Player Matchup

Ymir
Ymir
Gold III
Dre_Smokes-
Ymir
Gold III
Level 49
God Stats
5W - 0L
1,856 SR
Queue Stats
30W - 23L
1,462 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Futluse
Zhong Kui
Gold I
Level 156
God Stats
34W - 25L
1,614 SR
Queue Stats
255W - 252L
1,627 MMR
Solo
Thanatos
Thanatos
Gold II
Katsu8177
Thanatos
Gold II
Level 145
God Stats
4W - 6L
1,380 SR
Queue Stats
88W - 80L
1,536 MMR
Solo
Bastet
Bastet
Gold II
Themilkman9059
Bastet
Gold II
Level 156
God Stats
10W - 4L
1,690 SR
Queue Stats
327W - 340L
1,558 MMR
Solo
Cupid
Cupid
Gold I
sercho
Cupid
Gold I
Level 119
God Stats
12W - 8L
1,784 SR
Queue Stats
260W - 264L
1,501 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,665 SR
1,537 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,549 SR
1,536 MMR
Lancelot
Lancelot
Platinum II
BCantwell
Lancelot
Platinum II
Level 146
God Stats
9W - 9L
1,635 SR
Queue Stats
610W - 613L
1,628 MMR
Solo
Charybdis
Charybdis
Silver II
Cr_gless
Charybdis
Silver II
Level 123
God Stats
0W - 1L
1,494 SR
Queue Stats
15W - 20L
1,481 MMR
Party 1
Susano
Susano
Silver I
Jonaagleez
Susano
Silver I
Level 116
God Stats
1W - 1L
1,492 SR
Queue Stats
31W - 33L
1,379 MMR
Party 1
Zeus
Zeus
Gold II
Light_Benji-_-99
Zeus
Gold II
Level 123
God Stats
8W - 7L
1,546 SR
Queue Stats
428W - 436L
1,603 MMR
Solo
Ares
Ares
Gold III
van456456
Ares
Gold III
Level 160
God Stats
16W - 15L
1,576 SR
Queue Stats
680W - 685L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 11
11,424
571
7,125
19,848
25,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Futluse
Zhong Kui
18
10 / 3 / 7
12,364
618
20,021
18,214
14,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Katsu8177
Thanatos
18
5 / 1 / 8
12,210
611
11,398
17,814
10,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
2 / 5 / 6
12,390
620
18,613
25,597
12,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
sercho
Cupid
18
3 / 1 / 13
12,194
610
13,433
15,634
7,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
KukulkanBaron SamediNox

VS

Bans
BakasuraKing ArthurAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BCantwell
Lancelot
16
3 / 3 / 0
10,583
529
15,097
23,095
16,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Cr_gless
Charybdis
16
3 / 3 / 1
10,247
512
9,239
14,515
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
Jonaagleez
Susano
15
3 / 6 / 3
9,344
467
9,106
19,328
8,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 5 / 3
8,706
435
13,118
11,971
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
12
1 / 8 / 3
8,161
408
6,510
26,822
16,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
25
Kills
10
10
Deaths
25
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BCantwell
Lancelot
3
3
0
1
L
Charybdis
Cr_gless
Charybdis
3
3
1
1.17
W
5
0
11
10.5
W
Zhong Kui
Futluse
Zhong Kui
10
3
7
4.5
L
Susano
Jonaagleez
Susano
3
6
3
0.75
W
Thanatos
Katsu8177
Thanatos
5
1
8
9
L
0
5
3
0.3
W
2
5
6
1
W
Cupid
sercho
Cupid
3
1
13
9.5
L
Ares
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,590
Damage
53,070
97,107
Taken
95,731
69,829
Mitigated
50,141
56,286
Healing
25,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BCantwell
Lancelot
15,097
2,880
0
8,466
23,095
16,058
0
2,382
20,713
0
92,195
L
Charybdis
Cr_gless
Charybdis
9,239
4,738
0
3,962
14,515
5,128
1,242
4,390
10,125
0
79,811
W
7,125
1,596
655
6,233
19,848
25,315
1,037
6,466
13,065
24,976
0
W
Zhong Kui
Futluse
Zhong Kui
20,021
1,435
0
8,753
18,214
14,148
5,965
6,587
11,165
91,594
0
L
Susano
Jonaagleez
Susano
9,106
1,830
0
5,654
19,328
8,172
0
5,976
13,352
0
71,172
W
Thanatos
Katsu8177
Thanatos
11,398
2,963
0
18,798
17,814
10,299
955
3,308
14,296
0
103,191
L
13,118
1,300
0
1,864
11,971
4,756
0
5,318
6,653
71,234
0
W
18,613
5,810
0
12,785
25,597
12,575
1,986
1,860
23,699
0
96,087
W
Cupid
sercho
Cupid
13,433
7,286
1,151
7,911
15,634
7,492
4,021
3,353
12,149
0
100,124
L
Ares
6,510
511
0
5,950
26,822
16,027
0
9,751
17,071
31,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,582
Gold Earned
47,041
598
Minions Killed
566
0
Camps Cleared
0
1,979,286
Distance Traveled
1,834,610
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,583
529
160
8
0
409,755
2
L
Charybdis
10,247
512
113
6
0
338,259
3
W
Ymir
11,424
571
30
2
0
401,741
5
W
Zhong Kui
12,364
618
117
6
0
372,924
3
L
Susano
9,344
467
110
6
0
418,875
4
W
Thanatos
12,210
611
135
7
0
446,034
3
L
Zeus
8,706
435
138
7
0
334,821
5
W
Bastet
12,390
620
158
8
0
379,385
2
W
Cupid
12,194
610
158
8
0
379,202
6
L
Ares
8,161
408
45
2
0
332,900
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role