 83
1,404 SR
1,216 Elo+
Ra
Ra
GENERAL NUT4773
Ra
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,242 Elo+
Solo
Medusa
Medusa
iam_Destruktor
Medusa
Level 46
God Stats
2W - 3L
1,277 SR
Queue Stats
24W - 47L
1,182 Elo+
Solo
Hercules
Hercules
opieits
Hercules
Level 147
God Stats
8W - 14L
1,435 SR
Queue Stats
118W - 229L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HmmKramer
Lancelot
12
7 / 1 / 0
8,147
741
7,169
7,008
3,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
12
1 / 0 / 7
7,483
680
9,397
10,173
11,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
ZacharyT07
Scylla
11
0 / 1 / 4
6,601
600
5,692
7,353
2,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,729
612
7,823
6,495
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 3 / 0
7,546
686
5,965
9,324
3,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
opieits
Hercules
12
0 / 1 / 2
6,989
635
3,420
10,987
8,199
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
2
2
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Lancelot
HmmKramer
Lancelot
7
1
0
7
W
Sylvanus
1
0
7
4.5
W
Scylla
ZacharyT07
Scylla
0
1
4
2
L
2
3
0
0.67
L
Hercules
opieits
Hercules
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,258
Damage
17,208
24,534
Taken
26,806
18,310
Mitigated
14,357
6,582
Healing
5,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,823
354
808
1,513
6,495
2,475
0
3,855
2,640
28,035
0
W
Lancelot
HmmKramer
Lancelot
7,169
228
0
22
7,008
3,903
0
2,289
4,719
0
16,844
W
Sylvanus
9,397
2,747
1,973
4,432
10,173
11,411
52
3,338
6,835
20,201
0
W
Scylla
ZacharyT07
Scylla
5,692
889
0
155
7,353
2,996
0
2,433
4,920
18,868
0
L
5,965
3,258
0
452
9,324
3,683
192
5,009
4,315
0
17,095
L
Hercules
opieits
Hercules
3,420
1,106
191
2,736
10,987
8,199
0
6,635
4,352
116
11,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,231
Gold Earned
21,264
77
Minions Killed
107
3
Camps Cleared
4
632,124
Distance Traveled
553,424
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,729
612
55
5
0
170,728
0
W
Lancelot
8,147
741
18
2
0
251,914
0
W
Sylvanus
7,483
680
24
2
1
175,490
0
W
Scylla
6,601
600
35
3
2
204,720
0
L
Medusa
7,546
686
27
2
3
181,501
3
L
Hercules
6,989
635
25
2
1
201,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role