Player Matchup

Odin
Odin
DanxDe
Odin
Level 33
God Stats
0W - 1L
1,271 SR
Queue Stats
8W - 9L
1,818 Elo+
Solo
Charybdis
Charybdis
Hoesi
Charybdis
Level 156
God Stats
0W - 1L
1,327 SR
Queue Stats
292W - 218L
1,749 Elo+
Solo
Baron Samedi
Baron Samedi
Washngton
Baron Samedi
Level 143
God Stats
6W - 3L
1,886 SR
Queue Stats
210W - 219L
1,667 Elo+
Solo
Team Averages
Level 111
1,495 SR
1,745 Elo+

VS

Team Averages
Level 154
1,594 SR
1,683 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Ahego
Anhur
Level 160
God Stats
14W - 4L
1,781 SR
Queue Stats
792W - 174L
2,050 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DanxDe
Odin
10
2 / 7 / 2
7,140
714
4,507
13,723
11,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Hoesi
Charybdis
12
2 / 4 / 2
7,125
713
12,649
12,497
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Washngton
Baron Samedi
11
0 / 6 / 4
6,581
658
7,182
9,007
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 1 / 12
8,990
899
7,799
12,934
12,782
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vamana
 
Vamana
13
4 / 3 / 11
8,526
853
7,761
16,542
20,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
Ahego
Anhur
14
8 / 0 / 9
9,332
933
11,957
10,417
4,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
4
Kills
17
17
Deaths
4
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
1
12
11
W
Vamana
 
Vamana
4
3
11
3.17
W
Anhur
Ahego
Anhur
8
0
9
12.5
L
Odin
DanxDe
Odin
2
7
2
0.43
L
Charybdis
Hoesi
Charybdis
2
4
2
0.75
L
Baron Samedi
Washngton
Baron Samedi
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,338
Damage
27,517
35,227
Taken
39,893
22,416
Mitigated
37,637
5,792
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,799
1,378
757
4,554
12,934
12,782
300
2,609
10,325
19,260
0
W
Vamana
 
Vamana
7,761
2,391
0
5,877
16,542
20,287
280
2,925
13,617
0
18,746
W
Anhur
Ahego
Anhur
11,957
6,365
0
1,448
10,417
4,568
2,548
1,832
8,585
0
42,145
L
Odin
DanxDe
Odin
4,507
990
514
1,258
13,723
11,769
0
3,805
9,624
0
11,577
L
Charybdis
Hoesi
Charybdis
12,649
6,514
0
2,266
12,497
5,719
29
2,404
9,949
0
47,132
L
Baron Samedi
Washngton
Baron Samedi
7,182
707
995
759
9,007
4,928
24
1,763
7,050
20,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,846
Gold Earned
26,848
117
Minions Killed
125
5
Camps Cleared
5
563,405
Distance Traveled
629,909
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,990
899
18
2
1
219,407
1
W
Vamana
8,526
853
22
2
0
217,393
1
W
Anhur
9,332
933
85
9
4
193,109
1
L
Odin
7,140
714
15
2
1
182,082
2
L
Charybdis
7,125
713
64
6
1
197,652
3
L
Baron Samedi
6,581
658
38
4
3
183,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role