Player Matchup

Tyr
Tyr
Dethemper
Tyr
Level 57
God Stats
12W - 14L
1,604 SR
Queue Stats
137W - 159L
1,470 Elo+
Party 1
Horus
Horus
InkedJester
Horus
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 51L
1,494 Elo+
Solo
Discordia
Discordia
SOVA2020
Discordia
Level 48
God Stats
21W - 22L
1,532 SR
Queue Stats
107W - 104L
1,533 Elo+
Solo
Nemesis
Nemesis
serega405669
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 1
Ah Puch
Ah Puch
ytupytu1991
Ah Puch
Level 28
God Stats
36W - 55L
1,382 SR
Queue Stats
85W - 116L
1,380 Elo+
Party 1
Team Averages
Level 45
1,504 SR
1,410 Elo+

VS

Team Averages
Level 92
1,499 SR
1,539 Elo+
Odin
Odin
Anubis1212
Odin
Level 122
God Stats
2W - 2L
1,390 SR
Queue Stats
97W - 97L
1,505 Elo+
Party 2
Pele
Pele
PielDeToro
Pele
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 41L
1,619 Elo+
Solo
Neith
Neith
hubertuse
Neith
Level 87
God Stats
15W - 17L
1,486 SR
Queue Stats
54W - 46L
1,521 Elo+
Solo
Vulcan
Vulcan
ro4sho
Vulcan
Level 75
God Stats
5W - 0L
1,500 SR
Queue Stats
43W - 17L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Аликорноподобный
Cliodhna
Level 113
God Stats
9W - 8L
1,618 SR
Queue Stats
85W - 75L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 4
10,908
992
9,589
19,080
17,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 3 / 4
10,956
996
4,909
22,208
27,403
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
SOVA2020
Discordia
16
3 / 2 / 5
11,512
1,047
16,703
11,463
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
serega405669
Nemesis
16
5 / 11 / 2
11,469
1,043
9,006
21,222
10,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
ytupytu1991
Ah Puch
16
0 / 9 / 5
10,823
984
21,197
21,252
9,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

52

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 16
11,982
1,089
8,610
11,355
12,936
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 2 / 18
11,630
1,057
12,065
14,652
6,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
hubertuse
Neith
18
5 / 2 / 18
12,309
1,119
16,670
9,895
4,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Vulcan
ro4sho
Vulcan
18
9 / 2 / 16
13,203
1,200
29,436
12,166
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
11 / 4 / 17
13,215
1,201
18,615
16,178
12,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
118
10
Kills
33
33
Deaths
10
20
Assists
85
Player
Kills
Deaths
Assists
KDA
W
2
0
16
10
L
1
8
4
0.38
L
1
3
4
1
W
6
2
18
7.5
L
Discordia
SOVA2020
Discordia
3
2
5
2.75
W
Neith
hubertuse
Neith
5
2
18
7
W
Vulcan
ro4sho
Vulcan
9
2
16
8.5
L
Nemesis
serega405669
Nemesis
5
11
2
0.55
L
Ah Puch
ytupytu1991
Ah Puch
0
9
5
0.28
W
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,404
Damage
85,396
95,225
Taken
64,246
68,993
Mitigated
41,214
8,097
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,610
807
196
437
11,355
12,936
0
7,082
4,273
6,014
31,631
L
9,589
1,891
0
939
19,080
17,556
0
7,114
11,966
0
24,299
L
4,909
2,785
1,928
2,430
22,208
27,403
0
7,328
14,880
441
22,406
W
12,065
4,145
0
1,090
14,652
6,376
0
8,927
5,725
0
19,027
L
Discordia
SOVA2020
Discordia
16,703
548
0
150
11,463
4,360
0
4,085
7,378
30,739
0
W
Neith
hubertuse
Neith
16,670
9,324
0
3,329
9,895
4,338
0
6,527
3,368
0
35,104
W
Vulcan
ro4sho
Vulcan
29,436
8,705
0
2,546
12,166
5,350
0
7,165
5,001
53,298
0
L
Nemesis
serega405669
Nemesis
9,006
2,856
0
877
21,222
10,117
0
5,763
15,459
0
15,719
L
Ah Puch
ytupytu1991
Ah Puch
21,197
504
0
1,773
21,252
9,557
0
6,904
14,348
57,541
0
W
18,615
2,596
0
2,135
16,178
12,214
0
8,553
7,625
0
34,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,668
Gold Earned
62,339
211
Minions Killed
237
5
Camps Cleared
13
1,072,618
Distance Traveled
1,105,945
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,982
1,089
76
7
2
223,740
0
L
Tyr
10,908
992
36
3
0
218,993
0
L
Horus
10,956
996
41
4
2
177,192
1
W
Pele
11,630
1,057
23
2
0
236,878
1
L
Discordia
11,512
1,047
29
3
0
233,810
3
W
Neith
12,309
1,119
51
5
5
187,101
3
W
Vulcan
13,203
1,200
54
5
1
233,650
1
L
Nemesis
11,469
1,043
10
1
2
226,237
1
L
Ah Puch
10,823
984
95
9
1
216,386
0
W
Cliodhna
13,215
1,201
33
3
5
224,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role