Player Matchup

Cerberus
Cerberus
ChessIsTheBest
Cerberus
Level 159
God Stats
1W - 0L
1,857 SR
Queue Stats
1,939W - 1,140L
1,591 Elo+
Solo
Loki
Loki
Exenar
Loki
Level 37
God Stats
1W - 4L
1,289 SR
Queue Stats
44W - 47L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
Nazgul1989
Baron Samedi
Level 140
God Stats
10W - 13L
1,481 SR
Queue Stats
324W - 336L
1,527 Elo+
Solo
Kukulkan
Kukulkan
Pablinoxstd010
Kukulkan
Level 129
God Stats
2W - 1L
1,592 SR
Queue Stats
75W - 61L
1,500 Elo+
Solo
Neith
Neith
W0lfmare
Neith
Level 104
God Stats
3W - 2L
1,514 SR
Queue Stats
81W - 86L
1,506 Elo+
Solo
Team Averages
Level 114
1,547 SR
1,497 Elo+

VS

Team Averages
Level 87
1,665 SR
1,475 Elo+
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TecthonicWrath
Nu Wa
Level 106
God Stats
7W - 2L
1,996 SR
Queue Stats
172W - 157L
1,625 Elo+
Solo
Discordia
Discordia
Valkyrielia
Discordia
Level 133
God Stats
6W - 5L
1,508 SR
Queue Stats
116W - 126L
1,546 Elo+
Solo
Chaac
Chaac
lllrrq
Chaac
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,219 Elo+
Party 1
King Arthur
King Arthur
纸纸枝枝
King Arthur
Level 86
God Stats
5W - 3L
1,822 SR
Queue Stats
63W - 73L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
3 / 0 / 17
11,994
1,199
12,010
16,683
19,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Exenar
Loki
16
5 / 0 / 11
10,495
1,050
7,744
9,190
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Nazgul1989
Baron Samedi
16
3 / 2 / 16
10,530
1,053
13,973
11,949
5,854
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
17
8 / 0 / 13
11,517
1,152
29,448
7,689
3,705
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
W0lfmare
Neith
16
4 / 1 / 11
10,517
1,052
12,471
10,177
4,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Team 1 Tickets

284

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 3 / 2
9,007
901
8,506
19,971
21,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 4 / 1
9,467
947
16,852
11,692
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Valkyrielia
Discordia
15
0 / 1 / 1
9,044
904
9,525
6,972
2,480
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
lllrrq
Chaac
15
0 / 7 / 2
8,823
882
5,833
17,836
16,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

King Arthur
纸纸枝枝
King Arthur
15
2 / 8 / 1
9,808
981
9,084
24,969
26,364
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
10
23
Kills
3
3
Deaths
23
68
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
2
0.33
W
Cerberus
3
0
17
11.5
W
Loki
Exenar
Loki
5
0
11
10.5
W
Baron Samedi
Nazgul1989
Baron Samedi
3
2
16
5.5
W
Kukulkan
8
0
13
14.5
L
1
4
1
0.38
L
Discordia
Valkyrielia
Discordia
0
1
1
0.5
W
Neith
W0lfmare
Neith
4
1
11
9.5
L
Chaac
lllrrq
Chaac
0
7
2
0.14
L
King Arthur
纸纸枝枝
King Arthur
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,646
Damage
49,800
55,688
Taken
81,440
37,794
Mitigated
71,071
17,037
Healing
12,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,506
331
4,188
6,017
19,971
21,013
0
14,375
5,596
19,547
0
W
Cerberus
12,010
379
0
4,344
16,683
19,549
0
11,123
4,961
23,063
0
W
Loki
Exenar
Loki
7,744
1,686
0
744
9,190
3,799
0
6,098
2,816
0
19,391
W
Baron Samedi
Nazgul1989
Baron Samedi
13,973
1,336
3,770
5,054
11,949
5,854
0
7,530
4,145
33,027
0
W
Kukulkan
29,448
4,136
0
1,350
7,689
3,705
0
4,193
3,392
55,853
0
L
16,852
3,285
0
348
11,692
4,542
0
8,692
3,000
42,638
0
L
Discordia
Valkyrielia
Discordia
9,525
684
0
584
6,972
2,480
0
6,316
656
27,049
0
W
Neith
W0lfmare
Neith
12,471
6,818
0
1,775
10,177
4,887
0
4,802
4,985
0
36,772
L
Chaac
lllrrq
Chaac
5,833
718
0
1,433
17,836
16,672
0
11,975
5,861
0
13,873
L
King Arthur
纸纸枝枝
King Arthur
9,084
1,476
0
0
24,969
26,364
0
14,073
10,896
0
30,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,053
Gold Earned
46,149
238
Minions Killed
189
5
Camps Cleared
5
1,055,939
Distance Traveled
918,141
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,007
901
24
2
3
197,978
0
W
Cerberus
11,994
1,199
21
2
0
254,265
3
W
Loki
10,495
1,050
31
3
1
218,425
0
W
Baron Samedi
10,530
1,053
45
5
1
195,143
0
W
Kukulkan
11,517
1,152
77
8
0
206,882
0
L
Nu Wa
9,467
947
63
6
1
180,953
3
L
Discordia
9,044
904
44
4
0
202,719
0
W
Neith
10,517
1,052
64
6
3
181,224
0
L
Chaac
8,823
882
23
2
1
148,748
1
L
King Arthur
9,808
981
35
4
0
187,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role