Player Matchup

King Arthur
King Arthur
Good_Night_1710
King Arthur
Level 50
God Stats
8W - 7L
1,431 SR
Queue Stats
210W - 246L
1,354 Elo+
Solo
Cu Chulainn
Cu Chulainn
Morpson
Cu Chulainn
Level 83
God Stats
4W - 6L
1,418 SR
Queue Stats
226W - 219L
1,425 Elo+
Party 1
Ao Kuang
Ao Kuang
SLOWPOKE 4 LYFE
Ao Kuang
Level 87
God Stats
3W - 5L
1,172 SR
Queue Stats
178W - 182L
1,432 Elo+
Party 1
Arachne
Arachne
WillArrasmith
Arachne
Level 98
God Stats
6W - 2L
1,768 SR
Queue Stats
126W - 118L
1,434 Elo+
Solo
Hel
Hel
yisus24
Hel
Level 67
God Stats
0W - 3L
1,308 SR
Queue Stats
86W - 93L
1,420 Elo+
Solo
Team Averages
Level 77
1,419 SR
1,413 Elo+

VS

Team Averages
Level 87
1,421 SR
1,385 Elo+
Ah Muzen Cab
Ah Muzen Cab
BallzOfSteel199
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 79L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
CJGamer2x0
Zhong Kui
Level 98
God Stats
3W - 4L
1,250 SR
Queue Stats
13W - 18L
1,362 Elo+
Solo
Cthulhu
Cthulhu
Nova Kokujin
Cthulhu
Level 105
God Stats
32W - 33L
1,372 SR
Queue Stats
120W - 140L
1,408 Elo+
Solo
Thor
Thor
RUSTYSAMS0N
Thor
Level 100
God Stats
5W - 5L
1,481 SR
Queue Stats
308W - 316L
1,424 Elo+
Solo
Bakasura
Bakasura
little-monste678
Bakasura
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 35L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Good_Night_1710
King Arthur
20
4 / 5 / 11
16,458
968
16,942
34,612
44,668
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Morpson
Cu Chulainn
20
4 / 7 / 14
16,588
976
38,465
43,741
42,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ao Kuang
20
14 / 6 / 9
18,640
1,096
31,228
32,059
20,059
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
20
3 / 8 / 15
16,190
952
21,915
40,639
29,006
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
20
4 / 2 / 14
17,005
1,000
28,631
19,671
14,135
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BallzOfSteel199
Ah Muzen Cab
20
1 / 5 / 19
15,903
935
32,632
21,560
10,167
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
CJGamer2x0
Zhong Kui
20
10 / 6 / 15
18,201
1,071
57,685
33,660
28,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Nova Kokujin
Cthulhu
20
4 / 4 / 20
16,403
965
30,348
31,810
41,918
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 3 / 12
17,101
1,006
21,457
22,673
11,426
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 11 / 12
16,860
992
21,705
37,993
24,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
106
29
Kills
28
28
Deaths
29
63
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BallzOfSteel199
Ah Muzen Cab
1
5
19
2.1
W
Zhong Kui
CJGamer2x0
Zhong Kui
10
6
15
2.92
L
King Arthur
Good_Night_1710
King Arthur
4
5
11
1.9
L
Cu Chulainn
Morpson
Cu Chulainn
4
7
14
1.57
W
Cthulhu
Nova Kokujin
Cthulhu
4
4
20
3.5
W
8
3
12
4.67
L
Ao Kuang
14
6
9
3.08
L
Arachne
3
8
15
1.31
W
5
11
12
1
L
Hel
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,181
Damage
163,827
170,722
Taken
147,696
150,508
Mitigated
117,149
39,312
Healing
26,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BallzOfSteel199
Ah Muzen Cab
32,632
19,339
0
3,536
21,560
10,167
0
8,824
12,736
0
64,990
W
Zhong Kui
CJGamer2x0
Zhong Kui
57,685
4,320
787
11,749
33,660
28,959
0
10,620
23,040
94,518
0
L
King Arthur
Good_Night_1710
King Arthur
16,942
559
162
417
34,612
44,668
0
17,365
16,968
0
48,260
L
Cu Chulainn
Morpson
Cu Chulainn
38,465
6,799
0
640
43,741
42,640
0
21,708
20,666
0
83,841
W
Cthulhu
Nova Kokujin
Cthulhu
30,348
2,856
2,857
30
31,810
41,918
0
10,192
21,618
64,392
0
W
21,457
7,462
0
1,495
22,673
11,426
0
10,657
12,016
0
36,781
L
Ao Kuang
31,228
12,971
0
8,509
32,059
20,059
0
16,465
14,900
41,383
3,021
L
Arachne
21,915
13,317
225
8,874
40,639
29,006
0
22,638
17,488
0
38,577
W
21,705
13,620
677
5,581
37,993
24,679
0
17,328
20,665
0
61,480
L
Hel
28,631
978
11,002
9,483
19,671
14,135
0
9,857
9,744
74,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,881
Gold Earned
84,468
376
Minions Killed
393
15
Camps Cleared
9
1,595,350
Distance Traveled
1,587,847
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,903
935
66
4
1
291,068
0
W
Zhong Kui
18,201
1,071
102
6
0
316,170
0
L
King Arthur
16,458
968
66
4
0
301,676
0
L
Cu Chulainn
16,588
976
100
6
1
290,952
0
W
Cthulhu
16,403
965
79
5
2
329,186
0
W
Thor
17,101
1,006
34
2
0
323,136
0
L
Ao Kuang
18,640
1,096
30
2
7
306,115
0
L
Arachne
16,190
952
40
2
1
347,090
0
W
Bakasura
16,860
992
112
7
6
328,287
1
L
Hel
17,005
1,000
140
8
6
349,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role