Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AsbestosDog
Hercules
Level 148
God Stats
3W - 1L
1,887 SR
Queue Stats
125W - 125L
1,483 Elo+
Solo
Horus
Horus
FouiiRux
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 104L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shaydana
Ah Muzen Cab
Level 102
God Stats
0W - 2L
1,623 SR
Queue Stats
171W - 176L
1,472 Elo+
Solo
Sol
Sol
Tonseira
Sol
Level 109
God Stats
6W - 5L
1,296 SR
Queue Stats
57W - 63L
1,328 Elo+
Solo
Team Averages
Level 119
1,561 SR
1,462 Elo+

VS

Team Averages
Level 122
1,524 SR
1,540 Elo+
Serqet
Serqet
 
Serqet
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nito1617
Ah Muzen Cab
Level 136
God Stats
9W - 9L
1,713 SR
Queue Stats
417W - 449L
1,456 Elo+
Solo
Olorun
Olorun
lkansu
Olorun
Level 135
God Stats
2W - 3L
1,440 SR
Queue Stats
206W - 167L
1,625 Elo+
Solo
Hercules
Hercules
αrrrigα
Hercules
Level 128
God Stats
2W - 1L
1,467 SR
Queue Stats
148W - 146L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 2 / 2
8,699
483
14,406
8,703
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
AsbestosDog
Hercules
13
2 / 0 / 2
8,978
499
5,190
10,913
11,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
FouiiRux
Horus
11
2 / 3 / 0
7,768
432
12,367
15,637
11,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Muzen Cab
Shaydana
Ah Muzen Cab
14
0 / 1 / 1
8,516
473
6,704
12,034
5,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 3
8,734
485
9,728
12,436
6,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
0 / 1 / 2
8,803
489
2,377
14,498
6,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
 
Xing Tian
12
0 / 1 / 1
7,907
439
2,155
12,045
9,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Nito1617
Ah Muzen Cab
17
1 / 4 / 1
10,232
568
4,053
10,891
4,476
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
lkansu
Olorun
15
3 / 0 / 0
9,950
553
10,756
17,602
9,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
αrrrigα
Hercules
18
4 / 1 / 0
11,266
626
17,113
20,632
18,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
6
Kills
8
8
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
2
0.5
W
Serqet
 
Serqet
0
1
2
1
W
Xing Tian
 
Xing Tian
0
1
1
0.5
L
Hercules
AsbestosDog
Hercules
2
0
2
3
L
Horus
FouiiRux
Horus
2
3
0
0.67
W
Ah Muzen Cab
Nito1617
Ah Muzen Cab
1
4
1
0.38
L
Ah Muzen Cab
Shaydana
Ah Muzen Cab
0
1
1
0.5
L
2
2
3
1.75
W
Olorun
lkansu
Olorun
3
0
0
3
W
Hercules
αrrrigα
Hercules
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,395
Damage
36,454
59,723
Taken
75,668
38,212
Mitigated
47,533
24,296
Healing
36,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
14,406
3,532
280
3,109
8,703
3,833
80
4,242
4,415
77,396
0
W
Serqet
 
Serqet
2,377
111
0
6,952
14,498
6,093
0
2,875
11,367
0
63,700
W
Xing Tian
 
Xing Tian
2,155
102
778
1,526
12,045
9,417
0
3,680
8,003
23,484
0
L
Hercules
AsbestosDog
Hercules
5,190
1,419
0
3,270
10,913
11,920
0
3,482
7,225
0
36,702
L
Horus
FouiiRux
Horus
12,367
6,182
288
4,838
15,637
11,294
0
1,923
12,797
0
48,802
W
Ah Muzen Cab
Nito1617
Ah Muzen Cab
4,053
1,024
0
3,302
10,891
4,476
3,193
4,295
6,418
0
90,379
L
Ah Muzen Cab
Shaydana
Ah Muzen Cab
6,704
2,306
0
5,478
12,034
5,029
0
1,482
10,486
0
73,939
L
9,728
4,311
0
7,033
12,436
6,136
1,284
726
11,623
70,391
14,596
W
Olorun
lkansu
Olorun
10,756
3,849
430
9,570
17,602
9,047
0
7,006
10,060
104,655
9,716
W
Hercules
αrrrigα
Hercules
17,113
7,679
0
13,926
20,632
18,500
0
4,524
15,265
0
103,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,695
Gold Earned
48,158
544
Minions Killed
665
0
Camps Cleared
0
1,668,712
Distance Traveled
1,830,059
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,699
483
145
8
0
338,539
8
W
Serqet
8,803
489
104
6
0
374,013
8
W
Xing Tian
7,907
439
42
2
0
405,850
6
L
Hercules
8,978
499
59
3
0
360,366
5
L
Horus
7,768
432
72
4
0
292,670
4
W
Ah Muzen Cab
10,232
568
136
8
0
332,941
4
L
Ah Muzen Cab
8,516
473
136
8
0
361,020
1
L
Sol
8,734
485
132
7
0
316,117
7
W
Olorun
9,950
553
182
10
0
358,519
3
W
Hercules
11,266
626
201
11
0
358,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role