Player Matchup

Janus
Janus
 
Janus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
MettaYepp
Cabrakan
Level 138
God Stats
1W - 1L
1,483 SR
Queue Stats
84W - 96L
1,448 Elo+
Party 1
Yemoja
Yemoja
Terrim
Yemoja
Level 159
God Stats
1W - 4L
1,212 SR
Queue Stats
1,235W - 1,252L
1,413 Elo+
Solo
Danzaburou
Danzaburou
Zanncrow
Danzaburou
Level 107
God Stats
0W - 1L
1,736 SR
Queue Stats
52W - 38L
1,575 Elo+
Party 1
Vamana
Vamana
xx_xmanxx
Vamana
Level 128
God Stats
5W - 4L
1,754 SR
Queue Stats
167W - 147L
1,572 Elo+
Solo
Team Averages
Level 130
1,537 SR
1,502 Elo+

VS

Team Averages
Level 112
1,419 SR
1,448 Elo+
Geb
Geb
PanshyDoll
Geb
Level 85
God Stats
5W - 2L
1,518 SR
Queue Stats
266W - 274L
1,463 Elo+
Solo
Bacchus
Bacchus
Schnauzze
Bacchus
Level 156
God Stats
22W - 15L
1,538 SR
Queue Stats
1,097W - 1,073L
1,496 Elo+
Party 2
Aphrodite
Aphrodite
Sem1589
Aphrodite
Level 158
God Stats
11W - 5L
1,625 SR
Queue Stats
1,043W - 965L
1,505 Elo+
Party 2
Chiron
Chiron
addibobo
Chiron
Level 127
God Stats
7W - 11L
1,203 SR
Queue Stats
333W - 356L
1,391 Elo+
Solo
Medusa
Medusa
你看我高冷又无情
Medusa
Level 36
God Stats
1W - 0L
1,211 SR
Queue Stats
49W - 46L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
1 / 2 / 15
12,519
696
30,855
14,482
7,716
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
MettaYepp
Cabrakan
17
1 / 7 / 13
10,903
606
20,090
26,662
37,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
Terrim
Yemoja
17
1 / 4 / 16
11,790
655
12,200
20,935
15,302
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Zanncrow
Danzaburou
19
9 / 4 / 7
12,912
717
26,591
19,465
10,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
xx_xmanxx
Vamana
19
7 / 6 / 10
12,624
701
25,446
26,812
23,571
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 18
13,531
752
18,865
33,174
48,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
Schnauzze
Bacchus
20
3 / 3 / 17
12,355
686
13,835
34,475
52,671
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
Sem1589
Aphrodite
18
2 / 5 / 16
11,531
641
17,324
23,300
18,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
addibobo
Chiron
20
7 / 3 / 13
12,787
710
22,612
23,595
14,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 5 / 13
12,982
721
25,225
22,895
13,893
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
100
19
Kills
23
23
Deaths
19
61
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
15
4.25
L
Cabrakan
MettaYepp
Cabrakan
1
7
13
1.07
W
3
3
18
4
W
Bacchus
Schnauzze
Bacchus
3
3
17
3.83
W
Aphrodite
Sem1589
Aphrodite
2
5
16
2
L
Yemoja
Terrim
Yemoja
1
4
16
2.25
L
Danzaburou
Zanncrow
Danzaburou
9
4
7
3.13
W
Chiron
addibobo
Chiron
7
3
13
4.5
L
Vamana
xx_xmanxx
Vamana
7
6
10
2
W
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,182
Damage
97,861
108,356
Taken
137,439
94,255
Mitigated
147,828
45,765
Healing
63,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
30,855
1,522
3,477
2,301
14,482
7,716
1,622
7,100
7,382
69,503
0
L
Cabrakan
MettaYepp
Cabrakan
20,090
2,582
1,355
2,781
26,662
37,046
724
11,324
15,338
28,139
0
W
18,865
1,091
3,684
6,933
33,174
48,830
918
13,598
19,576
34,970
0
W
Bacchus
Schnauzze
Bacchus
13,835
1,281
3,569
3,605
34,475
52,671
97
13,268
21,207
29,375
0
W
Aphrodite
Sem1589
Aphrodite
17,324
1,862
22,191
10,483
23,300
18,201
513
11,991
11,309
40,063
0
L
Yemoja
Terrim
Yemoja
12,200
4,095
18,007
5,730
20,935
15,302
1,605
8,748
12,187
19,911
0
L
Danzaburou
Zanncrow
Danzaburou
26,591
11,007
214
4,274
19,465
10,620
2,155
10,586
8,879
0
40,909
W
Chiron
addibobo
Chiron
22,612
4,461
4,778
4,487
23,595
14,233
2,740
13,577
10,018
0
49,607
L
Vamana
xx_xmanxx
Vamana
25,446
15,656
1,746
5,880
26,812
23,571
2,207
12,266
14,546
0
40,958
W
25,225
11,455
1,432
2,027
22,895
13,893
3,139
10,711
12,184
0
51,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,748
Gold Earned
63,186
181
Minions Killed
210
0
Camps Cleared
0
1,552,934
Distance Traveled
1,617,314
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,519
696
110
6
0
354,799
0
L
Cabrakan
10,903
606
10
1
0
271,155
0
W
Geb
13,531
752
28
2
0
328,885
0
W
Bacchus
12,355
686
20
1
0
324,723
0
W
Aphrodite
11,531
641
46
3
0
316,908
1
L
Yemoja
11,790
655
9
1
0
322,213
2
L
Danzaburou
12,912
717
21
1
0
254,849
3
W
Chiron
12,787
710
60
3
0
328,368
0
L
Vamana
12,624
701
31
2
0
349,918
4
W
Medusa
12,982
721
56
3
0
318,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role