Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Blakasura
Ymir
Level 40
God Stats
4W - 1L
1,495 SR
Queue Stats
82W - 56L
1,550 Elo+
Party 2
Merlin
Merlin
Carl Green
Merlin
Level 160
God Stats
8W - 8L
1,292 SR
Queue Stats
253W - 273L
1,437 Elo+
Party 4
Erlang Shen
Erlang Shen
SSG Zane
Erlang Shen
Level 130
God Stats
1W - 0L
1,365 SR
Queue Stats
73W - 62L
1,478 Elo+
Party 4
Hachiman
Hachiman
Supra Jenova
Hachiman
Level 55
God Stats
4W - 3L
1,550 SR
Queue Stats
123W - 89L
1,524 Elo+
Party 2
Team Averages
Level 103
1,440 SR
1,498 Elo+

VS

Team Averages
Level 78
1,403 SR
1,456 Elo+
Thanatos
Thanatos
Dxfoult
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,437 Elo+
Party 3
Neith
Neith
Eternalkhaos
Neith
Level 66
God Stats
2W - 2L
1,588 SR
Queue Stats
33W - 46L
1,445 Elo+
Party 1
Vamana
Vamana
LamasBinLaggin
Vamana
Level 33
God Stats
0W - 2L
1,397 SR
Queue Stats
23W - 31L
1,489 Elo+
Party 1
Cabrakan
Cabrakan
PCKermy
Cabrakan
Level 156
God Stats
0W - 2L
1,211 SR
Queue Stats
59W - 65L
1,473 Elo+
Party 1
Merlin
Merlin
Rrrrtt3265
Merlin
Level 26
God Stats
0W - 2L
1,317 SR
Queue Stats
51W - 61L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
0 / 0 / 2
6,653
512
2,473
8,526
3,132
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
10
4 / 2 / 1
7,204
554
6,977
9,762
6,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Carl Green
Merlin
12
1 / 1 / 1
7,124
548
2,366
5,652
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
SSG Zane
Erlang Shen
13
3 / 1 / 0
8,271
636
10,222
11,117
7,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Supra Jenova
Hachiman
11
1 / 1 / 3
6,728
518
9,877
8,765
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dxfoult
Thanatos
11
2 / 0 / 2
6,551
504
4,301
12,212
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 0
6,102
469
6,740
9,380
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 0
5,749
442
3,333
9,303
4,010
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
PCKermy
Cabrakan
9
0 / 3 / 2
5,728
441
5,213
12,145
11,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Rrrrtt3265
Merlin
12
1 / 2 / 2
6,808
524
5,598
6,275
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
9
Kills
5
5
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
0
0
2
1
W
Ymir
4
2
1
2.25
W
Merlin
Carl Green
Merlin
1
1
1
1.5
L
Thanatos
Dxfoult
Thanatos
2
0
2
3
L
2
1
0
2
L
0
3
0
0
L
Cabrakan
PCKermy
Cabrakan
0
3
2
0.33
L
Merlin
Rrrrtt3265
Merlin
1
2
2
1
W
Erlang Shen
SSG Zane
Erlang Shen
3
1
0
3
W
Hachiman
Supra Jenova
Hachiman
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,915
Damage
25,185
43,822
Taken
49,315
22,141
Mitigated
26,342
17,489
Healing
19,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
2,473
787
0
3,125
8,526
3,132
0
1,060
7,466
0
48,756
W
Ymir
6,977
1,637
0
2,378
9,762
6,780
0
3,941
5,821
21,947
0
W
Merlin
Carl Green
Merlin
2,366
94
0
1,870
5,652
2,065
326
1,498
4,154
51,146
0
L
Thanatos
Dxfoult
Thanatos
4,301
1,225
0
9,978
12,212
5,121
0
1,202
11,010
0
36,524
L
6,740
2,167
0
4,721
9,380
3,539
0
2,247
7,133
0
43,835
L
3,333
1,869
11
1,623
9,303
4,010
0
0
9,303
0
32,618
L
Cabrakan
PCKermy
Cabrakan
5,213
1,482
0
2,051
12,145
11,212
0
3,515
8,630
16,748
0
L
Merlin
Rrrrtt3265
Merlin
5,598
900
0
1,305
6,275
2,460
0
2,379
3,896
49,649
0
W
Erlang Shen
SSG Zane
Erlang Shen
10,222
5,666
0
5,641
11,117
7,431
264
2,338
8,779
0
71,562
W
Hachiman
Supra Jenova
Hachiman
9,877
4,310
0
4,475
8,765
2,733
161
1,974
6,791
0
48,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,980
Gold Earned
30,938
385
Minions Killed
313
0
Camps Cleared
0
1,284,913
Distance Traveled
1,255,427
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,653
512
84
6
0
308,503
0
W
Ymir
7,204
554
23
2
0
232,212
3
W
Merlin
7,124
548
78
6
0
217,852
3
L
Thanatos
6,551
504
71
5
0
275,147
0
L
Neith
6,102
469
73
6
0
221,637
0
L
Vamana
5,749
442
55
4
0
283,684
2
L
Cabrakan
5,728
441
16
1
0
228,416
1
L
Merlin
6,808
524
98
8
0
246,543
3
W
Erlang Shen
8,271
636
118
9
0
272,454
4
W
Hachiman
6,728
518
82
6
0
253,892
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role