Player Matchup

Ao Kuang
Ao Kuang
CollinChallis
Ao Kuang
Level 160
God Stats
0W - 1L
1,871 SR
Queue Stats
97W - 85L
1,543 Elo+
Party 2
Zhong Kui
Zhong Kui
Cpt Kirk18
Zhong Kui
Level 156
God Stats
4W - 5L
1,427 SR
Queue Stats
181W - 183L
1,569 Elo+
Party 2
Jormungandr
Jormungandr
LordJedah
Jormungandr
Level 97
God Stats
3W - 4L
1,570 SR
Queue Stats
348W - 383L
1,513 Elo+
Solo
Apollo
Apollo
Zmxz17
Apollo
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 89L
1,545 Elo+
Solo
Cupid
Cupid
nastykessler
Cupid
Level 121
God Stats
2W - 5L
1,273 SR
Queue Stats
526W - 531L
1,559 Elo+
Solo
Team Averages
Level 115
1,528 SR
1,546 Elo+

VS

Team Averages
Level 126
1,529 SR
1,530 Elo+
Ne Zha
Ne Zha
BigDaddyDankz
Ne Zha
Level 150
God Stats
6W - 4L
1,626 SR
Queue Stats
299W - 318L
1,516 Elo+
Solo
Olorun
Olorun
BigDadiTurtle
Olorun
Level 131
God Stats
2W - 1L
1,514 SR
Queue Stats
111W - 106L
1,643 Elo+
Solo
Izanami
Izanami
Broninion
Izanami
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,308 Elo+
Party 1
Vulcan
Vulcan
ReginaldButts
Vulcan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,701 Elo+
Party 1
Xbalanque
Xbalanque
Zapador-67
Xbalanque
Level 144
God Stats
9W - 6L
1,504 SR
Queue Stats
255W - 286L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CollinChallis
Ao Kuang
20
6 / 6 / 8
12,862
715
13,535
29,466
43,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Cpt Kirk18
Zhong Kui
20
8 / 6 / 10
13,206
734
28,261
30,713
28,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
LordJedah
Jormungandr
20
3 / 7 / 13
12,075
671
18,809
30,646
38,046
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
Zmxz17
Apollo
16
5 / 14 / 6
11,539
641
16,153
23,224
10,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 4 / 10
12,453
692
12,826
21,706
12,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 21
12,328
685
16,392
17,950
12,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 4 / 19
13,235
735
16,234
22,737
25,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Broninion
Izanami
20
11 / 4 / 16
14,845
825
29,600
24,347
14,297
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 5 / 16
14,088
783
27,935
12,657
7,222
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Zapador-67
Xbalanque
20
9 / 5 / 18
13,544
752
30,698
23,420
13,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
127
25
Kills
37
37
Deaths
25
47
Assists
90
Player
Kills
Deaths
Assists
KDA
W
3
7
21
1.93
W
5
4
19
3.63
W
Izanami
Broninion
Izanami
11
4
16
4.75
L
Ao Kuang
CollinChallis
Ao Kuang
6
6
8
1.67
L
Zhong Kui
Cpt Kirk18
Zhong Kui
8
6
10
2.17
L
Jormungandr
LordJedah
Jormungandr
3
7
13
1.36
W
9
5
16
3.4
W
Xbalanque
Zapador-67
Xbalanque
9
5
18
3.6
L
Apollo
Zmxz17
Apollo
5
14
6
0.57
L
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,584
Damage
120,859
135,755
Taken
101,111
133,239
Mitigated
72,575
45,778
Healing
47,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,392
3,021
2,446
4,174
17,950
12,403
392
11,643
6,307
0
30,768
W
16,234
9,397
7,547
12,065
22,737
25,539
4,834
13,638
9,099
38,485
0
W
Izanami
Broninion
Izanami
29,600
15,878
1,305
10,134
24,347
14,297
120
13,767
10,580
0
48,433
L
Ao Kuang
CollinChallis
Ao Kuang
13,535
1,679
2,714
8,406
29,466
43,938
0
10,803
18,663
16,962
0
L
Zhong Kui
Cpt Kirk18
Zhong Kui
28,261
199
2,194
11,818
30,713
28,983
0
9,309
21,404
58,749
0
L
Jormungandr
LordJedah
Jormungandr
18,809
3,197
1,298
4,325
30,646
38,046
36
10,359
20,287
42,759
0
W
27,935
5,029
0
836
12,657
7,222
921
8,821
3,836
50,006
0
W
Xbalanque
Zapador-67
Xbalanque
30,698
8,244
1,638
7,510
23,420
13,114
1,499
12,736
10,684
0
57,526
L
Apollo
Zmxz17
Apollo
16,153
7,322
0
1,168
23,224
10,212
472
6,838
16,386
0
28,949
L
12,826
7,081
5,700
8,155
21,706
12,060
1,480
6,860
14,846
0
35,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,135
Gold Earned
68,040
200
Minions Killed
219
0
Camps Cleared
0
1,519,015
Distance Traveled
1,614,589
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,328
685
23
1
0
315,874
0
W
Olorun
13,235
735
56
3
0
300,562
3
W
Izanami
14,845
825
26
1
0
330,014
2
L
Ao Kuang
12,862
715
10
1
0
327,404
0
L
Zhong Kui
13,206
734
80
4
0
317,994
0
L
Jormungandr
12,075
671
33
2
0
300,248
5
W
Vulcan
14,088
783
52
3
0
352,211
0
W
Xbalanque
13,544
752
62
3
0
315,928
1
L
Apollo
11,539
641
19
1
0
255,949
3
L
Cupid
12,453
692
58
3
0
317,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role