Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
mietam
Lancelot
Level 66
God Stats
2W - 7L
1,399 SR
Queue Stats
13W - 30L
1,245 Elo+
Solo
Team Averages
Level 60
1,466 SR
1,415 Elo+

VS

Team Averages
Level 155
1,460 SR
1,523 Elo+
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
GingerPie
Nu Wa
Level 157
God Stats
4W - 1L
1,573 SR
Queue Stats
23W - 17L
1,535 Elo+
Party 2
Cerberus
Cerberus
MegaDrive
Cerberus
Level 158
God Stats
1W - 1L
1,307 SR
Queue Stats
23W - 17L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 3 / 0
6,847
685
6,451
8,490
3,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
11
0 / 4 / 1
6,358
636
3,142
10,391
7,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
mietam
Lancelot
8
0 / 5 / 0
5,714
571
6,586
10,814
4,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
8 / 1 / 4
8,353
835
12,467
9,271
5,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
GingerPie
Nu Wa
12
3 / 0 / 8
7,371
737
7,992
6,206
4,494
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
MegaDrive
Cerberus
12
1 / 0 / 11
7,766
777
4,536
12,945
12,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
12
12
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
0
0.33
L
Gilgamesh
 
Gilgamesh
0
4
1
0.13
W
Medusa
 
Medusa
8
1
4
10
W
Nu Wa
GingerPie
Nu Wa
3
0
8
7
W
Cerberus
MegaDrive
Cerberus
1
0
11
6.5
L
Lancelot
mietam
Lancelot
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,179
Damage
24,995
29,695
Taken
28,422
15,181
Mitigated
21,978
2,486
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,451
3,254
0
448
8,490
3,340
0
2,729
5,761
0
26,561
L
Gilgamesh
 
Gilgamesh
3,142
625
0
294
10,391
7,765
0
5,156
5,235
0
11,067
W
Medusa
 
Medusa
12,467
4,689
0
1,540
9,271
5,470
1,378
40
9,171
0
37,047
W
Nu Wa
GingerPie
Nu Wa
7,992
2,557
0
920
6,206
4,494
468
269
5,871
25,190
0
W
Cerberus
MegaDrive
Cerberus
4,536
124
432
4,874
12,945
12,014
131
432
12,176
17,031
0
L
Lancelot
mietam
Lancelot
6,586
1,034
0
1,744
10,814
4,076
0
4,951
5,863
0
18,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,919
Gold Earned
23,490
92
Minions Killed
168
3
Camps Cleared
7
533,267
Distance Traveled
572,562
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,847
685
44
4
1
189,193
2
L
Gilgamesh
6,358
636
22
2
1
181,722
3
W
Medusa
8,353
835
47
5
2
193,758
3
W
Nu Wa
7,371
737
36
4
2
172,561
5
W
Cerberus
7,766
777
85
9
3
206,243
4
L
Lancelot
5,714
571
26
3
1
162,352
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role