Player Matchup

Chronos
Chronos
 
Chronos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Azure_Azazel
Achilles
Level 65
God Stats
5W - 6L
1,526 SR
Queue Stats
37W - 56L
1,354 Elo+
Solo
Thanatos
Thanatos
KRZBRG36
Thanatos
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 76L
1,308 Elo+
Party 1
Team Averages
Level 78
1,509 SR
1,387 Elo+

VS

Team Averages
Level 56
1,568 SR
1,540 Elo+
Discordia
Discordia
el_trenza_larga
Discordia
Level 49
God Stats
12W - 10L
1,626 SR
Queue Stats
122W - 60L
1,700 Elo+
Party 2
Ullr
Ullr
tucangordo
Ullr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 29L
1,665 Elo+
Party 2
Cthulhu
Cthulhu
xXElRochaXx
Cthulhu
Level 89
God Stats
7W - 2L
1,580 SR
Queue Stats
25W - 17L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 1 / 0
5,868
587
2,312
8,172
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Azure_Azazel
Achilles
10
0 / 0 / 0
6,512
651
3,941
10,031
10,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
KRZBRG36
Thanatos
10
0 / 2 / 0
5,970
597
2,752
8,123
3,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
el_trenza_larga
Discordia
11
2 / 0 / 1
6,778
678
7,825
1,975
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 0 / 2
6,519
652
5,135
4,044
1,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
xXElRochaXx
Cthulhu
11
0 / 0 / 3
7,192
719
8,007
7,374
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
3
3
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
0
0
L
Achilles
Azure_Azazel
Achilles
0
0
0
0
L
Thanatos
KRZBRG36
Thanatos
0
2
0
0
W
Discordia
el_trenza_larga
Discordia
2
0
1
2.5
W
1
0
2
2
W
Cthulhu
xXElRochaXx
Cthulhu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,005
Damage
20,967
26,326
Taken
13,393
18,025
Mitigated
9,853
9,302
Healing
5,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,312
683
0
2,677
8,172
3,921
0
5,638
2,534
19,423
1,562
L
Achilles
Azure_Azazel
Achilles
3,941
987
326
3,379
10,031
10,366
0
4,662
5,369
0
14,482
L
Thanatos
KRZBRG36
Thanatos
2,752
254
0
2,920
8,123
3,738
0
5,682
2,441
0
12,291
W
Discordia
el_trenza_larga
Discordia
7,825
348
0
500
1,975
691
0
122
1,853
24,812
0
W
5,135
1,515
0
719
4,044
1,571
0
706
3,338
0
20,660
W
Cthulhu
xXElRochaXx
Cthulhu
8,007
734
518
3,282
7,374
7,591
0
1,567
5,807
20,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,350
Gold Earned
20,489
97
Minions Killed
109
3
Camps Cleared
6
585,753
Distance Traveled
591,140
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,868
587
53
5
3
199,673
1
L
Achilles
6,512
651
14
1
0
195,750
0
L
Thanatos
5,970
597
30
3
0
190,330
1
W
Discordia
6,778
678
36
4
1
187,959
3
W
Ullr
6,519
652
44
4
5
196,079
3
W
Cthulhu
7,192
719
29
3
0
207,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role